Player Matchup

Fenrir
Fenrir
ColeslawDE
Fenrir
Level 113
God Stats
1W - 1L
1,356 SR
Queue Stats
181W - 127L
1,576 Elo+
Party 1
Ares
Ares
Joska777
Ares
Level 118
God Stats
9W - 7L
1,502 SR
Queue Stats
170W - 137L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
craisi
Baron Samedi
Level 121
God Stats
6W - 3L
1,598 SR
Queue Stats
184W - 165L
1,468 Elo+
Party 1
Team Averages
Level 117
1,485 SR
1,536 Elo+

VS

Team Averages
Level 60
1,363 SR
1,337 Elo+
Heimdallr
Heimdallr
HoldMyGrapple
Heimdallr
Level 36
God Stats
0W - 1L
1,296 SR
Queue Stats
26W - 23L
1,380 Elo+
Solo
Artio
Artio
TRIA21
Artio
Level 78
God Stats
8W - 12L
1,530 SR
Queue Stats
99W - 115L
1,399 Elo+
Solo
Discordia
Discordia
Valio01402
Discordia
Level 67
God Stats
1W - 6L
1,262 SR
Queue Stats
53W - 102L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColeslawDE
Fenrir
12
6 / 2 / 6
8,300
755
8,539
10,258
5,745
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
5 / 0 / 8
9,071
825
8,297
12,443
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
craisi
Baron Samedi
13
4 / 1 / 11
8,444
768
12,228
9,235
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HoldMyGrapple
Heimdallr
10
1 / 3 / 1
6,487
590
7,440
7,049
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
TRIA21
Artio
9
0 / 7 / 2
6,840
622
5,119
19,697
18,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Valio01402
Discordia
10
2 / 5 / 1
7,074
643
6,451
8,038
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ColeslawDE
Fenrir
6
2
6
4.5
L
Heimdallr
HoldMyGrapple
Heimdallr
1
3
1
0.5
W
Ares
5
0
8
9
L
Artio
TRIA21
Artio
0
7
2
0.14
L
Discordia
Valio01402
Discordia
2
5
1
0.5
W
Baron Samedi
craisi
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
19,010
31,936
Taken
34,784
24,705
Mitigated
23,932
12,213
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ColeslawDE
Fenrir
8,539
2,976
0
2,245
10,258
5,745
1,191
3,845
6,413
0
16,847
L
Heimdallr
HoldMyGrapple
Heimdallr
7,440
2,742
0
0
7,049
2,704
0
4,815
2,234
0
21,051
W
Ares
8,297
508
0
1,754
12,443
14,626
735
4,411
8,032
22,043
0
L
Artio
TRIA21
Artio
5,119
788
891
3,362
19,697
18,433
0
11,630
8,067
10,724
0
L
Discordia
Valio01402
Discordia
6,451
331
0
770
8,038
2,795
0
4,528
3,510
21,849
0
W
Baron Samedi
craisi
Baron Samedi
12,228
1,247
3,796
4,418
9,235
4,334
851
3,817
5,418
36,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
20,401
109
Minions Killed
91
4
Camps Cleared
4
648,422
Distance Traveled
532,280
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,300
755
19
2
1
221,354
1
L
Heimdallr
6,487
590
36
3
0
179,370
3
W
Ares
9,071
825
23
2
1
236,162
5
L
Artio
6,840
622
10
1
2
181,911
2
L
Discordia
7,074
643
45
4
2
170,999
2
W
Baron Samedi
8,444
768
67
6
2
190,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role