Player Matchup

Set
Set
AtypicalCarcas
Set
Level 160
God Stats
10W - 6L
1,807 SR
Queue Stats
409W - 386L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CosmicWafer
The Morrigan
Level 98
God Stats
10W - 8L
1,527 SR
Queue Stats
257W - 224L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Dorianon
Danzaburou
Level 124
God Stats
7W - 2L
1,501 SR
Queue Stats
137W - 107L
1,579 Elo+
Solo
Hel
Hel
JohnFitzgerald
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
famfamboy
Gilgamesh
Level 57
God Stats
36W - 26L
1,554 SR
Queue Stats
719W - 683L
1,513 Elo+
Solo
Team Averages
Level 105
1,578 SR
1,522 Elo+

VS

Team Averages
Level 36
1,508 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Balodis1
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 143L
1,543 Elo+
Party 1
Nemesis
Nemesis
Foushyx
Nemesis
Level 46
God Stats
0W - 2L
1,267 SR
Queue Stats
161W - 163L
1,487 Elo+
Party 1
Tiamat
Tiamat
SquishyBerry
Tiamat
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
132W - 124L
1,496 Elo+
Party 1
Ymir
Ymir
YureiPlayer
Ymir
Level 26
God Stats
43W - 38L
1,580 SR
Queue Stats
54W - 46L
1,519 Elo+
Party 1
Neith
Neith
iScreamCaked
Neith
Level 49
God Stats
2W - 1L
1,693 SR
Queue Stats
32W - 37L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,529
635
6,520
7,910
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
CosmicWafer
The Morrigan
16
4 / 0 / 7
9,379
625
7,869
6,347
2,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Dorianon
Danzaburou
14
6 / 2 / 5
8,606
574
12,155
12,100
3,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
6,275
418
2,527
5,304
1,224
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
famfamboy
Gilgamesh
15
5 / 1 / 5
9,179
612
9,340
7,343
6,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balodis1
Gilgamesh
12
1 / 2 / 0
7,425
495
2,365
9,867
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Foushyx
Nemesis
12
1 / 5 / 1
7,182
479
2,349
10,654
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
11
0 / 4 / 0
6,802
453
4,476
10,634
5,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 2
6,888
459
3,125
12,452
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 2
6,760
451
9,520
10,131
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
20
Kills
5
5
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Gilgamesh
Balodis1
Gilgamesh
1
2
0
0.5
W
The Morrigan
CosmicWafer
The Morrigan
4
0
7
7.5
W
Danzaburou
Dorianon
Danzaburou
6
2
5
4.25
L
Nemesis
Foushyx
Nemesis
1
5
1
0.3
W
0
2
4
1
L
Tiamat
0
4
0
0
L
1
4
2
0.5
W
Gilgamesh
famfamboy
Gilgamesh
5
1
5
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,411
Damage
21,835
39,004
Taken
53,738
17,983
Mitigated
29,111
18,368
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,520
2,822
0
3,497
7,910
3,623
272
537
7,373
0
83,384
L
Gilgamesh
Balodis1
Gilgamesh
2,365
374
0
2,196
9,867
5,797
36
402
9,190
0
33,698
W
The Morrigan
CosmicWafer
The Morrigan
7,869
1,112
0
2,091
6,347
2,624
1,922
3,713
2,634
56,402
2,749
W
Danzaburou
Dorianon
Danzaburou
12,155
6,724
0
4,511
12,100
3,887
3,048
1,754
10,346
0
60,812
L
Nemesis
Foushyx
Nemesis
2,349
1,010
0
2,021
10,654
4,890
0
1,828
8,652
0
43,567
W
2,527
319
4,266
2,523
5,304
1,224
536
1,371
3,933
11,024
0
L
Tiamat
4,476
268
0
2,350
10,634
5,779
547
3,735
6,728
41,808
0
L
3,125
1,172
0
1,699
12,452
9,689
50
2,296
10,107
19,663
0
W
Gilgamesh
famfamboy
Gilgamesh
9,340
1,782
0
1,480
7,343
6,625
141
226
7,117
6,548
45,745
L
9,520
4,536
0
3,741
10,131
2,956
920
1,491
8,600
0
43,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
35,057
452
Minions Killed
345
0
Camps Cleared
0
1,503,044
Distance Traveled
1,299,417
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,529
635
125
8
0
323,989
3
L
Gilgamesh
7,425
495
77
5
0
236,314
1
W
The Morrigan
9,379
625
123
8
0
292,051
8
W
Danzaburou
8,606
574
85
6
0
268,037
3
L
Nemesis
7,182
479
85
6
0
301,283
1
W
Hel
6,275
418
18
1
0
304,830
2
L
Tiamat
6,802
453
79
5
0
270,518
0
L
Ymir
6,888
459
28
2
0
262,570
7
W
Gilgamesh
9,179
612
101
7
0
314,137
3
L
Neith
6,760
451
76
5
0
228,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role