Player Matchup

Charybdis
Charybdis
Lukirri95
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
SirenSuccubi
Nu Wa
Level 14
God Stats
91W - 64L
1,674 SR
Queue Stats
140W - 103L
1,558 Elo+
Solo
Danzaburou
Danzaburou
The Chef31
Danzaburou
Level 25
God Stats
4W - 1L
1,887 SR
Queue Stats
76W - 70L
1,377 Elo+
Solo
Sol
Sol
maloux
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,207 Elo+
Solo
Neith
Neith
niceriaposible1
Neith
Level 12
God Stats
21W - 18L
1,608 SR
Queue Stats
30W - 27L
1,468 Elo+
Party 1
Team Averages
Level 13
1,634 SR
1,390 Elo+

VS

Team Averages
Level 21
1,457 SR
1,326 Elo+
Arachne
Arachne
EV1L-EV1L-M0NKEY
Arachne
Level 29
God Stats
8W - 7L
1,489 SR
Queue Stats
71W - 57L
1,501 Elo+
Solo
Nemesis
Nemesis
Kelesus
Nemesis
Level 17
God Stats
6W - 6L
1,443 SR
Queue Stats
11W - 11L
1,407 Elo+
Solo
Cthulhu
Cthulhu
clecleeee
Cthulhu
Level 16
God Stats
8W - 7L
1,298 SR
Queue Stats
14W - 28L
1,127 Elo+
Party 2
Agni
Agni
istooManiac
Agni
Level 28
God Stats
7W - 6L
1,557 SR
Queue Stats
262W - 267L
1,505 Elo+
Solo
Charybdis
Charybdis
zykarouo1
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lukirri95
Charybdis
20
3 / 12 / 12
12,770
912
15,823
21,628
8,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 1 / 12
18,959
1,354
52,333
17,664
14,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
The Chef31
Danzaburou
20
8 / 10 / 14
15,704
1,122
22,915
24,042
10,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
maloux
Sol
20
1 / 7 / 18
12,995
928
7,312
18,190
6,264
20
1 / 5 / 22
13,490
964
8,593
16,382
6,508
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
14,738
1,053
20,833
23,907
9,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Kelesus
Nemesis
20
13 / 5 / 11
15,222
1,087
23,528
19,759
10,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
clecleeee
Cthulhu
20
1 / 10 / 24
13,576
970
15,791
33,351
45,096
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 3 / 15
15,639
1,117
24,387
13,064
5,236
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
zykarouo1
Charybdis
20
3 / 9 / 9
12,788
913
7,687
24,093
9,038
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
105
31
Kills
35
35
Deaths
31
78
Assists
70
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
W
Nemesis
Kelesus
Nemesis
13
5
11
3.7
L
Charybdis
Lukirri95
Charybdis
3
12
12
0.75
L
18
1
12
24
L
Danzaburou
The Chef31
Danzaburou
8
10
14
1.5
W
Cthulhu
clecleeee
Cthulhu
1
10
24
1.3
W
8
3
15
5.17
L
Sol
maloux
Sol
1
7
18
1.43
L
1
5
22
2.4
W
Charybdis
zykarouo1
Charybdis
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,976
Damage
92,226
97,906
Taken
114,174
46,345
Mitigated
79,054
8,844
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,833
14,180
0
2,432
23,907
9,048
0
14,091
9,816
543
53,094
W
Nemesis
Kelesus
Nemesis
23,528
8,753
0
766
19,759
10,636
0
10,576
9,183
0
47,137
L
Charybdis
Lukirri95
Charybdis
15,823
11,702
0
0
21,628
8,256
0
8,200
13,428
0
32,175
L
52,333
13,923
0
2,624
17,664
14,753
0
7,319
10,345
101,497
0
L
Danzaburou
The Chef31
Danzaburou
22,915
9,761
0
3,274
24,042
10,564
0
10,258
13,784
0
65,723
W
Cthulhu
clecleeee
Cthulhu
15,791
1,383
392
0
33,351
45,096
0
18,589
14,373
35,705
0
W
24,387
1,583
0
0
13,064
5,236
0
6,385
6,679
87,609
0
L
Sol
maloux
Sol
7,312
1,704
0
1,537
18,190
6,264
0
7,274
10,916
16,862
0
L
8,593
3,804
0
1,409
16,382
6,508
0
7,616
8,766
0
20,695
W
Charybdis
zykarouo1
Charybdis
7,687
2,834
0
0
24,093
9,038
0
10,004
14,089
0
18,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,918
Gold Earned
71,963
286
Minions Killed
335
7
Camps Cleared
7
1,186,677
Distance Traveled
1,298,730
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,738
1,053
70
5
2
292,193
1
W
Nemesis
15,222
1,087
53
4
2
273,941
0
L
Charybdis
12,770
912
41
3
1
181,166
0
L
Nu Wa
18,959
1,354
126
9
2
282,623
1
L
Danzaburou
15,704
1,122
85
6
2
237,679
0
W
Cthulhu
13,576
970
29
2
0
246,393
0
W
Agni
15,639
1,117
153
11
3
260,017
1
L
Sol
12,995
928
15
1
0
255,366
1
L
Neith
13,490
964
19
1
2
229,843
7
W
Charybdis
12,788
913
30
2
0
226,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role