Player Matchup

Nu Wa
Nu Wa
Mr Squibb x94x
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 87L
1,197 Elo+
Party 2
Danzaburou
Danzaburou
Nimpimpom
Danzaburou
Level 66
God Stats
3W - 1L
1,262 SR
Queue Stats
187W - 196L
1,341 Elo+
Party 2
Aphrodite
Aphrodite
Seldorin
Aphrodite
Level 67
God Stats
11W - 3L
1,694 SR
Queue Stats
511W - 542L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Shonaaa
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,649 Elo+
Party 2
Hachiman
Hachiman
iLaytJones
Hachiman
Level 55
God Stats
1W - 1L
1,297 SR
Queue Stats
78W - 75L
1,410 Elo+
Solo
Team Averages
Level 50
1,451 SR
1,405 Elo+

VS

Team Averages
Level 93
1,400 SR
1,254 Elo+
Vulcan
Vulcan
BR726AD
Vulcan
Level 134
God Stats
11W - 8L
1,491 SR
Queue Stats
389W - 388L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Caudexus
Tsukuyomi
Level 29
God Stats
0W - 2L
1,160 SR
Queue Stats
11W - 15L
1,295 Elo+
Solo
Merlin
Merlin
NonMagdy
Merlin
Level 119
God Stats
2W - 2L
1,278 SR
Queue Stats
27W - 28L
1,130 Elo+
Party 1
Sylvanus
Sylvanus
Zaklampie
Sylvanus
Level 79
God Stats
4W - 3L
1,572 SR
Queue Stats
81W - 86L
1,350 Elo+
Solo
Jormungandr
Jormungandr
shat0
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 18
12,146
675
18,202
21,387
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Nimpimpom
Danzaburou
20
5 / 5 / 11
13,586
755
19,634
21,219
8,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Seldorin
Aphrodite
20
3 / 6 / 19
12,581
699
15,442
28,170
31,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Shonaaa
Ah Puch
19
3 / 9 / 9
11,769
654
15,465
21,408
8,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
iLaytJones
Hachiman
20
14 / 6 / 8
14,912
828
34,189
29,064
11,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BR726AD
Vulcan
20
12 / 5 / 13
13,471
748
34,475
18,906
9,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Caudexus
Tsukuyomi
19
10 / 8 / 17
12,657
703
22,146
22,140
10,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
NonMagdy
Merlin
20
3 / 3 / 22
12,623
701
25,816
18,343
10,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Zaklampie
Sylvanus
20
4 / 4 / 17
12,517
695
7,925
28,187
40,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
shat0
Jormungandr
18
7 / 8 / 15
11,978
665
21,834
27,318
17,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
120
27
Kills
36
36
Deaths
28
65
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BR726AD
Vulcan
12
5
13
3.7
L
Tsukuyomi
Caudexus
Tsukuyomi
10
8
17
2.31
W
2
10
18
1.1
W
Danzaburou
Nimpimpom
Danzaburou
5
5
11
2.1
L
Merlin
NonMagdy
Merlin
3
3
22
4.67
W
Aphrodite
Seldorin
Aphrodite
3
6
19
2.08
W
Ah Puch
Shonaaa
Ah Puch
3
9
9
0.83
L
Sylvanus
Zaklampie
Sylvanus
4
4
17
3.13
W
Hachiman
iLaytJones
Hachiman
14
6
8
3
L
Jormungandr
shat0
Jormungandr
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,932
Damage
112,196
121,248
Taken
114,894
67,923
Mitigated
88,651
57,166
Healing
51,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BR726AD
Vulcan
34,475
16,526
2,831
5,807
18,906
9,669
192
9,207
9,699
57,247
0
L
Tsukuyomi
Caudexus
Tsukuyomi
22,146
6,576
543
3,586
22,140
10,722
81
11,866
10,274
0
32,024
W
18,202
4,328
522
2,272
21,387
8,134
967
17,046
4,341
31,581
0
W
Danzaburou
Nimpimpom
Danzaburou
19,634
5,966
2,095
5,725
21,219
8,661
1,263
16,132
5,087
0
42,076
L
Merlin
NonMagdy
Merlin
25,816
431
3,915
4,645
18,343
10,093
583
8,431
9,912
63,360
0
W
Aphrodite
Seldorin
Aphrodite
15,442
3,416
15,462
14,440
28,170
31,132
693
20,082
8,088
34,494
0
W
Ah Puch
Shonaaa
Ah Puch
15,465
741
0
3,090
21,408
8,065
0
15,594
5,814
38,354
0
L
Sylvanus
Zaklampie
Sylvanus
7,925
2,809
10,267
11,310
28,187
40,776
720
7,875
20,312
16,480
0
W
Hachiman
iLaytJones
Hachiman
34,189
21,795
1,639
11,921
29,064
11,931
2,562
21,196
7,868
0
62,781
L
Jormungandr
shat0
Jormungandr
21,834
5,978
3,403
5,024
27,318
17,391
130
11,730
15,588
50,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,994
Gold Earned
63,246
220
Minions Killed
290
0
Camps Cleared
0
1,481,392
Distance Traveled
1,527,689
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,471
748
66
4
0
336,428
0
L
Tsukuyomi
12,657
703
26
1
0
321,819
1
W
Nu Wa
12,146
675
19
1
0
283,275
3
W
Danzaburou
13,586
755
48
3
0
345,041
0
L
Merlin
12,623
701
74
4
0
332,438
0
W
Aphrodite
12,581
699
47
3
0
273,337
4
W
Ah Puch
11,769
654
37
2
0
269,223
0
L
Sylvanus
12,517
695
53
3
0
252,989
0
W
Hachiman
14,912
828
69
4
0
310,516
1
L
Jormungandr
11,978
665
71
4
0
284,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role