Player Matchup

Ganesha
Ganesha
Alerik87
Ganesha
Level 4
God Stats
3W - 2L
1,839 SR
Queue Stats
4W - 2L
1,742 Elo+
Party 2
Set
Set
Hugo-Pro15
Set
Level 29
God Stats
8W - 9L
1,373 SR
Queue Stats
46W - 58L
1,316 Elo+
Party 2
Thanatos
Thanatos
ODxBrasi
Thanatos
Level 20
God Stats
3W - 3L
1,825 SR
Queue Stats
54W - 78L
1,350 Elo+
Solo
Loki
Loki
Sephe11
Loki
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
35W - 37L
1,293 Elo+
Solo
Artemis
Artemis
suli786
Artemis
Level 15
God Stats
4W - 10L
1,074 SR
Queue Stats
94W - 114L
1,148 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,370 Elo+

VS

Team Averages
Level 7
1,564 SR
1,497 Elo+
Guan Yu
Guan Yu
Gammy81
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sol
Sol
Shusui4U
Sol
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ueberuchiha
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
ura47
Ares
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
ДЕМЕНТОР707
Nemesis
Level 29
God Stats
15W - 5L
1,821 SR
Queue Stats
40W - 28L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alerik87
Ganesha
9
1 / 4 / 2
5,787
445
1,806
7,217
4,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 6 / 0
6,194
476
4,207
9,928
3,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ODxBrasi
Thanatos
10
4 / 6 / 2
6,574
506
6,152
10,451
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Sephe11
Loki
12
6 / 0 / 0
6,773
521
5,020
5,175
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
suli786
Artemis
11
2 / 4 / 3
6,577
506
4,513
9,327
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gammy81
Guan Yu
12
0 / 3 / 0
6,891
530
1,351
6,861
2,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
8 / 4 / 6
8,227
633
8,974
7,187
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ueberuchiha
Amaterasu
12
2 / 2 / 3
7,105
547
2,292
5,892
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
ura47
Ares
11
4 / 5 / 8
7,256
558
4,576
10,909
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 2
8,340
642
7,754
9,681
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
15
Kills
19
20
Deaths
16
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alerik87
Ganesha
1
4
2
0.5
W
Guan Yu
Gammy81
Guan Yu
0
3
0
0
L
2
6
0
0.33
L
Thanatos
ODxBrasi
Thanatos
4
6
2
0.83
L
Loki
Sephe11
Loki
6
0
0
6
W
8
4
6
2.75
L
Artemis
suli786
Artemis
2
4
3
0.88
W
Amaterasu
ueberuchiha
Amaterasu
2
2
3
1.75
W
Ares
ura47
Ares
4
5
8
1.6
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
24,947
42,098
Taken
40,530
18,666
Mitigated
16,259
10,913
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alerik87
Ganesha
1,806
411
261
611
7,217
4,502
0
1,561
5,508
6,897
0
W
Guan Yu
Gammy81
Guan Yu
1,351
304
264
1,041
6,861
2,695
2,022
0
6,263
0
30,884
L
4,207
1,836
0
1,349
9,928
3,529
62
2,090
7,748
0
35,337
L
Thanatos
ODxBrasi
Thanatos
6,152
1,988
0
5,234
10,451
3,526
17
4,873
5,401
0
24,627
L
Loki
Sephe11
Loki
5,020
1,134
0
900
5,175
4,676
302
0
5,117
0
24,795
W
8,974
2,908
0
2,622
7,187
1,707
1,220
986
6,160
33,058
0
L
Artemis
suli786
Artemis
4,513
1,728
0
2,558
9,327
2,433
300
4,361
4,716
0
30,872
W
Amaterasu
ueberuchiha
Amaterasu
2,292
1,293
0
1,428
5,892
3,021
0
184
5,397
0
20,574
W
Ares
ura47
Ares
4,576
594
0
590
10,909
4,309
186
223
10,686
10,411
0
W
7,754
4,128
0
2,179
9,681
4,527
297
413
9,225
0
69,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
37,819
222
Minions Killed
299
0
Camps Cleared
0
1,130,872
Distance Traveled
1,165,150
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,787
445
9
1
0
226,858
3
W
Guan Yu
6,891
530
70
5
0
192,855
3
L
Set
6,194
476
70
5
0
252,184
0
L
Thanatos
6,574
506
32
2
0
212,953
1
L
Loki
6,773
521
44
3
0
249,700
1
W
Sol
8,227
633
57
4
0
231,331
2
L
Artemis
6,577
506
67
5
0
189,177
0
W
Amaterasu
7,105
547
50
4
0
233,617
0
W
Ares
7,256
558
18
1
0
243,991
3
W
Nemesis
8,340
642
104
8
0
263,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role