Player Matchup

Chronos
Chronos
Doge0verlord
Chronos
Level 147
God Stats
8W - 3L
1,731 SR
Queue Stats
78W - 51L
1,743 Elo+
Party 1
Artemis
Artemis
HueHueToast
Artemis
Level 89
God Stats
6W - 2L
1,559 SR
Queue Stats
57W - 29L
1,766 Elo+
Party 1
Ares
Ares
Nønæme
Ares
Level 108
God Stats
7W - 2L
1,724 SR
Queue Stats
81W - 79L
1,575 Elo+
Solo
Team Averages
Level 115
1,672 SR
1,695 Elo+

VS

Team Averages
Level 91
1,548 SR
1,622 Elo+
Medusa
Medusa
 
Medusa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AlbertoSR13
Fenrir
Level 143
God Stats
9W - 8L
1,643 SR
Queue Stats
241W - 253L
1,654 Elo+
Solo
Discordia
Discordia
CaluSenpai
Discordia
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Doge0verlord
Chronos
8
0 / 0 / 3
4,543
909
1,114
2,527
905
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
HueHueToast
Artemis
8
2 / 1 / 1
4,645
929
1,408
2,215
720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
8
1 / 0 / 2
5,162
1,032
1,129
4,725
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 1 / 1
3,627
725
648
1,217
387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Fenrir
3
0 / 1 / 1
3,575
715
0
1,219
389
Discordia
CaluSenpai
Discordia
6
1 / 1 / 0
4,155
831
1,553
2,238
769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
1
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Fenrir
0
1
1
0.5
L
Discordia
CaluSenpai
Discordia
1
1
0
1
W
Chronos
Doge0verlord
Chronos
0
0
3
1.5
W
Artemis
HueHueToast
Artemis
2
1
1
2.5
W
Ares
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,651
Damage
2,201
9,467
Taken
4,674
4,475
Mitigated
1,545
3,073
Healing
720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
648
229
0
0
1,217
387
0
460
757
0
1,139
L
Fenrir
0
0
0
0
1,219
389
0
895
324
0
0
L
Discordia
CaluSenpai
Discordia
1,553
34
0
720
2,238
769
0
1,083
1,155
6,472
0
W
Chronos
Doge0verlord
Chronos
1,114
414
0
692
2,527
905
1,608
260
2,267
15,884
2,221
W
Artemis
HueHueToast
Artemis
1,408
110
0
703
2,215
720
522
945
1,270
0
12,303
W
Ares
1,129
63
0
1,678
4,725
2,850
212
996
3,729
3,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,350
Gold Earned
11,357
57
Minions Killed
9
5
Camps Cleared
1
310,197
Distance Traveled
139,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,627
725
2
0
0
85,815
1
L
Fenrir
3,575
715
0
0
0
827
0
L
Discordia
4,155
831
7
1
1
52,741
2
W
Chronos
4,543
909
37
7
4
102,068
1
W
Artemis
4,645
929
18
4
1
95,727
2
W
Ares
5,162
1,032
2
0
0
112,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role