Player Matchup

Raijin
Raijin
Borusyka
Raijin
Level 83
God Stats
4W - 1L
1,926 SR
Queue Stats
167W - 155L
1,550 Elo+
Solo
Rama
Rama
PreyG
Rama
Level 60
God Stats
6W - 4L
1,812 SR
Queue Stats
84W - 79L
1,533 Elo+
Party 2
Thanatos
Thanatos
jiarchiri
Thanatos
Level 143
God Stats
5W - 2L
1,728 SR
Queue Stats
43W - 55L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
xNyit
Ao Kuang
Level 21
God Stats
0W - 2L
1,329 SR
Queue Stats
29W - 31L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
егеррбуст
Xing Tian
Level 50
God Stats
1W - 1L
1,694 SR
Queue Stats
441W - 401L
1,480 Elo+
Solo
Team Averages
Level 71
1,698 SR
1,495 Elo+

VS

Team Averages
Level 55
1,468 SR
1,441 Elo+
Jing Wei
Jing Wei
Baldrr
Jing Wei
Level 29
God Stats
5W - 1L
1,625 SR
Queue Stats
41W - 63L
1,354 Elo+
Party 3
Odin
Odin
ManiacalHyena
Odin
Level 86
God Stats
9W - 6L
1,500 SR
Queue Stats
93W - 96L
1,532 Elo+
Party 1
Medusa
Medusa
b4erni
Medusa
Level 45
God Stats
7W - 3L
1,669 SR
Queue Stats
73W - 104L
1,371 Elo+
Party 3
Bakasura
Bakasura
veaucer14
Bakasura
Level 29
God Stats
2W - 9L
1,121 SR
Queue Stats
51W - 73L
1,390 Elo+
Party 3
Scylla
Scylla
vlamey
Scylla
Level 84
God Stats
4W - 4L
1,425 SR
Queue Stats
73W - 64L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Borusyka
Raijin
17
1 / 2 / 0
10,542
753
1,387
1,696
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
PreyG
Rama
20
11 / 9 / 15
17,011
1,215
32,123
26,701
11,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Thanatos
jiarchiri
Thanatos
20
8 / 14 / 11
15,546
1,110
20,845
30,379
13,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
xNyit
Ao Kuang
20
10 / 9 / 12
15,164
1,083
17,123
23,672
10,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 9 / 23
15,770
1,126
18,356
30,268
42,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baldrr
Jing Wei
20
5 / 12 / 19
13,797
986
19,735
22,232
8,492
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 3 / 29
16,036
1,145
21,309
19,806
25,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
b4erni
Medusa
20
10 / 9 / 18
15,570
1,112
26,217
22,351
12,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
veaucer14
Bakasura
20
9 / 8 / 16
14,607
1,043
15,312
17,914
7,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
vlamey
Scylla
20
11 / 3 / 22
16,411
1,172
23,436
13,248
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
147
35
Kills
43
43
Deaths
35
61
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Baldrr
Jing Wei
5
12
19
1.21
L
Raijin
Borusyka
Raijin
1
2
0
0.5
W
8
3
29
7.5
L
Rama
PreyG
Rama
11
9
15
2.06
W
Medusa
b4erni
Medusa
10
9
18
2.11
L
Thanatos
jiarchiri
Thanatos
8
14
11
0.96
W
Bakasura
veaucer14
Bakasura
9
8
16
2.13
W
Scylla
vlamey
Scylla
11
3
22
7.33
L
Ao Kuang
xNyit
Ao Kuang
10
9
12
1.78
L
5
9
23
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,834
Damage
106,009
112,716
Taken
95,551
78,350
Mitigated
58,853
23,005
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Baldrr
Jing Wei
19,735
17,784
0
2,271
22,232
8,492
0
9,103
12,977
0
32,668
L
Raijin
Borusyka
Raijin
1,387
76
0
0
1,696
442
0
94
1,602
3,525
0
W
21,309
5,195
0
0
19,806
25,739
0
5,658
13,927
8,805
32,318
L
Rama
PreyG
Rama
32,123
27,049
0
5,349
26,701
11,227
0
5,154
20,866
0
73,187
W
Medusa
b4erni
Medusa
26,217
14,966
0
340
22,351
12,912
0
8,258
14,045
0
60,811
L
Thanatos
jiarchiri
Thanatos
20,845
5,099
0
13,893
30,379
13,830
0
6,796
23,430
0
54,299
W
Bakasura
veaucer14
Bakasura
15,312
12,350
0
1,488
17,914
7,631
0
7,994
9,816
0
29,420
W
Scylla
vlamey
Scylla
23,436
1,586
130
1,940
13,248
4,079
0
5,691
7,555
43,146
0
L
Ao Kuang
xNyit
Ao Kuang
17,123
5,098
191
3,572
23,672
10,032
0
8,034
15,638
32,110
0
L
18,356
1,557
0
0
30,268
42,819
0
7,608
22,216
40,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,033
Gold Earned
76,421
250
Minions Killed
249
12
Camps Cleared
8
1,151,060
Distance Traveled
1,376,041
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,797
986
29
2
1
255,494
0
L
Raijin
10,542
753
2
0
0
36,222
1
W
Odin
16,036
1,145
45
3
1
319,499
1
L
Rama
17,011
1,215
101
7
3
257,121
2
W
Medusa
15,570
1,112
73
5
0
244,187
0
L
Thanatos
15,546
1,110
82
6
5
280,514
0
W
Bakasura
14,607
1,043
44
3
6
259,390
0
W
Scylla
16,411
1,172
58
4
0
297,471
0
L
Ao Kuang
15,164
1,083
33
2
4
291,447
0
L
Xing Tian
15,770
1,126
32
2
0
285,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role