Player Matchup

Anubis
Anubis
Honorkapwn
Anubis
Level 28
God Stats
3W - 3L
1,576 SR
Queue Stats
20W - 13L
1,435 Elo+
Solo
Bastet
Bastet
Leon2x2
Bastet
Level 65
God Stats
2W - 3L
1,323 SR
Queue Stats
108W - 137L
1,454 Elo+
Solo
Medusa
Medusa
СМЕХУЁЧЕК
Medusa
Level 149
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 1L
1,498 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,463 Elo+

VS

Team Averages
Level 59
1,591 SR
1,505 Elo+
Chaac
Chaac
Uremom9990
Chaac
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,530 Elo+
Solo
The Morrigan
The Morrigan
YASTERDAM
The Morrigan
Level 67
God Stats
22W - 22L
1,538 SR
Queue Stats
107W - 108L
1,486 Elo+
Party 1
Nike
Nike
oniyani
Nike
Level 83
God Stats
17W - 15L
1,521 SR
Queue Stats
44W - 48L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Honorkapwn
Anubis
14
6 / 5 / 8
10,090
776
10,230
11,464
4,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Leon2x2
Bastet
13
4 / 5 / 5
9,504
731
8,929
9,304
3,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 3 / 10
10,893
838
11,709
10,788
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 5 / 6
8,126
625
5,876
16,038
9,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
YASTERDAM
The Morrigan
13
6 / 5 / 7
9,935
764
10,737
8,079
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
oniyani
Nike
12
5 / 7 / 7
9,330
718
7,267
16,543
11,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
17
Kills
13
13
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Honorkapwn
Anubis
6
5
8
2
W
Bastet
Leon2x2
Bastet
4
5
5
1.3
L
Chaac
2
5
6
1
L
The Morrigan
YASTERDAM
The Morrigan
6
5
7
1.9
L
Nike
oniyani
Nike
5
7
7
1.21
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
23,880
31,556
Taken
40,660
11,789
Mitigated
23,263
7,848
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Honorkapwn
Anubis
10,230
373
120
5,247
11,464
4,785
891
4,158
7,306
37,218
0
W
Bastet
Leon2x2
Bastet
8,929
2,972
0
1,182
9,304
3,250
360
2,767
6,537
0
25,277
L
Chaac
5,876
1,332
0
2,470
16,038
9,809
0
3,631
12,407
0
20,253
L
The Morrigan
YASTERDAM
The Morrigan
10,737
1,904
0
969
8,079
2,345
0
1,641
6,324
35,644
0
L
Nike
oniyani
Nike
7,267
827
228
1,915
16,543
11,109
0
5,385
11,158
0
19,075
W
11,709
5,790
0
1,299
10,788
3,754
1,593
4,631
6,157
0
42,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
27,391
141
Minions Killed
98
8
Camps Cleared
3
712,758
Distance Traveled
661,251
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,090
776
48
4
1
209,139
4
W
Bastet
9,504
731
30
2
4
263,490
4
L
Chaac
8,126
625
32
2
0
224,342
5
L
The Morrigan
9,935
764
52
4
2
210,438
2
L
Nike
9,330
718
14
1
1
226,471
8
W
Medusa
10,893
838
63
5
3
240,129
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role