Player Matchup

Baron Samedi
Baron Samedi
Mal00szek123
Baron Samedi
Level 14
God Stats
3W - 0L
1,730 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 1
Nemesis
Nemesis
Satanwalk
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YAMETTTEEEEE
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,746 SR
Queue Stats
59W - 43L
1,583 Elo+
Solo
Yemoja
Yemoja
lpaz03
Yemoja
Level 28
God Stats
2W - 0L
1,671 SR
Queue Stats
78W - 68L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
vKillua
Tsukuyomi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 1
Team Averages
Level 18
1,629 SR
1,511 Elo+

VS

Team Averages
Level 17
1,477 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoGang
Ah Muzen Cab
Level 4
God Stats
3W - 2L
1,314 SR
Queue Stats
46W - 76L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Gargamelinnnnnn
Ne Zha
Level 15
God Stats
12W - 10L
1,500 SR
Queue Stats
93W - 92L
1,489 Elo+
Party 2
Sol
Sol
SuicideDone
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,171 Elo+
Solo
Cthulhu
Cthulhu
ZukPepe
Cthulhu
Level 28
God Stats
5W - 4L
1,541 SR
Queue Stats
129W - 130L
1,520 Elo+
Solo
Set
Set
noxter78
Set
Level 36
God Stats
9W - 12L
1,528 SR
Queue Stats
162W - 179L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mal00szek123
Baron Samedi
9
5 / 0 / 3
5,379
538
4,989
4,784
2,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Satanwalk
Nemesis
10
4 / 2 / 5
6,146
615
4,935
6,730
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
YAMETTTEEEEE
Ah Muzen Cab
12
5 / 1 / 0
7,068
707
3,727
4,897
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
lpaz03
Yemoja
8
1 / 1 / 7
5,677
568
2,858
7,181
3,961
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
vKillua
Tsukuyomi
9
2 / 3 / 4
5,298
530
4,443
6,563
1,795

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoGang
Ah Muzen Cab
8
0 / 5 / 2
5,129
513
2,093
6,408
1,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 3 / 2
5,193
519
2,701
5,447
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 3 / 0
5,742
574
6,973
4,764
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZukPepe
Cthulhu
8
0 / 4 / 2
4,786
479
4,344
7,492
4,393
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 2 / 2
5,164
516
1,552
5,193
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
6
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DoGang
Ah Muzen Cab
0
5
2
0.2
L
1
3
2
0.67
W
Baron Samedi
Mal00szek123
Baron Samedi
5
0
3
6.5
W
Nemesis
Satanwalk
Nemesis
4
2
5
3.25
L
5
3
0
1.67
W
Ah Muzen Cab
YAMETTTEEEEE
Ah Muzen Cab
5
1
0
5
L
Cthulhu
ZukPepe
Cthulhu
0
4
2
0.25
W
Yemoja
lpaz03
Yemoja
1
1
7
4.5
L
0
2
2
0.5
W
Tsukuyomi
vKillua
Tsukuyomi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
17,663
30,155
Taken
29,304
12,191
Mitigated
13,356
11,318
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DoGang
Ah Muzen Cab
2,093
1,184
0
1,041
6,408
1,668
271
1,530
4,878
0
21,637
L
2,701
979
0
1,075
5,447
1,892
0
848
4,599
0
20,888
W
Baron Samedi
Mal00szek123
Baron Samedi
4,989
743
666
2,312
4,784
2,013
372
2,952
1,667
15,965
0
W
Nemesis
Satanwalk
Nemesis
4,935
2,324
0
1,949
6,730
2,267
714
1,109
5,461
0
32,397
L
6,973
1,655
0
1,248
4,764
1,319
596
2,602
2,162
17,812
0
W
Ah Muzen Cab
YAMETTTEEEEE
Ah Muzen Cab
3,727
1,579
0
2,106
4,897
2,155
1,566
869
3,988
0
50,834
L
Cthulhu
ZukPepe
Cthulhu
4,344
828
68
729
7,492
4,393
61
2,532
4,960
16,524
0
W
Yemoja
lpaz03
Yemoja
2,858
1,127
917
1,964
7,181
3,961
69
4,547
2,407
14,051
0
L
1,552
466
0
214
5,193
4,084
288
335
4,858
0
19,362
W
Tsukuyomi
vKillua
Tsukuyomi
4,443
1,123
0
1,404
6,563
1,795
174
1,270
5,084
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
26,014
261
Minions Killed
183
0
Camps Cleared
0
928,038
Distance Traveled
967,243
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,129
513
31
3
0
190,059
0
L
Ne Zha
5,193
519
43
4
0
196,806
1
W
Baron Samedi
5,379
538
23
2
0
199,184
0
W
Nemesis
6,146
615
61
6
0
215,026
3
L
Sol
5,742
574
32
3
0
185,456
2
W
Ah Muzen Cab
7,068
707
123
12
0
170,296
2
L
Cthulhu
4,786
479
36
4
0
206,067
4
W
Yemoja
5,677
568
20
2
0
150,289
2
L
Set
5,164
516
41
4
0
188,855
0
W
Tsukuyomi
5,298
530
34
3
0
193,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role