Player Matchup

Kukulkan
Kukulkan
BigJob94
Kukulkan
Level 12
God Stats
4W - 1L
1,629 SR
Queue Stats
5W - 3L
1,459 Elo+
Party 1
Fenrir
Fenrir
FerocityNZT
Fenrir
Level 26
God Stats
15W - 17L
1,403 SR
Queue Stats
36W - 31L
1,287 Elo+
Solo
Tiamat
Tiamat
M0rn1ingW00d
Tiamat
Level 28
God Stats
16W - 23L
1,505 SR
Queue Stats
257W - 226L
1,554 Elo+
Solo
Chang'e
Chang'e
McLovin420
Chang'e
Level 44
God Stats
2W - 1L
1,336 SR
Queue Stats
3W - 3L
1,306 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
Level 20
God Stats
2W - 0L
1,796 SR
Queue Stats
25W - 9L
1,639 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,449 Elo+

VS

Team Averages
Level 24
1,546 SR
1,492 Elo+
Scylla
Scylla
Astayuna
Scylla
Level 28
God Stats
9W - 24L
1,373 SR
Queue Stats
82W - 101L
1,530 Elo+
Solo
Arachne
Arachne
Greatstoneguard
Arachne
Level 27
God Stats
1W - 2L
1,745 SR
Queue Stats
102W - 140L
1,419 Elo+
Solo
Hercules
Hercules
Schwumbus
Hercules
Level 22
God Stats
7W - 8L
1,511 SR
Queue Stats
219W - 216L
1,479 Elo+
Solo
Ares
Ares
ShonuffThaShogun
Ares
Level 17
God Stats
4W - 3L
1,599 SR
Queue Stats
22W - 15L
1,636 Elo+
Solo
Skadi
Skadi
deathh3h
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigJob94
Kukulkan
19
2 / 5 / 16
11,897
991
12,226
12,915
5,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
19
5 / 9 / 18
12,697
1,058
9,448
19,644
11,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
9 / 4 / 17
14,198
1,183
12,231
14,398
9,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
McLovin420
Chang'e
20
4 / 13 / 19
12,597
1,050
13,251
21,074
8,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
20
24 / 2 / 17
18,243
1,520
69,619
19,657
11,210
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astayuna
Scylla
20
7 / 10 / 20
13,472
1,123
17,929
18,859
7,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 14 / 14
13,673
1,139
22,070
30,081
14,256
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Schwumbus
Hercules
20
2 / 7 / 23
11,826
986
15,179
29,817
39,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 5 / 20
13,931
1,161
14,270
30,137
40,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
deathh3h
Skadi
19
3 / 8 / 23
12,096
1,008
13,361
17,486
8,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
133
44
Kills
33
33
Deaths
44
87
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Scylla
Astayuna
Scylla
7
10
20
1.7
W
Kukulkan
BigJob94
Kukulkan
2
5
16
2
W
Fenrir
5
9
18
1.56
L
12
14
14
1.36
W
Tiamat
9
4
17
4.38
W
Chang'e
McLovin420
Chang'e
4
13
19
1.04
L
Hercules
Schwumbus
Hercules
2
7
23
1.93
L
9
5
20
3.8
L
Skadi
deathh3h
Skadi
3
8
23
1.81
W
Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
24
2
17
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,775
Damage
82,809
87,688
Taken
126,380
46,151
Mitigated
110,134
13,765
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Astayuna
Scylla
17,929
1,532
0
646
18,859
7,537
0
7,179
11,680
63,798
0
W
Kukulkan
BigJob94
Kukulkan
12,226
448
0
244
12,915
5,575
0
4,973
7,942
33,099
0
W
Fenrir
9,448
1,612
0
126
19,644
11,015
0
7,319
12,153
0
17,421
L
22,070
14,372
0
4,426
30,081
14,256
0
11,029
19,052
0
29,165
W
Tiamat
12,231
478
0
2,128
14,398
9,620
0
6,113
8,285
26,115
0
W
Chang'e
McLovin420
Chang'e
13,251
834
2,573
2,329
21,074
8,731
0
6,675
14,399
28,283
0
L
Hercules
Schwumbus
Hercules
15,179
3,772
0
6,892
29,817
39,330
0
8,178
21,639
265
28,672
L
14,270
667
667
2,913
30,137
40,705
0
8,013
22,124
26,366
0
L
Skadi
deathh3h
Skadi
13,361
4,861
109
611
17,486
8,306
0
3,309
14,177
0
31,690
W
Ah Muzen Cab
popsiclemaniac
Ah Muzen Cab
69,619
30,270
0
6,365
19,657
11,210
0
7,384
12,273
0
119,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,632
Gold Earned
64,998
234
Minions Killed
242
7
Camps Cleared
4
1,016,221
Distance Traveled
1,137,132
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,472
1,123
135
11
0
215,646
2
W
Kukulkan
11,897
991
55
5
0
194,201
0
W
Fenrir
12,697
1,058
18
2
3
186,566
2
L
Arachne
13,673
1,139
22
2
2
233,821
0
W
Tiamat
14,198
1,183
28
2
0
224,146
0
W
Chang'e
12,597
1,050
35
3
1
177,263
0
L
Hercules
11,826
986
30
3
2
236,192
0
L
Ares
13,931
1,161
14
1
0
230,325
1
L
Skadi
12,096
1,008
41
3
0
221,148
1
W
Ah Muzen Cab
18,243
1,520
98
8
3
234,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role