Player Matchup

Ah Puch
Ah Puch
P0intBlanK
Ah Puch
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Samsara0909
Nu Wa
Level 18
God Stats
3W - 4L
1,524 SR
Queue Stats
56W - 40L
1,539 Elo+
Solo
Anhur
Anhur
UPAReaper
Anhur
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 118L
1,302 Elo+
Solo
Odin
Odin
Yongshing
Odin
Level 17
God Stats
1W - 2L
1,319 SR
Queue Stats
28W - 42L
1,353 Elo+
Solo
Anubis
Anubis
kuangli
Anubis
Level 28
God Stats
26W - 17L
1,579 SR
Queue Stats
93W - 92L
1,503 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,427 Elo+

VS

Team Averages
Level 12
1,519 SR
1,451 Elo+
Scylla
Scylla
Hershyes
Scylla
Level 26
God Stats
4W - 4L
1,702 SR
Queue Stats
33W - 37L
1,465 Elo+
Solo
Loki
Loki
ImTazy
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,303 Elo+
Solo
Chiron
Chiron
Sutsith
Chiron
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,534 Elo+
Solo
Kukulkan
Kukulkan
fanguang
Kukulkan
Level 10
God Stats
87W - 115L
1,390 SR
Queue Stats
385W - 424L
1,403 Elo+
Solo
Xing Tian
Xing Tian
jiangwenling
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
P0intBlanK
Ah Puch
20
3 / 1 / 19
13,177
941
15,343
9,972
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 18
14,802
1,057
16,854
10,013
3,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
UPAReaper
Anhur
20
4 / 4 / 19
13,514
965
16,030
17,541
6,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
1 / 0 / 23
13,290
949
4,407
13,939
16,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
kuangli
Anubis
20
19 / 4 / 15
17,703
1,265
37,258
24,971
13,333
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hershyes
Scylla
19
4 / 8 / 5
13,634
974
14,150
22,145
4,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ImTazy
Loki
18
2 / 8 / 4
12,395
885
5,994
10,233
1,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chiron
Sutsith
Chiron
19
3 / 6 / 3
13,131
938
15,183
17,515
4,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
fanguang
Kukulkan
19
2 / 5 / 5
13,145
939
18,869
14,853
3,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
jiangwenling
Xing Tian
20
2 / 10 / 8
13,211
944
17,062
32,048
32,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
38
37
Kills
13
13
Deaths
37
94
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
Hershyes
Scylla
4
8
5
0.81
L
Loki
ImTazy
Loki
2
8
4
0.5
W
Ah Puch
P0intBlanK
Ah Puch
3
1
19
12.5
W
10
4
18
4.75
L
Chiron
Sutsith
Chiron
3
6
3
0.75
W
Anhur
UPAReaper
Anhur
4
4
19
3.38
W
Odin
1
0
23
12.5
L
Kukulkan
fanguang
Kukulkan
2
5
5
0.9
L
Xing Tian
jiangwenling
Xing Tian
2
10
8
0.6
W
Anubis
kuangli
Anubis
19
4
15
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,892
Damage
71,258
76,436
Taken
96,794
44,529
Mitigated
46,847
18,631
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Hershyes
Scylla
14,150
352
0
2,038
22,145
4,769
0
17,850
4,111
38,889
0
L
Loki
ImTazy
Loki
5,994
1,949
0
0
10,233
1,951
0
8,377
1,680
0
19,382
W
Ah Puch
P0intBlanK
Ah Puch
15,343
1,159
0
954
9,972
3,833
0
6,708
3,264
47,194
0
W
16,854
3,253
250
866
10,013
3,944
0
7,811
2,202
29,980
0
L
Chiron
Sutsith
Chiron
15,183
6,167
457
890
17,515
4,429
0
12,984
4,372
0
41,440
W
Anhur
UPAReaper
Anhur
16,030
10,477
0
2,521
17,541
6,893
0
13,302
4,239
0
37,670
W
Odin
4,407
1,085
0
40
13,939
16,526
0
8,743
5,196
4,916
15,543
L
Kukulkan
fanguang
Kukulkan
18,869
685
0
958
14,853
3,647
0
9,456
5,353
73,879
0
L
Xing Tian
jiangwenling
Xing Tian
17,062
1,145
0
0
32,048
32,051
0
20,527
11,090
45,385
0
W
Anubis
kuangli
Anubis
37,258
474
0
14,000
24,971
13,333
0
13,517
11,454
67,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,486
Gold Earned
65,516
272
Minions Killed
345
7
Camps Cleared
7
1,204,597
Distance Traveled
1,186,818
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,634
974
79
6
1
286,127
2
L
Loki
12,395
885
15
1
4
138,349
0
W
Ah Puch
13,177
941
57
4
0
242,846
0
W
Nu Wa
14,802
1,057
38
3
0
274,382
0
L
Chiron
13,131
938
64
5
0
240,246
0
W
Anhur
13,514
965
56
4
2
223,133
1
W
Odin
13,290
949
40
3
3
239,474
0
L
Kukulkan
13,145
939
147
11
2
268,058
1
L
Xing Tian
13,211
944
40
3
0
254,038
1
W
Anubis
17,703
1,265
81
6
2
224,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role