Player Matchup

Thor
Thor
Adventureman777
Thor
Level 21
God Stats
2W - 1L
1,239 SR
Queue Stats
29W - 34L
1,182 Elo+
Solo
Eset
Eset
CataL1n
Eset
Level 155
God Stats
1W - 0L
2,014 SR
Queue Stats
33W - 50L
1,475 Elo+
Solo
Hou Yi
Hou Yi
CineMaxX
Hou Yi
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 39L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
Ragnhlidszum
Erlang Shen
Level 144
God Stats
1W - 2L
1,148 SR
Queue Stats
289W - 425L
1,468 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,417 Elo+

VS

Team Averages
Level 83
1,416 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bullet2k12
Apollo
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,340 Elo+
Solo
Sol
Sol
MarkoMaokaii
Sol
Level 68
God Stats
0W - 3L
1,372 SR
Queue Stats
75W - 135L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
11,692
899
14,267
12,525
5,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
CataL1n
Eset
17
4 / 4 / 7
11,014
847
13,554
11,128
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
CineMaxX
Hou Yi
16
4 / 3 / 5
11,047
850
9,937
7,727
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Ragnhlidszum
Erlang Shen
15
3 / 2 / 6
10,176
783
3,895
16,243
17,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 3 / 5
11,177
860
8,607
11,322
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
14
2 / 5 / 7
9,755
750
9,039
17,441
16,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Bullet2k12
Apollo
16
5 / 6 / 2
10,257
789
8,366
11,775
4,777
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 5
8,796
677
7,198
12,707
3,798
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
18
Kills
11
11
Deaths
19
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
3
5
2.17
L
Sylvanus
 
Sylvanus
2
5
7
1.1
W
7
2
7
5.25
L
Apollo
Bullet2k12
Apollo
5
6
2
1
W
Eset
CataL1n
Eset
4
4
7
1.88
W
Hou Yi
CineMaxX
Hou Yi
4
3
5
2.17
L
0
5
5
0.5
W
Erlang Shen
Ragnhlidszum
Erlang Shen
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
33,210
47,623
Taken
53,245
29,911
Mitigated
28,784
11,113
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,607
4,048
0
2,541
11,322
3,914
214
1,129
10,193
0
73,881
L
Sylvanus
 
Sylvanus
9,039
1,996
1,479
3,759
17,441
16,295
521
8,836
8,605
19,747
0
W
14,267
2,647
0
2,688
12,525
5,296
2,852
3,860
8,665
0
49,780
L
Apollo
Bullet2k12
Apollo
8,366
4,358
0
267
11,775
4,777
0
1,952
9,823
0
24,584
W
Eset
CataL1n
Eset
13,554
1,404
845
3,149
11,128
4,517
1,454
4,748
6,380
49,833
0
W
Hou Yi
CineMaxX
Hou Yi
9,937
4,201
0
763
7,727
3,064
2,042
2,411
5,316
0
40,260
L
7,198
1,342
0
3,843
12,707
3,798
679
2,183
10,524
30,235
0
W
Erlang Shen
Ragnhlidszum
Erlang Shen
3,895
1,517
0
3,668
16,243
17,034
758
5,870
10,373
97
11,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
39,985
230
Minions Killed
220
13
Camps Cleared
9
891,128
Distance Traveled
760,012
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,177
860
126
10
2
215,476
1
L
Sylvanus
9,755
750
14
1
4
165,011
3
W
Thor
11,692
899
73
6
5
225,161
4
L
Apollo
10,257
789
30
2
3
199,152
2
W
Eset
11,014
847
90
7
4
219,229
2
W
Hou Yi
11,047
850
56
4
3
196,439
1
L
Sol
8,796
677
50
4
0
180,373
3
W
Erlang Shen
10,176
783
11
1
1
250,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role