Player Matchup

Danzaburou
Danzaburou
Bradeo
Danzaburou
Level 124
God Stats
2W - 2L
1,520 SR
Queue Stats
160W - 133L
1,556 Elo+
Solo
King Arthur
King Arthur
Mehcast
King Arthur
Level 108
God Stats
2W - 5L
1,325 SR
Queue Stats
267W - 241L
1,505 Elo+
Party 1
Thoth
Thoth
Stresssful
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 272L
1,568 Elo+
Solo
He Bo
He Bo
TheDon227
He Bo
Level 82
God Stats
5W - 4L
1,627 SR
Queue Stats
400W - 398L
1,553 Elo+
Solo
Fafnir
Fafnir
Xanitus
Fafnir
Level 144
God Stats
32W - 31L
1,451 SR
Queue Stats
167W - 157L
1,537 Elo+
Party 1
Team Averages
Level 113
1,484 SR
1,544 Elo+

VS

Team Averages
Level 107
1,615 SR
1,539 Elo+
Anubis
Anubis
ALBINAtop
Anubis
Level 82
God Stats
7W - 11L
1,383 SR
Queue Stats
287W - 300L
1,558 Elo+
Solo
Persephone
Persephone
Hakanisti
Persephone
Level 118
God Stats
7W - 6L
1,552 SR
Queue Stats
87W - 75L
1,536 Elo+
Party 2
Cerberus
Cerberus
Haukka
Cerberus
Level 99
God Stats
5W - 3L
1,637 SR
Queue Stats
171W - 137L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
Kahbarina
Cernunnos
Level 118
God Stats
7W - 5L
1,660 SR
Queue Stats
116W - 115L
1,513 Elo+
Solo
Fenrir
Fenrir
Skilfulredx
Fenrir
Level 116
God Stats
24W - 8L
1,846 SR
Queue Stats
407W - 401L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bradeo
Danzaburou
16
2 / 7 / 1
9,620
534
7,063
13,639
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Mehcast
King Arthur
16
3 / 5 / 2
9,911
551
13,642
17,326
10,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
13
1 / 10 / 3
7,801
433
2,909
13,116
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
TheDon227
He Bo
16
2 / 6 / 4
9,601
533
8,721
13,774
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Xanitus
Fafnir
13
3 / 5 / 4
8,658
481
6,137
16,194
10,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALBINAtop
Anubis
17
2 / 3 / 5
10,580
588
6,166
11,711
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Hakanisti
Persephone
18
8 / 2 / 12
12,224
679
22,794
11,391
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Haukka
Cerberus
16
7 / 1 / 12
10,821
601
8,765
12,536
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Kahbarina
Cernunnos
18
9 / 2 / 4
11,463
637
10,811
12,453
4,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
7 / 4 / 6
10,323
574
8,936
14,365
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
11
Kills
33
33
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALBINAtop
Anubis
2
3
5
1.5
L
Danzaburou
Bradeo
Danzaburou
2
7
1
0.36
W
Persephone
Hakanisti
Persephone
8
2
12
7
W
Cerberus
Haukka
Cerberus
7
1
12
13
W
Cernunnos
Kahbarina
Cernunnos
9
2
4
5.5
L
King Arthur
Mehcast
King Arthur
3
5
2
0.8
W
Fenrir
7
4
6
2.5
L
Thoth
1
10
3
0.25
L
He Bo
TheDon227
He Bo
2
6
4
0.67
L
Fafnir
Xanitus
Fafnir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
57,472
74,049
Taken
62,456
31,897
Mitigated
33,036
12,639
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALBINAtop
Anubis
6,166
293
0
5,899
11,711
6,852
1,150
1,096
10,615
67,081
0
L
Danzaburou
Bradeo
Danzaburou
7,063
3,372
0
1,852
13,639
4,491
0
2,680
10,959
0
66,427
W
Persephone
Hakanisti
Persephone
22,794
1,255
0
4,270
11,391
4,420
262
4,413
6,976
97,131
0
W
Cerberus
Haukka
Cerberus
8,765
651
0
3,157
12,536
12,522
0
5,733
6,803
24,536
0
W
Cernunnos
Kahbarina
Cernunnos
10,811
5,062
0
7,126
12,453
4,289
3,314
1,698
10,755
0
95,730
L
King Arthur
Mehcast
King Arthur
13,642
1,400
0
3,803
17,326
10,714
0
9,685
7,641
576
54,262
W
Fenrir
8,936
2,176
0
2,828
14,365
4,953
0
5,661
8,704
0
67,593
L
Thoth
2,909
301
0
250
13,116
3,359
0
9,099
4,017
35,461
0
L
He Bo
TheDon227
He Bo
8,721
326
0
4,274
13,774
3,231
0
5,820
7,954
71,447
0
L
Fafnir
Xanitus
Fafnir
6,137
394
0
2,460
16,194
10,102
0
10,441
5,753
17,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
55,411
465
Minions Killed
602
0
Camps Cleared
0
1,616,531
Distance Traveled
1,719,041
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,580
588
143
8
0
309,521
1
L
Danzaburou
9,620
534
126
7
0
297,557
4
W
Persephone
12,224
679
168
9
0
346,850
5
W
Cerberus
10,821
601
29
2
0
363,340
17
W
Cernunnos
11,463
637
167
9
0
332,044
5
L
King Arthur
9,911
551
114
6
0
327,709
3
W
Fenrir
10,323
574
95
5
0
367,286
3
L
Thoth
7,801
433
71
4
0
304,903
0
L
He Bo
9,601
533
142
8
0
314,171
3
L
Fafnir
8,658
481
12
1
0
372,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role