Player Matchup

Khepri
Khepri
Silver I
Jozo_69
Khepri
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 128L
1,173 MMR
Solo
King Arthur
King Arthur
Gold V
MachacaHomer_08
King Arthur
Gold V
Level 133
God Stats
14W - 18L
1,463 SR
Queue Stats
275W - 286L
1,386 MMR
Solo
Ne Zha
Ne Zha
Silver I
angelmoreno1997
Ne Zha
Silver I
Level 122
God Stats
12W - 18L
1,522 SR
Queue Stats
540W - 549L
1,181 MMR
Solo
Skadi
Skadi
Gold V
l KRXNT EU l530
Skadi
Gold V
Level 68
God Stats
27W - 19L
1,593 SR
Queue Stats
114W - 110L
1,398 MMR
Solo
Merlin
Merlin
Gold IV
omar_vt5
Merlin
Gold IV
Level 129
God Stats
3W - 5L
1,472 SR
Queue Stats
40W - 43L
1,316 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,510 SR
1,291 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,510 SR
1,289 MMR
Thor
Thor
Platinum IV
Ruin Kainee
Thor
Platinum IV
Level 128
God Stats
1W - 1L
1,531 SR
Queue Stats
176W - 162L
1,290 MMR
Solo
Hera
Hera
Silver I
SmG gHoSt ViPeR
Hera
Silver I
Level 88
God Stats
7W - 8L
1,487 SR
Queue Stats
149W - 171L
1,141 MMR
Solo
Cerberus
Cerberus
Silver IV
Tom_Le_MUR
Cerberus
Silver IV
Level 76
God Stats
10W - 12L
1,476 SR
Queue Stats
13W - 19L
1,230 MMR
Solo
Ymir
Ymir
Gold V
azcol200
Ymir
Gold V
Level 64
God Stats
5W - 0L
1,500 SR
Queue Stats
23W - 24L
1,320 MMR
Party 1
Izanami
Izanami
Platinum V
wael__spy
Izanami
Platinum V
Level 129
God Stats
20W - 11L
1,557 SR
Queue Stats
400W - 393L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jozo_69
Khepri
11
0 / 7 / 3
7,586
399
1,996
19,803
16,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
MachacaHomer_08
King Arthur
14
0 / 4 / 0
8,623
454
7,762
15,644
8,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 6 / 2
9,892
521
8,757
16,166
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 6 / 1
8,162
430
8,568
13,105
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
omar_vt5
Merlin
15
2 / 4 / 2
9,850
518
11,488
13,356
5,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshTiamatSetMorgan Le FaySobek

VS

Bans
PersephoneKaliThanatosAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 10
11,334
597
9,599
11,847
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 11
9,868
519
8,640
9,099
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tom_Le_MUR
Cerberus
17
1 / 2 / 8
10,127
533
8,031
19,547
18,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
6 / 3 / 10
10,206
537
4,730
13,561
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
wael__spy
Izanami
18
10 / 1 / 10
12,014
632
22,677
12,776
4,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
8
Kills
26
27
Deaths
8
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Khepri
Jozo_69
Khepri
0
7
3
0.21
L
King Arthur
MachacaHomer_08
King Arthur
0
4
0
0
W
5
0
10
10
W
4
2
11
4.75
W
Cerberus
Tom_Le_MUR
Cerberus
1
2
8
2.5
L
5
6
2
1
W
Ymir
6
3
10
3.67
L
1
6
1
0.25
L
Merlin
omar_vt5
Merlin
2
4
2
0.75
W
Izanami
wael__spy
Izanami
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
53,677
78,074
Taken
66,830
39,565
Mitigated
43,803
13,599
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Jozo_69
Khepri
1,996
237
0
1,279
19,803
16,384
22
5,099
14,470
18,457
0
L
King Arthur
MachacaHomer_08
King Arthur
7,762
428
0
3,242
15,644
8,242
0
6,350
9,232
0
55,741
W
9,599
2,412
0
5,146
11,847
5,034
0
2,819
9,028
0
77,356
W
8,640
2,585
341
2,763
9,099
2,775
795
3,880
5,219
55,920
0
W
Cerberus
Tom_Le_MUR
Cerberus
8,031
344
0
4,698
19,547
18,807
107
1,825
17,722
61,202
0
L
8,757
1,108
0
2,143
16,166
6,194
0
2,597
13,523
0
69,483
W
Ymir
4,730
1,015
0
2,859
13,561
12,899
204
2,956
10,605
20,678
0
L
8,568
3,133
0
3,312
13,105
3,510
0
984
12,121
0
52,550
L
Merlin
omar_vt5
Merlin
11,488
429
280
3,343
13,356
5,235
81
5,919
7,327
64,099
0
W
Izanami
wael__spy
Izanami
22,677
14,277
0
3,158
12,776
4,288
7,730
2,130
10,646
0
118,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
53,549
417
Minions Killed
543
0
Camps Cleared
0
1,659,808
Distance Traveled
1,842,219
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,586
399
22
1
0
310,990
1
L
King Arthur
8,623
454
103
5
0
340,655
4
W
Thor
11,334
597
135
7
0
419,677
4
W
Hera
9,868
519
101
5
0
362,336
3
W
Cerberus
10,127
533
117
6
0
356,836
3
L
Ne Zha
9,892
521
99
5
0
353,255
0
W
Ymir
10,206
537
23
1
0
353,208
4
L
Skadi
8,162
430
73
4
0
309,781
5
L
Merlin
9,850
518
120
6
0
345,127
4
W
Izanami
12,014
632
167
9
0
350,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role