Player Matchup

Da Ji
Da Ji
FreshPtat
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 123L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Guenhwyvar12
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Solo
Ra
Ra
Indraotsuski97
Ra
Level 21
God Stats
6W - 4L
1,612 SR
Queue Stats
11W - 13L
1,352 Elo+
Party 1
Tiamat
Tiamat
ReinadeCuenca
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,419 Elo+
Solo
Skadi
Skadi
the_begaman
Skadi
Level 26
God Stats
5W - 4L
1,525 SR
Queue Stats
20W - 25L
1,348 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,338 Elo+

VS

Team Averages
Level 22
1,585 SR
1,443 Elo+
Hel
Hel
 
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Johny2Gud
Anubis
Level 26
God Stats
20W - 10L
1,573 SR
Queue Stats
88W - 73L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
Meidinne
Gilgamesh
Level 21
God Stats
22W - 13L
1,500 SR
Queue Stats
89W - 69L
1,428 Elo+
Party 2
Izanami
Izanami
Pechy6
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 34L
1,340 Elo+
Party 2
Nemesis
Nemesis
ДЕМЕНТОР707
Nemesis
Level 29
God Stats
15W - 5L
1,853 SR
Queue Stats
40W - 28L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FreshPtat
Da Ji
11
1 / 3 / 2
6,665
513
4,691
8,026
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
Guenhwyvar12
Guan Yu
11
2 / 4 / 1
6,726
517
3,541
7,311
4,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 2 / 1
6,632
510
2,309
7,417
2,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
5,932
456
3,671
5,729
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 1
5,855
450
3,532
6,135
1,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 0 / 0
6,912
532
2,752
3,777
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Johny2Gud
Anubis
12
4 / 3 / 2
7,481
575
6,149
5,682
2,445
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Meidinne
Gilgamesh
12
3 / 1 / 4
7,461
574
5,365
8,937
3,611
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Pechy6
Izanami
11
0 / 1 / 4
6,096
469
3,885
5,028
1,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 1
8,147
627
6,371
9,267
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
14
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
0
2
L
Da Ji
FreshPtat
Da Ji
1
3
2
0.67
L
Guan Yu
Guenhwyvar12
Guan Yu
2
4
1
0.63
L
1
2
1
0.75
W
Anubis
Johny2Gud
Anubis
4
3
2
1.67
W
Gilgamesh
Meidinne
Gilgamesh
3
1
4
5
W
Izanami
Pechy6
Izanami
0
1
4
2
L
1
3
0
0.33
L
1
2
1
0.75
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
24,522
34,618
Taken
32,691
14,582
Mitigated
12,805
9,483
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,752
201
1,068
732
3,777
1,025
838
1,583
2,194
27,171
0
L
Da Ji
FreshPtat
Da Ji
4,691
755
0
1,278
8,026
3,471
0
836
7,190
0
41,825
L
Guan Yu
Guenhwyvar12
Guan Yu
3,541
774
0
2,183
7,311
4,835
560
1,359
5,952
0
24,641
L
2,309
32
266
3,095
7,417
2,657
164
1,936
5,481
35,336
0
W
Anubis
Johny2Gud
Anubis
6,149
327
368
2,297
5,682
2,445
472
974
4,708
41,263
0
W
Gilgamesh
Meidinne
Gilgamesh
5,365
1,823
0
2,656
8,937
3,611
396
917
8,020
0
26,052
W
Izanami
Pechy6
Izanami
3,885
2,405
0
1,283
5,028
1,443
1,724
2,009
3,019
0
26,151
L
3,671
239
0
1,212
5,729
2,094
280
1,792
3,937
29,261
0
L
3,532
1,526
0
1,449
6,135
1,525
304
2,978
3,157
0
22,698
W
6,371
3,389
0
2,874
9,267
4,281
0
497
8,770
0
71,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
36,097
304
Minions Killed
351
0
Camps Cleared
0
1,127,315
Distance Traveled
1,203,806
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,912
532
54
4
0
252,432
1
L
Da Ji
6,665
513
78
6
0
219,162
1
L
Guan Yu
6,726
517
49
4
0
205,479
0
L
Ra
6,632
510
77
6
0
239,036
2
W
Anubis
7,481
575
73
6
0
219,971
3
W
Gilgamesh
7,461
574
50
4
0
241,099
0
W
Izanami
6,096
469
57
4
0
225,629
0
L
Tiamat
5,932
456
66
5
0
233,672
4
L
Skadi
5,855
450
34
3
0
229,966
1
W
Nemesis
8,147
627
117
9
0
264,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role