Player Matchup

Tsukuyomi
Tsukuyomi
AzurePursuer
Tsukuyomi
Level 116
God Stats
5W - 4L
1,641 SR
Queue Stats
120W - 115L
1,516 Elo+
Solo
Sol
Sol
MagneticFish
Sol
Level 15
God Stats
5W - 2L
1,594 SR
Queue Stats
21W - 24L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
slowsnow2
Cthulhu
Level 28
God Stats
5W - 3L
1,458 SR
Queue Stats
20W - 23L
1,331 Elo+
Party 2
Team Averages
Level 53
1,565 SR
1,407 Elo+

VS

Team Averages
Level 61
1,531 SR
1,456 Elo+
Ne Zha
Ne Zha
Ewu22
Ne Zha
Level 25
God Stats
4W - 4L
1,700 SR
Queue Stats
22W - 20L
1,586 Elo+
Party 1
Vulcan
Vulcan
Josker
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 136L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Synapse_YT
Gilgamesh
Level 72
God Stats
13W - 12L
1,392 SR
Queue Stats
137W - 223L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AzurePursuer
Tsukuyomi
16
7 / 3 / 9
13,763
688
21,986
17,251
7,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 5 / 8
14,280
714
23,147
20,037
6,522
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
slowsnow2
Cthulhu
14
1 / 3 / 13
11,929
596
13,601
24,283
21,087
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ewu22
Ne Zha
16
5 / 5 / 6
13,008
650
19,113
31,402
26,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
Josker
Vulcan
16
2 / 3 / 9
12,355
618
13,159
15,960
12,632
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Synapse_YT
Gilgamesh
15
4 / 8 / 5
12,026
601
18,172
25,547
20,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
16
Kills
11
11
Deaths
16
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AzurePursuer
Tsukuyomi
7
3
9
3.83
L
Ne Zha
Ewu22
Ne Zha
5
5
6
1.6
L
Vulcan
Josker
Vulcan
2
3
9
2.17
W
8
5
8
2.4
L
Gilgamesh
Synapse_YT
Gilgamesh
4
8
5
0.81
W
Cthulhu
slowsnow2
Cthulhu
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
50,444
61,571
Taken
72,909
34,844
Mitigated
60,134
20,010
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AzurePursuer
Tsukuyomi
21,986
7,345
823
3,945
17,251
7,235
535
2,940
13,917
0
45,965
L
Ne Zha
Ewu22
Ne Zha
19,113
6,169
599
11,178
31,402
26,676
818
19,067
12,335
0
52,872
L
Vulcan
Josker
Vulcan
13,159
5,072
0
2,133
15,960
12,632
1,339
6,192
9,768
71,185
0
W
23,147
7,526
0
9,060
20,037
6,522
2,208
4,901
14,648
68,380
0
L
Gilgamesh
Synapse_YT
Gilgamesh
18,172
2,982
89
2,797
25,547
20,826
509
13,343
12,204
0
33,215
W
Cthulhu
slowsnow2
Cthulhu
13,601
1,613
1,279
4,903
24,283
21,087
111
5,318
18,468
36,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
37,389
193
Minions Killed
200
1
Camps Cleared
15
1,042,712
Distance Traveled
1,077,524
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,763
688
46
2
1
362,178
4
L
Ne Zha
13,008
650
71
4
7
366,138
1
L
Vulcan
12,355
618
93
5
6
373,079
16
W
Sol
14,280
714
118
6
0
337,479
1
L
Gilgamesh
12,026
601
36
2
2
338,307
0
W
Cthulhu
11,929
596
29
1
0
343,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role