Player Matchup

Neith
Neith
Esceryf
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 1
Nike
Nike
Lair321
Nike
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 25L
1,417 Elo+
Solo
Hades
Hades
amd174
Hades
Level 17
God Stats
1W - 2L
1,329 SR
Queue Stats
146W - 141L
1,435 Elo+
Solo
Terra
Terra
jajamaru07
Terra
Level 27
God Stats
5W - 1L
1,507 SR
Queue Stats
8W - 9L
1,221 Elo+
Solo
Fenrir
Fenrir
skielet12
Fenrir
Level 18
God Stats
5W - 1L
1,612 SR
Queue Stats
24W - 24L
1,483 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,360 Elo+

VS

Team Averages
Level 28
1,555 SR
1,417 Elo+
Thor
Thor
Ebacka
Thor
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 65L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
TonyMatonyYT
Ne Zha
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 104L
1,363 Elo+
Solo
King Arthur
King Arthur
TvoiPalach
King Arthur
Level 25
God Stats
2W - 1L
1,823 SR
Queue Stats
37W - 46L
1,397 Elo+
Party 2
Charybdis
Charybdis
heen59
Charybdis
Level 28
God Stats
23W - 19L
1,659 SR
Queue Stats
107W - 87L
1,432 Elo+
Solo
Chaac
Chaac
三寸之城
Chaac
Level 20
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Esceryf
Neith
8
1 / 2 / 4
4,821
482
1,866
4,632
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Lair321
Nike
9
1 / 1 / 0
5,840
584
3,579
5,424
2,333
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
amd174
Hades
9
2 / 0 / 1
5,616
562
4,088
6,641
3,425
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
8
3 / 0 / 5
5,212
521
1,506
4,547
2,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
skielet12
Fenrir
10
6 / 2 / 3
6,175
618
4,535
8,120
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ebacka
Thor
11
2 / 0 / 0
5,908
591
2,425
5,188
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
6
1 / 5 / 1
4,445
445
2,770
5,400
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TvoiPalach
King Arthur
9
0 / 2 / 1
4,663
466
2,119
5,890
2,132
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
heen59
Charybdis
7
2 / 5 / 1
4,846
485
4,628
5,226
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 0
4,963
496
4,201
5,606
3,099
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
Ebacka
Thor
2
0
0
2
W
Neith
Esceryf
Neith
1
2
4
1.5
W
Nike
Lair321
Nike
1
1
0
1
L
Ne Zha
1
5
1
0.3
L
King Arthur
TvoiPalach
King Arthur
0
2
1
0.25
W
Hades
amd174
Hades
2
0
1
2.5
L
Charybdis
heen59
Charybdis
2
5
1
0.5
W
Terra
3
0
5
5.5
W
Fenrir
skielet12
Fenrir
6
2
3
3.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,574
Damage
16,143
29,364
Taken
27,310
12,289
Mitigated
9,578
8,621
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ebacka
Thor
2,425
466
0
500
5,188
1,606
0
0
5,188
0
38,419
W
Neith
Esceryf
Neith
1,866
969
0
1,199
4,632
1,152
1,544
0
4,632
0
15,195
W
Nike
Lair321
Nike
3,579
406
0
1,415
5,424
2,333
0
0
5,424
0
26,611
L
Ne Zha
2,770
1,212
0
420
5,400
1,568
0
588
4,812
0
12,962
L
King Arthur
TvoiPalach
King Arthur
2,119
346
0
1,945
5,890
2,132
0
0
5,438
0
15,692
W
Hades
amd174
Hades
4,088
1,048
60
2,541
6,641
3,425
0
0
6,641
23,588
0
L
Charybdis
heen59
Charybdis
4,628
3,078
0
466
5,226
1,173
0
1,107
4,119
0
13,396
W
Terra
1,506
539
356
1,188
4,547
2,424
483
0
4,547
6,500
0
W
Fenrir
skielet12
Fenrir
4,535
1,722
0
1,862
8,120
2,955
102
0
8,120
0
29,144
L
4,201
627
0
2,774
5,606
3,099
239
3,899
1,707
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,664
Gold Earned
24,825
219
Minions Killed
219
0
Camps Cleared
0
847,942
Distance Traveled
903,838
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,908
591
89
9
0
181,441
0
W
Neith
4,821
482
42
4
0
133,888
0
W
Nike
5,840
584
61
6
0
163,111
0
L
Ne Zha
4,445
445
24
2
0
162,360
0
L
King Arthur
4,663
466
28
3
0
196,488
1
W
Hades
5,616
562
55
6
0
182,065
3
L
Charybdis
4,846
485
19
2
0
153,252
3
W
Terra
5,212
521
10
1
0
180,230
3
W
Fenrir
6,175
618
51
5
0
188,648
1
L
Chaac
4,963
496
59
6
0
210,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role