Player Matchup

Gilgamesh
Gilgamesh
APackUvJews
Gilgamesh
Level 27
God Stats
10W - 10L
1,540 SR
Queue Stats
150W - 204L
1,293 Elo+
Solo
Ares
Ares
Kiann90
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LCasser1502
Sun Wukong
Level 16
God Stats
1W - 2L
1,744 SR
Queue Stats
16W - 26L
1,263 Elo+
Solo
Da Ji
Da Ji
PeppermintAngel0
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,172 Elo+
Solo
Neith
Neith
XxACE68
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,557 SR
1,346 Elo+

VS

Team Averages
Level 29
1,374 SR
1,341 Elo+
Loki
Loki
Chelinho2002
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PatateDouce-V1
Cthulhu
Level 39
God Stats
1W - 1L
1,380 SR
Queue Stats
105W - 110L
1,354 Elo+
Party 1
Neith
Neith
Xansable
Neith
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
sasquach-III
Ao Kuang
Level 68
God Stats
5W - 7L
1,303 SR
Queue Stats
225W - 297L
1,332 Elo+
Party 1
Hades
Hades
undying-sea0
Hades
Level 6
God Stats
16W - 15L
1,188 SR
Queue Stats
21W - 23L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APackUvJews
Gilgamesh
13
1 / 4 / 4
8,361
418
4,778
14,602
7,744
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Kiann90
Ares
9
1 / 9 / 7
7,425
371
1,502
13,112
7,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
LCasser1502
Sun Wukong
8
4 / 3 / 2
7,213
361
3,261
9,100
4,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
11 / 8 / 1
10,035
502
12,201
15,251
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
XxACE68
Neith
13
3 / 12 / 8
8,906
445
9,666
15,160
5,217
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 6
9,007
450
4,126
9,709
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 10
10,422
521
9,529
13,214
8,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Xansable
Neith
16
4 / 2 / 7
10,989
549
7,932
12,357
4,813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
sasquach-III
Ao Kuang
20
17 / 3 / 5
13,339
667
13,187
17,982
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 7 / 13
10,542
527
8,079
16,087
6,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
20
Kills
33
36
Deaths
24
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
APackUvJews
Gilgamesh
1
4
4
0.75
W
4
9
6
0.78
L
Ares
Kiann90
Ares
1
9
7
0.5
L
Sun Wukong
LCasser1502
Sun Wukong
4
3
2
1.67
W
4
3
10
3
L
11
8
1
1.44
W
Neith
Xansable
Neith
4
2
7
3.75
L
Neith
XxACE68
Neith
3
12
8
0.58
W
Ao Kuang
sasquach-III
Ao Kuang
17
3
5
6.5
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
42,853
67,225
Taken
69,349
30,758
Mitigated
30,971
11,586
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
APackUvJews
Gilgamesh
4,778
690
202
4,999
14,602
7,744
0
5,350
9,252
0
41,093
W
4,126
1,523
0
176
9,709
3,908
0
1,141
8,568
0
18,227
L
Ares
Kiann90
Ares
1,502
265
0
0
13,112
7,279
259
3,650
9,462
9,984
0
L
Sun Wukong
LCasser1502
Sun Wukong
3,261
1,245
73
948
9,100
4,161
0
5,747
3,353
0
12,105
W
9,529
449
420
2,140
13,214
8,150
1,318
2,226
10,988
49,321
0
L
12,201
3,394
287
3,750
15,251
6,357
0
7,620
7,631
0
54,423
W
Neith
Xansable
Neith
7,932
5,388
0
3,636
12,357
4,813
5,236
104
12,253
0
68,871
L
Neith
XxACE68
Neith
9,666
3,700
0
1,327
15,160
5,217
291
8,583
6,577
0
34,642
W
Ao Kuang
sasquach-III
Ao Kuang
13,187
4,041
0
12,524
17,982
7,479
2,230
1,840
16,142
93,501
0
W
8,079
1,005
270
4,604
16,087
6,621
1,665
1,856
14,231
42,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
54,299
233
Minions Killed
413
0
Camps Cleared
0
1,361,011
Distance Traveled
1,733,652
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,361
418
72
4
0
309,218
0
W
Loki
9,007
450
31
2
0
305,494
2
L
Ares
7,425
371
15
1
0
221,217
3
L
Sun Wukong
7,213
361
18
1
0
209,637
0
W
Cthulhu
10,422
521
76
4
0
329,152
0
L
Da Ji
10,035
502
75
4
0
319,052
1
W
Neith
10,989
549
113
6
0
342,199
0
L
Neith
8,906
445
53
3
0
301,887
0
W
Ao Kuang
13,339
667
123
6
0
379,704
0
W
Hades
10,542
527
70
4
0
377,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role