Player Matchup

Arachne
Arachne
ASSBLASTER_Ali
Arachne
Level 28
God Stats
17W - 14L
1,499 SR
Queue Stats
206W - 210L
1,432 Elo+
Solo
Thoth
Thoth
Blacklackk
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,528 Elo+
Solo
Charybdis
Charybdis
Hube5509
Charybdis
Level 8
God Stats
9W - 7L
1,511 SR
Queue Stats
26W - 26L
1,454 Elo+
Solo
Ymir
Ymir
ZedGotBanned
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,604 Elo+
Party 2
King Arthur
King Arthur
nlbattler
King Arthur
Level 64
God Stats
12W - 10L
1,354 SR
Queue Stats
378W - 382L
1,460 Elo+
Party 2
Team Averages
Level 24
1,473 SR
1,495 Elo+

VS

Team Averages
Level 20
1,615 SR
1,389 Elo+
Ymir
Ymir
D4V1D09HUN
Ymir
Level 12
God Stats
1W - 2L
1,743 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 1
Cupid
Cupid
Faysall_Trql
Cupid
Level 28
God Stats
5W - 2L
1,874 SR
Queue Stats
156W - 148L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Maze gyulusk
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,083 Elo+
Party 1
Susano
Susano
SeaBlueWolf850
Susano
Level 40
God Stats
3W - 4L
1,459 SR
Queue Stats
49W - 42L
1,445 Elo+
Party 1
He Bo
He Bo
mutinfederation
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,991
666
3,069
4,141
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
11
6 / 0 / 3
6,753
750
6,334
2,396
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Hube5509
Charybdis
3
0 / 1 / 0
3,552
395
719
660
139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
4,844
538
1,287
7,152
3,089
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
nlbattler
King Arthur
11
4 / 0 / 1
6,259
695
3,608
3,632
1,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,425
492
923
6,074
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 1 / 0
5,480
609
3,438
3,636
964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Maze gyulusk
Guan Yu
5
0 / 6 / 0
3,956
440
1,696
7,010
2,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 3 / 0
4,366
485
1,889
5,657
1,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
3,975
442
562
3,079
633
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
3
3
Deaths
15
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Thoth
6
0
3
7.5
L
0
2
2
0.5
L
3
1
0
3
W
Charybdis
Hube5509
Charybdis
0
1
0
0
L
Guan Yu
Maze gyulusk
Guan Yu
0
6
0
0
L
0
3
0
0
W
1
2
0
0.5
L
0
3
0
0
W
King Arthur
nlbattler
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,017
Damage
8,508
17,981
Taken
25,456
6,699
Mitigated
7,824
4,935
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,069
2,568
0
1,074
4,141
1,166
0
251
3,890
0
31,768
W
Thoth
6,334
186
0
679
2,396
556
0
0
2,396
36,315
0
L
923
233
0
1,676
6,074
2,423
0
3,118
2,956
10,488
0
L
3,438
2,397
52
1,682
3,636
964
0
600
3,036
0
30,853
W
Charybdis
Hube5509
Charybdis
719
439
0
16
660
139
0
74
586
0
2,568
L
Guan Yu
Maze gyulusk
Guan Yu
1,696
824
35
576
7,010
2,460
0
1,743
5,267
0
12,965
L
1,889
328
0
772
5,657
1,344
0
2,164
3,493
0
20,463
W
1,287
32
0
2,166
7,152
3,089
25
746
6,406
12,501
0
L
562
142
0
0
3,079
633
0
393
2,686
11,523
0
W
King Arthur
nlbattler
King Arthur
3,608
480
0
1,000
3,632
1,749
32
414
3,218
2,727
33,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
22,202
256
Minions Killed
179
0
Camps Cleared
0
776,631
Distance Traveled
768,126
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,991
666
74
8
0
215,373
0
W
Thoth
6,753
750
79
9
0
161,006
2
L
Ymir
4,425
492
20
2
0
153,200
0
L
Cupid
5,480
609
67
7
0
158,602
4
W
Charybdis
3,552
395
5
1
0
32,807
0
L
Guan Yu
3,956
440
22
2
0
154,224
1
L
Susano
4,366
485
44
5
0
197,202
1
W
Ymir
4,844
538
19
2
0
173,990
1
L
He Bo
3,975
442
26
3
0
104,898
0
W
King Arthur
6,259
695
79
9
0
193,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role