Player Matchup

Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Geelohh
Artemis
Level 69
God Stats
6W - 10L
1,291 SR
Queue Stats
446W - 553L
1,358 Elo+
Party 1
Fafnir
Fafnir
MxnSterx_81
Fafnir
Level 60
God Stats
7W - 6L
1,532 SR
Queue Stats
131W - 134L
1,420 Elo+
Solo
Hel
Hel
jimmychan_
Hel
Level 87
God Stats
6W - 13L
1,256 SR
Queue Stats
603W - 727L
1,368 Elo+
Party 1
Kali
Kali
lufthelio
Kali
Level 26
God Stats
1W - 3L
1,058 SR
Queue Stats
51W - 86L
1,316 Elo+
Party 1
Team Averages
Level 60
1,328 SR
1,392 Elo+

VS

Team Averages
Level 77
1,508 SR
1,368 Elo+
Hercules
Hercules
Amazing_Adri7
Hercules
Level 74
God Stats
10W - 11L
1,431 SR
Queue Stats
221W - 261L
1,401 Elo+
Solo
Cupid
Cupid
QE11A
Cupid
Level 38
God Stats
44W - 40L
1,496 SR
Queue Stats
69W - 80L
1,308 Elo+
Solo
Ratatoskr
Ratatoskr
Sirgreater
Ratatoskr
Level 84
God Stats
20W - 16L
1,606 SR
Queue Stats
351W - 349L
1,486 Elo+
Solo
Chronos
Chronos
Swandogg67
Chronos
Level 69
God Stats
11W - 20L
1,679 SR
Queue Stats
438W - 562L
1,356 Elo+
Solo
Janus
Janus
jefla656
Janus
Level 118
God Stats
4W - 10L
1,328 SR
Queue Stats
41W - 89L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 2 / 1
9,622
566
15,618
15,791
15,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Geelohh
Artemis
18
9 / 0 / 5
10,808
636
12,154
8,037
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
6 / 3 / 6
9,020
531
5,520
14,491
14,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 6
8,916
524
6,680
8,959
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
13
2 / 3 / 4
8,604
506
2,774
9,091
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amazing_Adri7
Hercules
14
4 / 3 / 2
8,624
507
10,797
18,835
15,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
QE11A
Cupid
11
0 / 8 / 2
6,901
406
3,061
10,032
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Sirgreater
Ratatoskr
12
3 / 7 / 4
7,833
461
5,000
11,956
3,803
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Swandogg67
Chronos
12
2 / 4 / 4
7,472
440
8,131
11,542
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
jefla656
Janus
11
1 / 2 / 5
7,793
458
3,625
6,140
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
24
Kills
10
10
Deaths
24
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
1
2.75
L
Hercules
Amazing_Adri7
Hercules
4
3
2
1.67
W
Artemis
Geelohh
Artemis
9
0
5
11.5
W
Fafnir
6
3
6
3
L
Cupid
QE11A
Cupid
0
8
2
0.13
L
Ratatoskr
Sirgreater
Ratatoskr
3
7
4
0.71
L
Chronos
Swandogg67
Chronos
2
4
4
1
L
Janus
jefla656
Janus
1
2
5
1.75
W
2
2
6
2.5
W
Kali
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
30,614
56,369
Taken
58,505
41,042
Mitigated
26,520
20,681
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,618
9,911
0
8,348
15,791
15,043
0
469
15,318
0
54,665
L
Hercules
Amazing_Adri7
Hercules
10,797
4,577
0
6,090
18,835
15,404
286
474
18,361
0
50,248
W
Artemis
Geelohh
Artemis
12,154
6,207
0
1,331
8,037
3,031
3,093
2,439
5,594
0
78,776
W
Fafnir
5,520
2,249
393
2,662
14,491
14,151
502
4,416
10,027
25,755
0
L
Cupid
QE11A
Cupid
3,061
1,259
105
422
10,032
2,337
610
2,032
8,000
0
29,731
L
Ratatoskr
Sirgreater
Ratatoskr
5,000
1,771
0
832
11,956
3,803
0
2,987
8,969
0
47,068
L
Chronos
Swandogg67
Chronos
8,131
4,706
0
3,963
11,542
3,384
0
4,235
7,307
37,398
0
L
Janus
jefla656
Janus
3,625
419
0
2,353
6,140
1,592
220
2,472
3,668
39,343
0
W
6,680
603
1,908
3,193
8,959
4,284
0
3,018
5,875
57,157
0
W
Kali
2,774
900
0
2,846
9,091
4,533
758
1,319
7,728
0
41,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
38,623
438
Minions Killed
384
0
Camps Cleared
0
1,557,501
Distance Traveled
1,334,489
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,622
566
102
6
0
333,346
0
L
Hercules
8,624
507
105
6
0
302,790
0
W
Artemis
10,808
636
136
8
0
292,954
4
W
Fafnir
9,020
531
33
2
0
329,474
2
L
Cupid
6,901
406
62
4
0
255,936
0
L
Ratatoskr
7,833
461
70
4
0
319,068
5
L
Chronos
7,472
440
57
3
0
235,566
3
L
Janus
7,793
458
90
5
0
221,129
2
W
Hel
8,916
524
92
5
0
321,995
4
W
Kali
8,604
506
75
4
0
279,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role