Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ImLowAndSlow
Hercules
Level 158
God Stats
7W - 5L
1,602 SR
Queue Stats
390W - 290L
1,629 Elo+
Party 1
Janus
Janus
S4UC1SS0N
Janus
Level 106
God Stats
135W - 134L
1,535 SR
Queue Stats
147W - 150L
1,519 Elo+
Solo
Team Averages
Level 138
1,545 SR
1,549 Elo+

VS

Team Averages
Level 106
1,606 SR
1,641 Elo+
Gilgamesh
Gilgamesh
ASEDIUS01
Gilgamesh
Level 108
God Stats
9W - 10L
1,616 SR
Queue Stats
46W - 37L
1,644 Elo+
Solo
Vulcan
Vulcan
Spudlehhh
Vulcan
Level 156
God Stats
33W - 8L
1,659 SR
Queue Stats
266W - 141L
1,745 Elo+
Solo
Anhur
Anhur
highampere
Anhur
Level 55
God Stats
14W - 19L
1,544 SR
Queue Stats
325W - 311L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 5
9,406
588
13,681
13,389
3,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ImLowAndSlow
Hercules
12
4 / 5 / 1
9,367
585
7,316
25,171
11,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
S4UC1SS0N
Janus
12
1 / 5 / 6
9,291
581
9,957
14,419
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASEDIUS01
Gilgamesh
14
1 / 4 / 11
10,461
654
14,649
19,625
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Spudlehhh
Vulcan
16
11 / 0 / 1
12,190
762
24,261
10,224
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
13
1 / 3 / 7
10,203
638
7,257
10,588
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
13
13
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
5
1.5
W
Gilgamesh
ASEDIUS01
Gilgamesh
1
4
11
1.63
L
Hercules
ImLowAndSlow
Hercules
4
5
1
0.9
L
Janus
S4UC1SS0N
Janus
1
5
6
0.8
W
Vulcan
Spudlehhh
Vulcan
11
0
1
11.5
W
Anhur
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,954
Damage
46,167
52,979
Taken
40,437
18,296
Mitigated
26,147
17,537
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,681
5,029
0
5,522
13,389
3,502
72
5,926
6,891
0
47,566
W
Gilgamesh
ASEDIUS01
Gilgamesh
14,649
1,874
0
2,810
19,625
18,007
336
4,690
14,935
6,283
23,533
L
Hercules
ImLowAndSlow
Hercules
7,316
2,128
0
9,994
25,171
11,867
0
10,602
12,923
0
13,275
L
Janus
S4UC1SS0N
Janus
9,957
521
31
1,990
14,419
2,927
134
9,018
4,603
44,666
0
W
Vulcan
Spudlehhh
Vulcan
24,261
9,170
173
2,788
10,224
5,211
846
3,120
7,104
67,163
0
W
Anhur
7,257
3,252
0
1,907
10,588
2,929
1,336
2,376
8,212
0
30,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
32,854
177
Minions Killed
193
6
Camps Cleared
8
840,230
Distance Traveled
951,178
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,406
588
73
5
4
283,074
6
W
Gilgamesh
10,461
654
28
2
0
334,378
6
L
Hercules
9,367
585
19
1
0
284,264
4
L
Janus
9,291
581
85
5
2
272,892
6
W
Vulcan
12,190
762
104
7
8
317,460
3
W
Anhur
10,203
638
61
4
0
299,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role