Player Matchup

Chaac
Chaac
Bronzeberg
Chaac
Level 29
God Stats
2W - 2L
1,909 SR
Queue Stats
11W - 6L
1,665 Elo+
Solo
Tiamat
Tiamat
Críand
Tiamat
Level 24
God Stats
6W - 4L
1,952 SR
Queue Stats
26W - 25L
1,506 Elo+
Solo
Mulan
Mulan
N0WarInBaSingSe
Mulan
Level 28
God Stats
0W - 2L
1,567 SR
Queue Stats
23W - 26L
1,519 Elo+
Solo
Sol
Sol
POBEDANAJVECA
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,863 Elo+
Solo
Agni
Agni
Zer0tAsck51
Agni
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 102L
1,487 Elo+
Solo
Team Averages
Level 22
1,686 SR
1,608 Elo+

VS

Team Averages
Level 24
1,618 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Baytex
Ymir
Level 14
God Stats
2W - 0L
1,823 SR
Queue Stats
5W - 4L
1,492 Elo+
Solo
Zeus
Zeus
镜书先生
Zeus
Level 45
God Stats
12W - 8L
1,670 SR
Queue Stats
365W - 334L
1,567 Elo+
Party 1
Izanami
Izanami
风吹过天际
Izanami
Level 29
God Stats
19W - 16L
1,596 SR
Queue Stats
175W - 148L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 1 / 5
7,764
1,294
5,100
8,152
6,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Críand
Tiamat
12
1 / 5 / 6
6,849
1,142
9,112
11,170
6,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 7
7,718
1,286
4,461
10,595
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
6,276
1,046
2,077
2,932
900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 7 / 3
7,374
1,229
5,407
8,960
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

231

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 16
7,415
1,236
7,363
4,692
2,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
 
Neith
13
1 / 1 / 15
7,411
1,235
5,950
4,547
1,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Baytex
Ymir
13
2 / 5 / 8
6,912
1,152
4,269
8,823
7,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 0 / 10
8,807
1,468
8,449
3,395
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 3 / 11
9,098
1,516
11,253
6,982
2,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
9
Kills
20
20
Deaths
9
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
16
10
W
Neith
 
Neith
1
1
15
8.5
W
Ymir
Baytex
Ymir
2
5
8
1.2
L
Chaac
3
1
5
5.5
L
Tiamat
Críand
Tiamat
1
5
6
0.8
L
1
4
7
1.13
L
1
3
2
0.67
L
3
7
3
0.64
W
7
0
10
12
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
37,284
41,809
Taken
28,439
26,610
Mitigated
16,114
5,175
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,363
416
352
1,249
4,692
2,980
0
2,899
1,793
12,488
0
W
Neith
 
Neith
5,950
2,334
0
466
4,547
1,803
0
2,142
2,405
0
21,509
W
Ymir
Baytex
Ymir
4,269
1,204
0
0
8,823
7,655
0
6,088
2,735
10,667
0
L
Chaac
5,100
602
240
1,977
8,152
6,072
0
2,804
5,348
1,242
24,568
L
Tiamat
Críand
Tiamat
9,112
436
66
1,592
11,170
6,746
0
5,498
5,672
16,404
0
L
4,461
973
0
1,022
10,595
9,769
0
6,532
4,063
0
10,437
L
2,077
637
0
278
2,932
900
0
1,760
1,172
4,217
0
L
5,407
536
0
0
8,960
3,123
0
3,487
5,473
25,273
0
W
8,449
1,072
0
201
3,395
1,188
0
1,387
2,008
23,128
0
W
11,253
8,769
0
858
6,982
2,488
0
4,386
2,596
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
39,643
128
Minions Killed
148
5
Camps Cleared
4
550,630
Distance Traveled
604,575
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,415
1,236
23
4
1
147,504
0
W
Neith
7,411
1,235
33
6
0
116,052
0
W
Ymir
6,912
1,152
10
2
0
98,759
0
L
Chaac
7,764
1,294
41
7
3
142,758
1
L
Tiamat
6,849
1,142
14
2
1
125,552
1
L
Mulan
7,718
1,286
19
3
0
119,389
1
L
Sol
6,276
1,046
9
2
1
52,447
1
L
Agni
7,374
1,229
45
8
0
110,484
0
W
Zeus
8,807
1,468
41
7
0
122,496
0
W
Izanami
9,098
1,516
41
7
3
119,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role