Player Matchup

Serqet
Serqet
Gold II
LadyLunatix
Serqet
Gold II
Level 160
God Stats
3W - 1L
1,843 SR
Queue Stats
710W - 727L
1,461 MMR
Solo
Jormungandr
Jormungandr
Gold I
Molojong
Jormungandr
Gold I
Level 138
God Stats
45W - 39L
1,579 SR
Queue Stats
567W - 568L
1,467 MMR
Solo
Rama
Rama
Platinum IV
chulopiscina
Rama
Platinum IV
Level 132
God Stats
22W - 8L
1,752 SR
Queue Stats
123W - 116L
1,699 MMR
Party 1
Horus
Horus
Gold V
enrique1992
Horus
Gold V
Level 129
God Stats
3W - 5L
1,635 SR
Queue Stats
45W - 49L
1,244 MMR
Party 1
Vulcan
Vulcan
Gold IV
tenwords
Vulcan
Gold IV
Level 150
God Stats
125W - 87L
1,652 SR
Queue Stats
473W - 449L
1,480 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,692 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,564 SR
1,490 MMR
Artio
Artio
Silver III
 
Artio
Silver III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Coindubois
Baba Yaga
Bronze III
Level 143
God Stats
2W - 3L
1,682 SR
Queue Stats
26W - 26L
1,495 MMR
Solo
Arachne
Arachne
Gold IV
Roby2001
Arachne
Gold IV
Level 126
God Stats
100W - 76L
1,637 SR
Queue Stats
301W - 299L
1,503 MMR
Solo
Heimdallr
Heimdallr
Silver I
SuperNörtti
Heimdallr
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 2 / 6
7,438
531
3,978
8,245
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Molojong
Jormungandr
15
2 / 1 / 2
8,595
614
7,749
8,565
6,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 2 / 0
8,217
587
7,746
8,091
2,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
6,789
485
3,241
8,551
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
tenwords
Vulcan
13
1 / 1 / 1
7,435
531
9,086
6,123
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayAthenaGilgameshTiamatSet

VS

Bans
TsukuyomiNemesisSun WukongFenrirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 1
5,960
426
4,634
11,594
7,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
9
0 / 1 / 1
5,857
418
4,192
10,868
7,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Coindubois
Baba Yaga
13
1 / 1 / 2
7,458
533
4,288
7,979
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Roby2001
Arachne
11
4 / 4 / 1
7,197
514
5,344
12,470
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SuperNörtti
Heimdallr
11
1 / 3 / 0
6,661
476
5,305
6,628
2,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Baba Yaga
Coindubois
Baba Yaga
1
1
2
2
W
Serqet
1
2
6
2
W
Jormungandr
Molojong
Jormungandr
2
1
2
3
L
Arachne
Roby2001
Arachne
4
4
1
1.13
L
Heimdallr
SuperNörtti
Heimdallr
1
3
0
0.33
W
6
2
0
3
W
1
0
3
2.5
W
Vulcan
tenwords
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
23,763
39,575
Taken
49,539
20,328
Mitigated
25,604
12,621
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,634
992
0
6,335
11,594
7,828
0
5,991
5,415
30,806
0
L
Sylvanus
 
Sylvanus
4,192
1,115
992
3,074
10,868
7,465
0
3,468
7,400
13,262
0
L
Baba Yaga
Coindubois
Baba Yaga
4,288
86
0
3,866
7,979
3,152
0
3,519
4,409
57,155
0
W
Serqet
3,978
861
0
3,022
8,245
2,672
0
1,089
7,156
0
40,994
W
Jormungandr
Molojong
Jormungandr
7,749
2,903
0
2,881
8,565
6,354
0
4,486
4,079
64,126
0
L
Arachne
Roby2001
Arachne
5,344
2,801
0
3,872
12,470
5,116
0
3,920
8,394
0
44,332
L
Heimdallr
SuperNörtti
Heimdallr
5,305
2,193
0
1,310
6,628
2,043
0
0
6,541
0
37,940
W
7,746
6,222
0
2,291
8,091
2,615
1,498
1,742
6,349
0
56,267
W
3,241
937
426
2,717
8,551
6,647
0
2,423
6,128
0
9,885
W
Vulcan
tenwords
Vulcan
9,086
1,734
0
1,284
6,123
2,040
72
3,374
2,749
55,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
33,133
469
Minions Killed
363
0
Camps Cleared
0
1,417,081
Distance Traveled
1,315,045
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,960
426
65
5
0
245,939
0
L
Sylvanus
5,857
418
15
1
0
267,942
4
L
Baba Yaga
7,458
533
129
9
0
273,772
6
W
Serqet
7,438
531
87
6
0
346,426
3
W
Jormungandr
8,595
614
136
10
0
233,857
8
L
Arachne
7,197
514
71
5
0
264,346
2
L
Heimdallr
6,661
476
83
6
0
263,046
4
W
Rama
8,217
587
107
8
0
257,241
1
W
Horus
6,789
485
13
1
0
286,195
5
W
Vulcan
7,435
531
126
9
0
293,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role