Player Matchup

Thor
Thor
AK-_-BANDIDO
Thor
Level 7
God Stats
1W - 2L
1,347 SR
Queue Stats
31W - 39L
1,301 Elo+
Solo
Sol
Sol
Lumpy_ttv
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,694 Elo+
Party 1
The Morrigan
The Morrigan
SanT0sLAK23
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,598 Elo+
Solo
Chiron
Chiron
THE-GAY-BOYY
Chiron
Level 130
God Stats
17W - 8L
1,689 SR
Queue Stats
183W - 152L
1,603 Elo+
Party 1
Bellona
Bellona
Yorch7630
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 60L
1,383 Elo+
Solo
Team Averages
Level 35
1,507 SR
1,516 Elo+

VS

Team Averages
Level 15
1,526 SR
1,526 Elo+
Jormungandr
Jormungandr
Godjacks
Jormungandr
Level 18
God Stats
7W - 3L
1,796 SR
Queue Stats
30W - 26L
1,645 Elo+
Solo
Artemis
Artemis
GroovyPine90599
Artemis
Level 3
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 15L
1,704 Elo+
Solo
Set
Set
SP33D K1LLER2
Set
Level 28
God Stats
1W - 2L
1,543 SR
Queue Stats
12W - 8L
1,524 Elo+
Solo
Yemoja
Yemoja
Yusubei
Yemoja
Level 18
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 5L
1,322 Elo+
Solo
Scylla
Scylla
f4m1l14_t0p
Scylla
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 3L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,501
469
1,704
9,215
3,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 2 / 3
9,916
620
10,101
10,492
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
SanT0sLAK23
The Morrigan
18
10 / 0 / 4
11,404
713
10,935
7,348
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
6 / 2 / 2
9,563
598
6,942
9,348
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Yorch7630
Bellona
11
1 / 4 / 3
7,356
460
4,135
9,702
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Godjacks
Jormungandr
16
10 / 3 / 1
9,922
620
13,500
16,605
17,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 9 / 1
6,592
412
2,389
9,413
2,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 3
7,455
466
5,417
12,900
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Yusubei
Yemoja
12
0 / 4 / 0
6,848
428
2,691
10,642
6,888
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
1
0 / 1 / 0
4,670
292
170
460
127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
22
Kills
13
14
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
6
4
0.33
L
Jormungandr
Godjacks
Jormungandr
10
3
1
3.5
L
0
9
1
0.06
W
5
2
3
3.25
L
3
5
3
0.9
W
The Morrigan
SanT0sLAK23
The Morrigan
10
0
4
12
W
Chiron
6
2
2
3.5
W
Bellona
Yorch7630
Bellona
1
4
3
0.63
L
Yemoja
Yusubei
Yemoja
0
4
0
0
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
24,167
46,105
Taken
50,020
23,503
Mitigated
30,982
15,607
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,704
98
0
650
9,215
3,109
0
3,431
5,784
0
29,176
L
Jormungandr
Godjacks
Jormungandr
13,500
4,357
0
3,619
16,605
17,017
658
4,246
11,865
62,127
0
L
2,389
1,146
0
501
9,413
2,933
112
5,219
4,090
0
23,375
W
10,101
2,828
0
6,326
10,492
3,422
5,218
3,007
7,485
63,786
0
L
5,417
2,784
0
1,463
12,900
4,017
0
2,869
9,767
0
47,714
W
The Morrigan
SanT0sLAK23
The Morrigan
10,935
2,222
0
2,224
7,348
3,083
1,285
2,422
4,926
74,738
1,985
W
Chiron
6,942
3,486
599
4,461
9,348
3,718
1,489
2,994
6,354
0
50,698
W
Bellona
Yorch7630
Bellona
4,135
939
0
1,347
9,702
10,171
0
4,670
5,032
0
21,638
L
Yemoja
Yusubei
Yemoja
2,691
123
30
1,148
10,642
6,888
120
6,899
3,371
33,204
0
L
Scylla
170
170
0
0
460
127
0
269
169
529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,740
Gold Earned
35,487
443
Minions Killed
273
0
Camps Cleared
0
1,375,815
Distance Traveled
1,176,947
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,501
469
52
3
0
272,651
0
L
Jormungandr
9,922
620
111
7
0
297,683
1
L
Artemis
6,592
412
36
2
0
274,621
1
W
Sol
9,916
620
112
7
0
257,694
1
L
Set
7,455
466
72
5
0
311,087
0
W
The Morrigan
11,404
713
154
10
0
330,026
3
W
Chiron
9,563
598
87
5
0
260,545
4
W
Bellona
7,356
460
38
2
0
254,899
0
L
Yemoja
6,848
428
53
3
0
264,562
5
L
Scylla
4,670
292
1
0
0
28,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role