Player Matchup

Sol
Sol
Gold V
F5iry
Sol
Gold V
Level 105
God Stats
23W - 3L
1,897 SR
Queue Stats
93W - 100L
1,408 MMR
Solo
Ravana
Ravana
Gold III
Jeteclateasec
Ravana
Gold III
Level 82
God Stats
7W - 6L
1,602 SR
Queue Stats
300W - 303L
1,522 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Sushi_Bou
Sylvanus
Gold IV
Level 58
God Stats
1W - 0L
1,496 SR
Queue Stats
115W - 103L
1,391 MMR
Solo
Ymir
Ymir
Gold V
azcol200
Ymir
Gold V
Level 64
God Stats
5W - 0L
1,729 SR
Queue Stats
23W - 24L
1,366 MMR
Party 1
Cupid
Cupid
Platinum V
wael__spy
Cupid
Platinum V
Level 129
God Stats
12W - 4L
1,771 SR
Queue Stats
400W - 393L
1,511 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,699 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,494 SR
1,464 MMR
Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
EffinJellybean
Medusa
Silver II
Level 84
God Stats
1W - 1L
1,419 SR
Queue Stats
6W - 6L
1,525 MMR
Party 2
Scylla
Scylla
Gold V
InjuredMuffin6
Scylla
Gold V
Level 119
God Stats
2W - 9L
1,350 SR
Queue Stats
368W - 378L
1,359 MMR
Solo
Osiris
Osiris
Gold V
SaLvAtRoSiS
Osiris
Gold V
Level 97
God Stats
3W - 6L
1,458 SR
Queue Stats
151W - 158L
1,411 MMR
Solo
Khepri
Khepri
Silver II
Tahiyaz
Khepri
Silver II
Level 62
God Stats
4W - 2L
1,743 SR
Queue Stats
7W - 8L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
F5iry
Sol
18
5 / 1 / 4
12,373
589
10,771
12,353
6,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 5
12,296
586
8,443
10,645
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Sushi_Bou
Sylvanus
19
2 / 1 / 1
12,882
613
11,027
15,132
23,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
17
5 / 2 / 7
12,507
596
8,017
16,921
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
wael__spy
Cupid
20
9 / 5 / 9
13,712
653
21,541
16,888
6,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AthenaSetLokiGilgameshArtemis

VS

Bans
TiamatMorgan Le FayBastetPersephoneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
3 / 4 / 3
10,370
494
6,346
16,950
15,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
4 / 7 / 5
10,182
485
13,934
17,434
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 5 / 4
10,521
501
9,066
12,832
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
16
2 / 6 / 6
10,006
476
5,450
17,917
10,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Tahiyaz
Khepri
6
0 / 2 / 1
6,593
314
556
9,392
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
24
Kills
11
12
Deaths
24
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
4
3
1.13
L
4
7
5
0.93
W
Sol
F5iry
Sol
5
1
4
7
L
2
5
4
0.8
W
3
3
5
1.83
L
Osiris
2
6
6
0.83
W
Sylvanus
Sushi_Bou
Sylvanus
2
1
1
2.5
L
Khepri
Tahiyaz
Khepri
0
2
1
0.25
W
Ymir
5
2
7
4.25
W
Cupid
wael__spy
Cupid
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,799
Damage
35,352
71,939
Taken
74,525
66,369
Mitigated
39,918
32,532
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,346
2,392
0
4,490
16,950
15,592
296
8,572
8,378
0
50,054
L
13,934
6,991
0
1,678
17,434
5,497
613
4,453
12,981
0
69,436
W
Sol
F5iry
Sol
10,771
3,222
0
7,664
12,353
6,153
4,624
2,787
9,566
99,858
0
L
9,066
323
460
2,528
12,832
4,483
66
5,736
7,096
75,983
0
W
8,443
2,582
0
3,508
10,645
7,545
1,580
2,579
8,066
0
99,635
L
Osiris
5,450
1,308
0
2,799
17,917
10,111
94
6,801
11,116
0
51,455
W
Sylvanus
Sushi_Bou
Sylvanus
11,027
3,067
3,036
8,148
15,132
23,293
1,002
2,530
11,934
67,679
17,366
L
Khepri
Tahiyaz
Khepri
556
0
0
946
9,392
4,235
0
3,279
6,113
6,566
0
W
Ymir
8,017
836
0
4,793
16,921
23,100
120
3,639
13,282
39,934
0
W
Cupid
wael__spy
Cupid
21,541
13,284
38
5,345
16,888
6,278
2,388
1,731
15,157
0
112,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,770
Gold Earned
47,672
618
Minions Killed
461
0
Camps Cleared
0
1,997,135
Distance Traveled
1,524,426
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,370
494
96
5
0
360,243
6
L
Medusa
10,182
485
118
6
0
314,911
5
W
Sol
12,373
589
149
7
0
389,867
9
L
Scylla
10,521
501
137
7
0
341,857
5
W
Ravana
12,296
586
136
6
0
474,418
1
L
Osiris
10,006
476
99
5
0
397,234
9
W
Sylvanus
12,882
613
152
7
0
348,450
1
L
Khepri
6,593
314
11
1
0
110,181
1
W
Ymir
12,507
596
36
2
0
406,610
4
W
Cupid
13,712
653
145
7
0
377,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role