Player Matchup

Thor
Thor
DrRafiki14
Thor
Level 24
God Stats
4W - 7L
1,244 SR
Queue Stats
179W - 190L
1,420 Elo+
Party 2
Hel
Hel
GiGGleBeRRys26
Hel
Level 144
God Stats
7W - 5L
1,758 SR
Queue Stats
727W - 730L
1,514 Elo+
Solo
Neith
Neith
Twomasks
Neith
Level 103
God Stats
9W - 9L
1,622 SR
Queue Stats
312W - 304L
1,496 Elo+
Party 2
Da Ji
Da Ji
ZombifiedSaint
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,403 Elo+
Party 1
He Bo
He Bo
fujie12
He Bo
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 1
Team Averages
Level 70
1,486 SR
1,447 Elo+

VS

Team Averages
Level 107
1,590 SR
1,418 Elo+
Ullr
Ullr
KeepEmGuessn
Ullr
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
281W - 289L
1,352 Elo+
Solo
Ganesha
Ganesha
Olokun_03
Ganesha
Level 111
God Stats
4W - 3L
1,788 SR
Queue Stats
709W - 767L
1,380 Elo+
Solo
Anhur
Anhur
il_BURRITO_Ii
Anhur
Level 84
God Stats
4W - 4L
1,663 SR
Queue Stats
346W - 377L
1,490 Elo+
Solo
Danzaburou
Danzaburou
sumoRFC1
Danzaburou
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 89L
1,403 Elo+
Solo
Cabrakan
Cabrakan
ßÖØß
Cabrakan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
10,052
558
5,459
11,403
6,739
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
4 / 5 / 8
11,769
654
8,185
15,483
9,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Twomasks
Neith
19
5 / 6 / 13
12,812
712
25,734
17,702
7,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 7 / 11
12,724
707
10,920
19,323
7,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
fujie12
He Bo
20
9 / 7 / 13
14,599
811
18,732
21,487
8,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
9,123
507
2,722
2,965
938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Olokun_03
Ganesha
20
1 / 9 / 26
12,410
689
16,644
24,702
16,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 12
13,922
773
14,602
12,750
6,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
sumoRFC1
Danzaburou
20
3 / 5 / 17
13,276
738
10,447
10,668
3,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
ßÖØß
Cabrakan
20
14 / 7 / 12
15,242
847
25,701
34,139
49,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
97
26
Kills
28
28
Deaths
28
55
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
L
4
5
8
1.6
W
0
1
2
1
W
Ganesha
Olokun_03
Ganesha
1
9
26
1.56
L
Neith
Twomasks
Neith
5
6
13
1.92
L
6
7
11
1.64
L
He Bo
fujie12
He Bo
9
7
13
2.21
W
10
6
12
2.67
W
Danzaburou
sumoRFC1
Danzaburou
3
5
17
2.3
W
Cabrakan
ßÖØß
Cabrakan
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,030
Damage
70,116
85,398
Taken
85,224
39,005
Mitigated
76,787
36,539
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,459
1,476
687
1,585
11,403
6,739
0
5,055
6,348
0
8,327
L
8,185
786
18,503
7,037
15,483
9,048
1,187
7,530
7,953
24,653
0
W
2,722
1,552
270
418
2,965
938
0
1,390
1,575
0
11,346
W
Ganesha
Olokun_03
Ganesha
16,644
484
1,951
4,742
24,702
16,644
1,296
9,073
15,625
37,336
0
L
Neith
Twomasks
Neith
25,734
10,627
1,324
2,778
17,702
7,129
1,103
8,599
9,103
0
62,560
L
10,920
1,668
0
1,210
19,323
7,541
1,895
8,910
10,413
0
19,937
L
He Bo
fujie12
He Bo
18,732
742
898
2,517
21,487
8,548
1,780
12,251
9,236
43,481
0
W
14,602
4,108
1,824
1,964
12,750
6,138
1,662
4,104
8,637
0
27,589
W
Danzaburou
sumoRFC1
Danzaburou
10,447
3,693
1,467
2,097
10,668
3,817
2,330
2,331
8,337
0
38,053
W
Cabrakan
ßÖØß
Cabrakan
25,701
1,328
1,981
10,070
34,139
49,250
164
9,998
24,133
48,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,956
Gold Earned
63,973
186
Minions Killed
167
0
Camps Cleared
0
1,287,008
Distance Traveled
1,154,978
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,052
558
5
0
0
187,155
2
L
Hel
11,769
654
29
2
0
299,275
0
W
Ullr
9,123
507
27
2
0
103,337
0
W
Ganesha
12,410
689
5
0
0
281,942
0
L
Neith
12,812
712
79
4
0
276,317
0
L
Da Ji
12,724
707
26
1
0
271,659
0
L
He Bo
14,599
811
47
3
0
252,602
0
W
Anhur
13,922
773
32
2
0
235,114
3
W
Danzaburou
13,276
738
51
3
0
283,747
0
W
Cabrakan
15,242
847
52
3
0
250,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role