Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Destroy8r9
Sun Wukong
Bronze III
Level 127
God Stats
1W - 0L
1,363 SR
Queue Stats
1W - 2L
1,412 MMR
Solo
The Morrigan
The Morrigan
Gold III
EIement49
The Morrigan
Gold III
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,851 MMR
Solo
Kali
Kali
Platinum II
HalfGai
Kali
Platinum II
Level 153
God Stats
4W - 0L
1,818 SR
Queue Stats
67W - 48L
2,159 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Thegoras
Heimdallr
Diamond V
Level 159
God Stats
5W - 7L
1,567 SR
Queue Stats
77W - 64L
2,070 MMR
Solo
Geb
Geb
Bronze III
Yosci
Geb
Bronze III
Level 81
God Stats
1W - 0L
1,356 SR
Queue Stats
4W - 8L
1,307 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,521 SR
1,760 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,452 SR
1,765 MMR
Nu Wa
Nu Wa
Gold I
Feurin
Nu Wa
Gold I
Level 160
God Stats
0W - 2L
1,208 SR
Queue Stats
59W - 55L
1,922 MMR
Solo
Fafnir
Fafnir
Diamond III
Shank
Fafnir
Diamond III
Level 160
God Stats
7W - 6L
1,617 SR
Queue Stats
177W - 156L
2,230 MMR
Party 1
Fenrir
Fenrir
Bronze IV
Swāy
Fenrir
Bronze IV
Level 117
God Stats
1W - 1L
1,530 SR
Queue Stats
8W - 21L
1,123 MMR
Solo
Rama
Rama
Diamond IV
Weetbixkid11
Rama
Diamond IV
Level 151
God Stats
3W - 7L
1,341 SR
Queue Stats
165W - 162L
2,348 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
YoTruk
Cu Chulainn
Silver I
Level 89
God Stats
6W - 5L
1,564 SR
Queue Stats
110W - 114L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroy8r9
Sun Wukong
18
1 / 0 / 11
12,402
564
9,781
17,047
15,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
EIement49
The Morrigan
20
5 / 1 / 8
14,846
675
9,202
6,069
2,671
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
HalfGai
Kali
18
10 / 3 / 9
13,271
603
18,696
20,804
12,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Thegoras
Heimdallr
20
6 / 0 / 7
14,374
653
14,579
11,149
5,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Geb
Yosci
Geb
15
1 / 5 / 11
10,768
489
4,785
17,144
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatMorgan Le FayYemojaSetGilgamesh

VS

Bans
PersephoneKhepriRaijinOdinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Feurin
Nu Wa
16
2 / 5 / 5
10,495
477
12,849
10,942
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Shank
Fafnir
14
1 / 3 / 5
9,950
452
4,227
15,272
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Swāy
Fenrir
17
2 / 6 / 4
10,461
476
7,172
15,396
10,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 3
11,275
513
10,034
12,633
5,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
YoTruk
Cu Chulainn
17
2 / 5 / 1
10,373
472
10,009
18,424
15,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
23
Kills
9
9
Deaths
23
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Destroy8r9
Sun Wukong
1
0
11
6.5
W
The Morrigan
EIement49
The Morrigan
5
1
8
9
L
Nu Wa
Feurin
Nu Wa
2
5
5
0.9
W
Kali
HalfGai
Kali
10
3
9
4.83
L
Fafnir
Shank
Fafnir
1
3
5
1.17
L
Fenrir
Swāy
Fenrir
2
6
4
0.67
W
Heimdallr
Thegoras
Heimdallr
6
0
7
9.5
L
2
4
3
0.88
L
Cu Chulainn
YoTruk
Cu Chulainn
2
5
1
0.5
W
Geb
Yosci
Geb
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,043
Damage
44,291
72,213
Taken
72,667
54,449
Mitigated
52,102
31,861
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Destroy8r9
Sun Wukong
9,781
1,100
0
8,656
17,047
15,584
562
4,776
11,423
0
70,276
W
The Morrigan
EIement49
The Morrigan
9,202
1,521
0
2,703
6,069
2,671
769
2,178
3,547
127,231
5,414
L
Nu Wa
Feurin
Nu Wa
12,849
1,615
0
1,023
10,942
3,281
0
2,660
8,100
84,978
0
W
Kali
HalfGai
Kali
18,696
7,953
0
11,678
20,804
12,727
1,073
4,009
16,270
0
100,459
L
Fafnir
Shank
Fafnir
4,227
963
0
3,372
15,272
17,939
0
4,114
11,090
16,176
0
L
Fenrir
Swāy
Fenrir
7,172
2,307
0
1,678
15,396
10,254
0
1,893
13,413
0
79,155
W
Heimdallr
Thegoras
Heimdallr
14,579
7,710
0
5,491
11,149
5,126
6,489
3,096
7,895
0
140,014
L
10,034
6,193
0
2,978
12,633
5,023
0
972
11,635
0
108,090
L
Cu Chulainn
YoTruk
Cu Chulainn
10,009
1,404
0
5,046
18,424
15,605
0
1,314
17,080
5,063
58,264
W
Geb
Yosci
Geb
4,785
612
0
3,333
17,144
18,341
135
5,110
11,590
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,661
Gold Earned
52,554
766
Minions Killed
636
0
Camps Cleared
0
2,299,803
Distance Traveled
2,147,667
48
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,402
564
152
7
0
491,219
6
W
The Morrigan
14,846
675
261
12
0
463,215
6
L
Nu Wa
10,495
477
172
8
0
384,729
5
W
Kali
13,271
603
107
5
0
485,322
9
L
Fafnir
9,950
452
15
1
0
457,227
19
L
Fenrir
10,461
476
118
5
0
482,869
4
W
Heimdallr
14,374
653
233
11
0
428,177
8
L
Rama
11,275
513
192
9
0
416,407
5
L
Cu Chulainn
10,373
472
139
6
0
406,435
10
W
Geb
10,768
489
13
1
0
431,870
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role