Player Matchup

Xing Tian
Xing Tian
Bloodflesh
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,851 Elo+
Party 2
Janus
Janus
Feelinarax3
Janus
Level 19
God Stats
3W - 8L
1,354 SR
Queue Stats
57W - 58L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
Harneec
Ao Kuang
Level 24
God Stats
4W - 6L
1,302 SR
Queue Stats
64W - 51L
1,581 Elo+
Solo
Xbalanque
Xbalanque
MRSZZ
Xbalanque
Level 22
God Stats
14W - 11L
1,130 SR
Queue Stats
49W - 44L
1,579 Elo+
Solo
Pele
Pele
blxckJosh
Pele
Level 26
God Stats
12W - 12L
1,648 SR
Queue Stats
87W - 76L
1,556 Elo+
Solo
Team Averages
Level 19
1,387 SR
1,626 Elo+

VS

Team Averages
Level 25
1,513 SR
1,555 Elo+
Artio
Artio
Feroz
Artio
Level 28
God Stats
0W - 2L
1,311 SR
Queue Stats
86W - 59L
1,633 Elo+
Solo
Hel
Hel
Kaiiazure
Hel
Level 24
God Stats
10W - 7L
1,572 SR
Queue Stats
39W - 34L
1,629 Elo+
Solo
Danzaburou
Danzaburou
NewbieM
Danzaburou
Level 28
God Stats
4W - 2L
1,684 SR
Queue Stats
43W - 48L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
Shadowfrax
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,613 Elo+
Solo
Sol
Sol
ochelenkov740
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bloodflesh
Xing Tian
13
3 / 1 / 8
8,996
473
6,390
17,187
13,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 10
10,286
541
10,751
9,040
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Harneec
Ao Kuang
17
12 / 1 / 5
11,529
607
18,968
17,551
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MRSZZ
Xbalanque
16
4 / 5 / 3
9,716
511
12,954
16,879
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
3 / 2 / 6
10,733
565
8,885
13,356
7,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Feroz
Artio
11
1 / 4 / 2
7,601
400
5,513
18,570
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 0
9,577
504
11,647
14,036
6,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NewbieM
Danzaburou
13
2 / 5 / 3
8,332
439
9,985
14,061
4,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Shadowfrax
Zhong Kui
19
3 / 5 / 2
11,143
586
16,538
21,295
14,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 2
7,384
389
6,358
11,168
3,725
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
9
11
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bloodflesh
Xing Tian
3
1
8
7
W
3
2
10
4
L
Artio
Feroz
Artio
1
4
2
0.5
W
Ao Kuang
Harneec
Ao Kuang
12
1
5
14.5
L
3
4
0
0.75
W
Xbalanque
MRSZZ
Xbalanque
4
5
3
1.1
L
Danzaburou
NewbieM
Danzaburou
2
5
3
0.7
L
Zhong Kui
Shadowfrax
Zhong Kui
3
5
2
0.8
W
Pele
3
2
6
3
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,948
Damage
50,041
74,013
Taken
79,130
38,808
Mitigated
46,884
23,977
Healing
34,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bloodflesh
Xing Tian
6,390
532
0
750
17,187
13,137
192
9,354
7,833
23,170
0
W
10,751
349
0
1,440
9,040
3,482
736
6,971
2,069
60,843
0
L
Artio
Feroz
Artio
5,513
547
1,117
5,129
18,570
17,193
0
8,716
9,598
16,231
0
W
Ao Kuang
Harneec
Ao Kuang
18,968
4,670
0
10,016
17,551
8,090
860
7,759
9,792
65,015
16,201
L
11,647
395
2,334
8,040
14,036
6,494
339
4,148
9,756
61,705
0
W
Xbalanque
MRSZZ
Xbalanque
12,954
8,564
0
7,424
16,879
6,234
1,080
8,505
8,374
0
75,135
L
Danzaburou
NewbieM
Danzaburou
9,985
4,070
0
3,043
14,061
4,711
0
7,622
6,313
0
49,327
L
Zhong Kui
Shadowfrax
Zhong Kui
16,538
2,896
0
13,024
21,295
14,761
1,772
5,226
15,949
106,508
0
W
Pele
8,885
2,280
0
4,347
13,356
7,865
1,494
8,219
5,137
0
65,087
L
6,358
571
0
2,059
11,168
3,725
230
8,343
2,683
28,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,260
Gold Earned
44,037
457
Minions Killed
426
0
Camps Cleared
0
1,860,604
Distance Traveled
1,737,000
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,996
473
26
1
0
373,861
6
W
Janus
10,286
541
116
6
0
393,816
2
L
Artio
7,601
400
14
1
0
377,411
5
W
Ao Kuang
11,529
607
100
5
0
379,235
0
L
Hel
9,577
504
108
6
0
348,781
6
W
Xbalanque
9,716
511
101
5
0
315,447
4
L
Danzaburou
8,332
439
77
4
0
354,772
0
L
Zhong Kui
11,143
586
183
10
0
333,779
2
W
Pele
10,733
565
114
6
0
398,245
3
L
Sol
7,384
389
44
2
0
322,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role