Player Matchup

Izanami
Izanami
BanasV2
Izanami
Level 27
God Stats
3W - 3L
1,543 SR
Queue Stats
11W - 7L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Halfon17
Morgan Le Fay
Level 12
God Stats
4W - 2L
1,775 SR
Queue Stats
119W - 58L
1,633 Elo+
Solo
Janus
Janus
JesseiKatarzyna
Janus
Level 29
God Stats
4W - 4L
1,392 SR
Queue Stats
140W - 111L
1,595 Elo+
Solo
Jormungandr
Jormungandr
WestGoat
Jormungandr
Level 3
God Stats
2W - 1L
1,731 SR
Queue Stats
2W - 1L
1,600 Elo+
Solo
Danzaburou
Danzaburou
mLaax
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,766 Elo+
Solo
Team Averages
Level 17
1,588 SR
1,637 Elo+

VS

Team Averages
Level 24
1,556 SR
1,576 Elo+
Anubis
Anubis
TriggeredU
Anubis
Level 26
God Stats
2W - 4L
1,381 SR
Queue Stats
22W - 16L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
TypicalEzva
Tsukuyomi
Level 31
God Stats
4W - 2L
1,663 SR
Queue Stats
168W - 175L
1,524 Elo+
Solo
Bellona
Bellona
Tzullr
Bellona
Level 24
God Stats
0W - 1L
1,683 SR
Queue Stats
294W - 182L
1,803 Elo+
Solo
Fafnir
Fafnir
Volcanooo
Fafnir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,551 Elo+
Solo
Artemis
Artemis
wypierdykam
Artemis
Level 14
God Stats
27W - 24L
1,554 SR
Queue Stats
39W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BanasV2
Izanami
12
1 / 5 / 6
7,457
466
8,751
12,005
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Halfon17
Morgan Le Fay
15
2 / 2 / 4
8,810
551
3,923
6,471
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 4
9,032
565
5,814
9,902
3,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
WestGoat
Jormungandr
10
0 / 5 / 7
7,108
444
5,242
13,468
9,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
mLaax
Danzaburou
18
10 / 1 / 6
10,894
681
12,470
13,263
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TriggeredU
Anubis
15
2 / 4 / 1
9,079
567
5,210
9,193
4,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
TypicalEzva
Tsukuyomi
13
5 / 1 / 3
8,508
532
6,487
8,562
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Tzullr
Bellona
16
1 / 3 / 1
9,037
565
8,409
14,488
12,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Volcanooo
Fafnir
10
2 / 4 / 8
7,739
484
5,276
15,232
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
wypierdykam
Artemis
13
5 / 5 / 4
8,103
506
12,262
10,440
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
17
Kills
15
15
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BanasV2
Izanami
1
5
6
0.8
W
Morgan Le Fay
Halfon17
Morgan Le Fay
2
2
4
2
W
4
2
4
3
L
Anubis
TriggeredU
Anubis
2
4
1
0.63
L
Tsukuyomi
TypicalEzva
Tsukuyomi
5
1
3
6.5
L
Bellona
Tzullr
Bellona
1
3
1
0.5
L
Fafnir
Volcanooo
Fafnir
2
4
8
1.5
W
Jormungandr
WestGoat
Jormungandr
0
5
7
0.7
W
Danzaburou
mLaax
Danzaburou
10
1
6
13
L
Artemis
wypierdykam
Artemis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
37,644
55,109
Taken
57,915
24,932
Mitigated
39,379
12,356
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BanasV2
Izanami
8,751
5,841
0
2,980
12,005
3,834
202
3,050
8,955
0
46,373
W
Morgan Le Fay
Halfon17
Morgan Le Fay
3,923
291
0
1,545
6,471
1,986
472
2,325
4,146
54,103
0
W
5,814
503
94
3,853
9,902
3,962
695
790
9,112
51,086
0
L
Anubis
TriggeredU
Anubis
5,210
156
0
3,851
9,193
4,984
0
3,076
5,969
61,047
0
L
Tsukuyomi
TypicalEzva
Tsukuyomi
6,487
1,079
0
4,122
8,562
3,103
0
2,142
6,420
0
50,470
L
Bellona
Tzullr
Bellona
8,409
3,353
0
7,126
14,488
12,046
0
4,248
10,240
521
62,157
L
Fafnir
Volcanooo
Fafnir
5,276
1,396
0
4,126
15,232
15,927
192
3,582
11,650
15,290
0
W
Jormungandr
WestGoat
Jormungandr
5,242
1,297
0
250
13,468
9,719
132
2,339
11,129
21,231
0
W
Danzaburou
mLaax
Danzaburou
12,470
8,236
0
3,634
13,263
5,431
0
2,503
10,760
0
89,870
L
Artemis
wypierdykam
Artemis
12,262
7,051
0
3,085
10,440
3,319
0
1,673
8,657
0
61,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
42,466
431
Minions Killed
454
0
Camps Cleared
0
1,538,094
Distance Traveled
1,461,802
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,457
466
75
5
0
263,964
4
W
Morgan Le Fay
8,810
551
95
6
0
297,434
4
W
Janus
9,032
565
97
6
0
338,273
1
L
Anubis
9,079
567
119
7
0
245,579
3
L
Tsukuyomi
8,508
532
93
6
0
354,325
6
L
Bellona
9,037
565
127
8
0
309,749
3
L
Fafnir
7,739
484
20
1
0
288,921
2
W
Jormungandr
7,108
444
27
2
0
300,520
4
W
Danzaburou
10,894
681
137
9
0
337,903
1
L
Artemis
8,103
506
95
6
0
263,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role