Player Matchup

Tiamat
Tiamat
Críand
Tiamat
Level 24
God Stats
6W - 4L
1,876 SR
Queue Stats
26W - 25L
1,489 Elo+
Solo
Anubis
Anubis
Deuslayer69
Anubis
Level 4
God Stats
2W - 1L
1,450 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
hikkikami
Vulcan
Level 47
God Stats
103W - 77L
1,583 SR
Queue Stats
135W - 104L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
xblan
Ah Puch
Level 30
God Stats
33W - 32L
1,620 SR
Queue Stats
131W - 144L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Кассавин
Nu Wa
Level 13
God Stats
34W - 17L
1,674 SR
Queue Stats
43W - 23L
1,634 Elo+
Party 1
Team Averages
Level 24
1,640 SR
1,537 Elo+

VS

Team Averages
Level 20
1,676 SR
1,565 Elo+
Awilix
Awilix
Berregond
Awilix
Level 28
God Stats
4W - 2L
1,791 SR
Queue Stats
55W - 56L
1,554 Elo+
Solo
Janus
Janus
BestInShot
Janus
Level 23
God Stats
10W - 18L
1,591 SR
Queue Stats
134W - 131L
1,566 Elo+
Party 2
Athena
Athena
DrYanaa
Athena
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
60W - 45L
1,677 Elo+
Solo
Charybdis
Charybdis
Mateo31
Charybdis
Level 5
God Stats
3W - 2L
1,762 SR
Queue Stats
5W - 8L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lukabastinac
Tsukuyomi
Level 17
God Stats
10W - 17L
1,500 SR
Queue Stats
37W - 35L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Críand
Tiamat
17
3 / 1 / 8
10,468
1,047
20,317
11,329
9,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
3 / 4 / 1
9,450
945
8,106
10,607
4,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
hikkikami
Vulcan
16
3 / 0 / 8
10,834
1,083
23,115
3,479
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
xblan
Ah Puch
16
3 / 1 / 7
10,018
1,002
16,773
7,074
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 0 / 9
10,359
1,036
17,904
4,429
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

301

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Berregond
Awilix
15
2 / 3 / 2
9,535
954
4,349
21,222
7,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
2 / 2 / 3
9,453
945
14,390
15,537
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
DrYanaa
Athena
15
1 / 2 / 4
10,160
1,016
7,570
26,470
28,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Mateo31
Charybdis
15
1 / 5 / 3
9,055
906
1,910
10,440
3,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
lukabastinac
Tsukuyomi
15
0 / 2 / 4
9,009
901
4,427
18,007
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
14
Kills
6
6
Deaths
14
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
Berregond
Awilix
2
3
2
1
L
Janus
2
2
3
1.75
W
Tiamat
Críand
Tiamat
3
1
8
7
W
Anubis
3
4
1
0.88
L
Athena
DrYanaa
Athena
1
2
4
1.5
L
Charybdis
Mateo31
Charybdis
1
5
3
0.5
W
Vulcan
hikkikami
Vulcan
3
0
8
7
L
Tsukuyomi
lukabastinac
Tsukuyomi
0
2
4
1
W
Ah Puch
xblan
Ah Puch
3
1
7
6.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,215
Damage
32,646
36,918
Taken
91,676
18,741
Mitigated
48,482
9,832
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Berregond
Awilix
4,349
1,255
0
0
21,222
7,596
0
18,992
2,230
0
34,002
L
Janus
14,390
365
112
823
15,537
3,979
0
14,909
628
41,698
0
W
Tiamat
Críand
Tiamat
20,317
733
255
3,841
11,329
9,220
0
5,652
5,677
33,748
0
W
Anubis
8,106
1,345
437
3,364
10,607
4,419
0
6,906
3,701
19,054
0
L
Athena
DrYanaa
Athena
7,570
1,496
0
1,253
26,470
28,520
0
24,775
1,695
19,228
0
L
Charybdis
Mateo31
Charybdis
1,910
1,882
0
0
10,440
3,171
0
10,058
382
0
16,874
W
Vulcan
hikkikami
Vulcan
23,115
10,429
282
327
3,479
1,196
0
2,330
1,149
53,077
0
L
Tsukuyomi
lukabastinac
Tsukuyomi
4,427
375
0
339
18,007
5,216
0
17,481
526
0
12,497
W
Ah Puch
xblan
Ah Puch
16,773
508
0
1,326
7,074
2,478
0
4,328
2,746
30,075
0
W
17,904
6,649
0
0
4,429
1,428
0
2,744
1,685
40,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
47,212
218
Minions Killed
218
10
Camps Cleared
4
1,059,987
Distance Traveled
954,057
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,535
954
62
6
2
226,745
1
L
Janus
9,453
945
80
8
0
187,007
0
W
Tiamat
10,468
1,047
30
3
0
222,300
2
W
Anubis
9,450
945
34
3
2
177,678
1
L
Athena
10,160
1,016
21
2
0
184,992
0
L
Charybdis
9,055
906
36
4
2
144,013
0
W
Vulcan
10,834
1,083
70
7
6
234,366
4
L
Tsukuyomi
9,009
901
19
2
0
211,300
0
W
Ah Puch
10,018
1,002
39
4
1
227,925
0
W
Nu Wa
10,359
1,036
45
5
1
197,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role