Player Matchup

Nike
Nike
Alvarox2323
Nike
Level 18
God Stats
1W - 1L
1,818 SR
Queue Stats
17W - 12L
1,586 Elo+
Party 1
Bacchus
Bacchus
Lubè
Bacchus
Level 26
God Stats
3W - 4L
1,726 SR
Queue Stats
43W - 29L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PEPEELPIPAS
Morgan Le Fay
Level 23
God Stats
2W - 3L
1,657 SR
Queue Stats
16W - 14L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
Shenshy
Hun Batz
Level 25
God Stats
2W - 4L
1,758 SR
Queue Stats
33W - 22L
1,620 Elo+
Party 1
Rama
Rama
Theenderkill
Rama
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 29L
1,611 Elo+
Party 1
Team Averages
Level 24
1,691 SR
1,590 Elo+

VS

Team Averages
Level 21
1,858 SR
1,715 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigBlackHawk69
Bellona
Level 12
God Stats
5W - 1L
1,960 SR
Queue Stats
30W - 6L
1,956 Elo+
Solo
Ao Kuang
Ao Kuang
ElijahFigaro
Ao Kuang
Level 29
God Stats
16W - 9L
1,952 SR
Queue Stats
139W - 94L
1,677 Elo+
Solo
Neith
Neith
Tordenox
Neith
Level 12
God Stats
4W - 1L
1,787 SR
Queue Stats
90W - 64L
1,678 Elo+
Solo
Ullr
Ullr
Tzullr
Ullr
Level 24
God Stats
35W - 15L
2,090 SR
Queue Stats
294W - 182L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,896
490
2,669
6,383
1,429
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Lubè
Bacchus
6
1 / 4 / 4
4,755
476
2,798
9,307
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
PEPEELPIPAS
Morgan Le Fay
8
1 / 6 / 1
5,049
505
1,933
6,281
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Shenshy
Hun Batz
8
1 / 5 / 2
4,993
499
2,322
6,438
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 4 / 3
5,419
542
4,981
6,423
1,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 3 / 3
4,906
491
1,364
4,683
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 0 / 1
6,247
625
3,084
4,938
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ElijahFigaro
Ao Kuang
11
9 / 2 / 4
7,241
724
6,079
8,210
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Tordenox
Neith
10
2 / 1 / 3
5,882
588
4,830
4,859
1,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
Tzullr
Ullr
12
9 / 1 / 7
7,648
765
11,148
5,083
1,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
23
23
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
3
1.17
L
0
4
0
0
W
1
0
1
1.5
W
Ao Kuang
ElijahFigaro
Ao Kuang
9
2
4
5.5
L
Bacchus
Lubè
Bacchus
1
4
4
0.75
L
Morgan Le Fay
PEPEELPIPAS
Morgan Le Fay
1
6
1
0.25
L
Hun Batz
Shenshy
Hun Batz
1
5
2
0.4
L
3
4
3
1.13
W
Neith
Tordenox
Neith
2
1
3
3.5
W
Ullr
Tzullr
Ullr
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,703
Damage
26,505
34,832
Taken
27,773
11,489
Mitigated
11,155
6,099
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,364
835
0
890
4,683
1,950
0
898
3,785
8,901
0
L
2,669
351
0
924
6,383
1,429
264
1,195
5,094
0
22,100
W
3,084
698
0
2,988
4,938
3,678
1,814
0
4,938
0
35,400
W
Ao Kuang
ElijahFigaro
Ao Kuang
6,079
1,882
0
3,261
8,210
2,354
0
891
7,270
36,243
0
L
Bacchus
Lubè
Bacchus
2,798
432
0
1,254
9,307
4,647
0
2,056
7,251
11,576
0
L
Morgan Le Fay
PEPEELPIPAS
Morgan Le Fay
1,933
294
0
758
6,281
1,891
0
834
5,447
15,819
0
L
Hun Batz
Shenshy
Hun Batz
2,322
918
0
1,530
6,438
1,779
0
1,620
4,818
0
20,009
L
4,981
3,912
0
1,633
6,423
1,743
24
1,738
4,685
0
22,326
W
Neith
Tordenox
Neith
4,830
2,083
0
1,997
4,859
1,356
496
1,242
3,617
0
34,157
W
Ullr
Tzullr
Ullr
11,148
4,706
0
570
5,083
1,817
0
1,700
3,334
0
44,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
31,924
203
Minions Killed
295
0
Camps Cleared
0
904,555
Distance Traveled
919,849
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,906
491
18
2
0
153,885
2
L
Nike
4,896
490
53
5
0
186,300
0
W
Bellona
6,247
625
81
8
0
196,533
1
W
Ao Kuang
7,241
724
57
6
0
201,345
4
L
Bacchus
4,755
476
16
2
0
179,898
1
L
Morgan Le Fay
5,049
505
38
4
0
168,822
1
L
Hun Batz
4,993
499
50
5
0
195,394
0
L
Rama
5,419
542
46
5
0
174,141
0
W
Neith
5,882
588
63
6
0
178,888
3
W
Ullr
7,648
765
76
8
0
189,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role