Player Matchup

Anubis
Anubis
CrazYTheSaintS
Anubis
Level 17
God Stats
27W - 49L
1,334 SR
Queue Stats
116W - 194L
1,243 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Not_lion23
Cu Chulainn
Level 28
God Stats
1W - 7L
1,299 SR
Queue Stats
64W - 128L
1,309 Elo+
Party 1
Fenrir
Fenrir
Roby07saray7
Fenrir
Level 4
God Stats
11W - 14L
1,223 SR
Queue Stats
22W - 29L
1,204 Elo+
Party 1
Jormungandr
Jormungandr
SpecularYard825
Jormungandr
Level 29
God Stats
3W - 1L
1,838 SR
Queue Stats
93W - 155L
1,347 Elo+
Party 1
Apollo
Apollo
Wratther
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,292 Elo+

VS

Team Averages
Level 26
1,519 SR
1,408 Elo+
Hercules
Hercules
 
Hercules
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BullmeisterV2
Izanami
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,491 Elo+
Party 2
Ymir
Ymir
kukenihorndal
Ymir
Level 6
God Stats
3W - 2L
1,464 SR
Queue Stats
4W - 2L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
suli786
Gilgamesh
Level 15
God Stats
27W - 22L
1,632 SR
Queue Stats
94W - 114L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 1
6,750
563
6,235
8,254
2,903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Not_lion23
Cu Chulainn
10
2 / 4 / 2
6,044
504
2,916
7,393
5,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
9
1 / 6 / 5
5,710
476
5,163
7,665
2,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SpecularYard825
Jormungandr
10
0 / 2 / 6
5,996
500
2,379
6,635
4,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Wratther
Apollo
4
0 / 2 / 0
4,163
347
821
2,354
351
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 2 / 3
7,970
664
5,476
7,494
2,017
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
 
Janus
11
2 / 5 / 4
6,945
579
1,148
7,332
1,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
10 / 0 / 0
8,197
683
9,501
4,691
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 7
6,499
542
4,497
6,959
4,469
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
suli786
Gilgamesh
10
2 / 1 / 6
6,421
535
3,841
7,710
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
20
20
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
3
3.25
W
Janus
 
Janus
2
5
4
0.8
W
Izanami
10
0
0
10
L
6
6
1
1.08
L
Cu Chulainn
Not_lion23
Cu Chulainn
2
4
2
0.75
L
Fenrir
1
6
5
0.58
L
Jormungandr
SpecularYard825
Jormungandr
0
2
6
1.5
L
Apollo
Wratther
Apollo
0
2
0
0
W
1
1
7
4.5
W
Gilgamesh
suli786
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,514
Damage
24,463
32,301
Taken
34,186
15,590
Mitigated
12,245
2,635
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,476
2,414
0
2,292
7,494
2,017
1,094
1,380
6,114
0
41,736
W
Janus
 
Janus
1,148
162
0
920
7,332
1,183
736
4,263
3,069
33,379
0
W
Izanami
9,501
6,508
0
3,074
4,691
1,476
1,815
561
4,130
0
52,345
L
6,235
424
0
1,199
8,254
2,903
56
1,600
6,654
25,711
0
L
Cu Chulainn
Not_lion23
Cu Chulainn
2,916
633
0
148
7,393
5,886
0
656
6,737
4,003
15,414
L
Fenrir
5,163
998
0
897
7,665
2,198
0
1,011
6,654
0
21,790
L
Jormungandr
SpecularYard825
Jormungandr
2,379
860
0
0
6,635
4,252
0
1,967
4,668
20,550
0
L
Apollo
Wratther
Apollo
821
407
0
391
2,354
351
0
411
1,943
0
4,366
W
4,497
662
0
2,160
6,959
4,469
379
1,280
5,679
17,566
0
W
Gilgamesh
suli786
Gilgamesh
3,841
1,232
0
1,353
7,710
3,100
154
1,982
5,728
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
36,032
164
Minions Killed
343
0
Camps Cleared
0
1,007,127
Distance Traveled
1,133,796
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,970
664
90
8
0
227,691
1
W
Janus
6,945
579
72
6
0
216,584
0
W
Izanami
8,197
683
101
8
0
235,901
2
L
Anubis
6,750
563
37
3
0
198,179
0
L
Cu Chulainn
6,044
504
37
3
0
249,561
1
L
Fenrir
5,710
476
34
3
0
235,963
0
L
Jormungandr
5,996
500
44
4
0
239,157
0
L
Apollo
4,163
347
12
1
0
84,267
0
W
Ymir
6,499
542
28
2
0
227,110
1
W
Gilgamesh
6,421
535
52
4
0
226,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role