Player Matchup

Sylvanus
Sylvanus
Ayr Lzxrr
Sylvanus
Level 45
God Stats
2W - 4L
1,279 SR
Queue Stats
10W - 17L
1,451 Elo+
Solo
Neith
Neith
Dark-LX-Raven
Neith
Level 41
God Stats
3W - 6L
1,631 SR
Queue Stats
12W - 23L
1,456 Elo+
Solo
Hades
Hades
DavesSmallhand
Hades
Level 28
God Stats
19W - 23L
1,508 SR
Queue Stats
81W - 108L
1,367 Elo+
Party 1
Artio
Artio
JFKsrearmirror
Artio
Level 86
God Stats
3W - 2L
1,937 SR
Queue Stats
532W - 562L
1,422 Elo+
Party 1
Nemesis
Nemesis
Mourrrou
Nemesis
Level 42
God Stats
63W - 30L
1,606 SR
Queue Stats
260W - 251L
1,355 Elo+
Solo
Team Averages
Level 48
1,592 SR
1,410 Elo+

VS

Team Averages
Level 59
1,393 SR
1,448 Elo+
Neith
Neith
AceSatyre9434
Neith
Level 46
God Stats
10W - 13L
1,403 SR
Queue Stats
151W - 159L
1,422 Elo+
Party 2
Ares
Ares
Foulegeek71
Ares
Level 65
God Stats
38W - 29L
1,542 SR
Queue Stats
305W - 340L
1,459 Elo+
Party 2
Nike
Nike
I am fatbo1
Nike
Level 103
God Stats
5W - 6L
1,278 SR
Queue Stats
716W - 773L
1,356 Elo+
Solo
Charybdis
Charybdis
Viixar
Charybdis
Level 48
God Stats
22W - 29L
1,434 SR
Queue Stats
231W - 261L
1,474 Elo+
Party 2
Thoth
Thoth
x_YiSuS_17_x
Thoth
Level 33
God Stats
3W - 2L
1,310 SR
Queue Stats
77W - 55L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ayr Lzxrr
Sylvanus
12
0 / 6 / 4
8,567
408
4,385
18,622
15,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 8 / 5
9,466
451
10,704
12,941
4,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 3 / 5
11,286
537
16,544
20,973
15,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 1
9,654
460
13,094
22,854
19,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Mourrrou
Nemesis
17
5 / 5 / 8
10,443
497
14,442
15,844
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
9,305
443
13,947
14,149
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 14
10,956
522
8,989
18,924
19,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 1 / 2
10,893
519
14,075
21,536
21,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Viixar
Charybdis
19
10 / 2 / 6
12,043
573
15,380
12,684
5,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 2
10,173
484
11,286
11,438
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
18
Kills
24
24
Deaths
18
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
Sylvanus
Ayr Lzxrr
Sylvanus
0
6
4
0.33
L
4
8
5
0.81
L
8
3
5
3.5
W
4
2
14
5.5
W
3
1
2
4
L
1
2
1
0.75
L
Nemesis
Mourrrou
Nemesis
5
5
8
1.8
W
Charybdis
Viixar
Charybdis
10
2
6
6.5
W
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,169
Damage
63,677
91,234
Taken
78,731
62,356
Mitigated
56,769
28,624
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,947
7,250
0
2,657
14,149
6,181
841
7,190
6,959
0
48,284
L
Sylvanus
Ayr Lzxrr
Sylvanus
4,385
1,924
811
2,636
18,622
15,267
0
3,844
14,728
30,764
0
L
10,704
5,575
77
1,611
12,941
4,126
388
3,563
9,188
0
42,500
L
16,544
1,318
917
10,206
20,973
15,247
243
8,301
12,089
72,897
0
W
8,989
490
0
5,115
18,924
19,482
120
6,849
12,075
19,416
0
W
14,075
2,857
0
8,178
21,536
21,996
0
10,636
10,900
0
72,181
L
13,094
1,603
676
8,852
22,854
19,365
0
744
20,180
62,675
0
L
Nemesis
Mourrrou
Nemesis
14,442
5,889
0
2,838
15,844
8,351
0
3,285
12,207
0
72,767
W
Charybdis
Viixar
Charybdis
15,380
7,775
0
6,295
12,684
5,041
2,930
4,567
8,117
0
98,131
W
11,286
497
0
500
11,438
4,069
457
5,042
6,396
60,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
53,370
465
Minions Killed
527
0
Camps Cleared
0
1,833,493
Distance Traveled
1,855,878
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,305
443
68
3
0
367,100
0
L
Sylvanus
8,567
408
54
3
0
287,368
2
L
Neith
9,466
451
73
3
0
365,229
1
L
Hades
11,286
537
114
5
0
366,661
5
W
Ares
10,956
522
15
1
0
420,454
1
W
Nike
10,893
519
151
7
0
369,752
1
L
Artio
9,654
460
122
6
0
390,359
3
L
Nemesis
10,443
497
102
5
0
423,876
3
W
Charybdis
12,043
573
167
8
0
378,415
2
W
Thoth
10,173
484
126
6
0
320,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role