Player Matchup

Achilles
Achilles
AverseShrimp510
Achilles
Level 27
God Stats
9W - 19L
1,492 SR
Queue Stats
17W - 32L
1,268 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Powner77
Ah Muzen Cab
Level 35
God Stats
3W - 2L
1,640 SR
Queue Stats
25W - 38L
1,366 Elo+
Party 1
Sol
Sol
VeXoS17
Sol
Level 145
God Stats
3W - 6L
1,399 SR
Queue Stats
259W - 251L
1,486 Elo+
Solo
Team Averages
Level 69
1,510 SR
1,373 Elo+

VS

Team Averages
Level 118
1,402 SR
1,387 Elo+
King Arthur
King Arthur
CurlyHF
King Arthur
Level 128
God Stats
3W - 0L
1,383 SR
Queue Stats
39W - 48L
1,456 Elo+
Solo
Merlin
Merlin
Gianniperezgonza
Merlin
Level 160
God Stats
143W - 199L
1,363 SR
Queue Stats
534W - 719L
1,346 Elo+
Solo
Neith
Neith
Hemixt
Neith
Level 67
God Stats
6W - 9L
1,459 SR
Queue Stats
34W - 42L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 3 / 5
8,817
551
6,154
15,233
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Powner77
Ah Muzen Cab
13
4 / 5 / 2
9,628
602
6,330
12,892
4,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
14
3 / 6 / 5
9,705
607
12,007
14,970
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CurlyHF
King Arthur
15
4 / 4 / 6
10,586
662
10,605
15,382
14,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 9
10,877
680
17,061
9,984
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Hemixt
Neith
15
6 / 0 / 6
10,910
682
11,341
5,860
2,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
5
1.17
W
King Arthur
CurlyHF
King Arthur
4
4
6
1.75
W
4
4
9
2.13
W
Neith
Hemixt
Neith
6
0
6
9
L
Ah Muzen Cab
Powner77
Ah Muzen Cab
4
5
2
1
L
Sol
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
39,007
43,095
Taken
31,226
26,883
Mitigated
20,408
13,303
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,154
1,380
0
2,880
15,233
16,527
0
4,907
10,326
0
10,080
W
King Arthur
CurlyHF
King Arthur
10,605
1,596
0
3,177
15,382
14,898
52
5,542
9,245
0
31,013
W
17,061
469
203
2,366
9,984
3,388
201
3,570
6,196
52,353
0
W
Neith
Hemixt
Neith
11,341
1,281
0
1,975
5,860
2,122
331
2,207
3,479
0
39,148
L
Ah Muzen Cab
Powner77
Ah Muzen Cab
6,330
2,504
20
5,257
12,892
4,701
0
6,448
6,444
0
32,736
L
Sol
12,007
4,060
0
5,146
14,970
5,655
0
5,778
9,192
40,668
3,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
32,373
163
Minions Killed
209
5
Camps Cleared
8
776,556
Distance Traveled
883,828
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,817
551
12
1
0
269,260
1
W
King Arthur
10,586
662
49
3
2
301,087
5
W
Merlin
10,877
680
71
4
3
280,819
3
W
Neith
10,910
682
89
6
3
301,922
3
L
Ah Muzen Cab
9,628
602
60
4
0
247,608
1
L
Sol
9,705
607
91
6
5
259,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role