Player Matchup

He Bo
He Bo
Big7Benz-A-Stud
He Bo
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 21L
1,338 Elo+
Party 1
Hachiman
Hachiman
MoneyBagBlood
Hachiman
Level 15
God Stats
3W - 3L
1,560 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
TSD157
Sylvanus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 186L
1,433 Elo+
Solo
Team Averages
Level 57
1,448 SR
1,374 Elo+

VS

Team Averages
Level 49
1,539 SR
1,352 Elo+
Cabrakan
Cabrakan
ILordofLightI
Cabrakan
Level 69
God Stats
4W - 0L
1,834 SR
Queue Stats
17W - 17L
1,487 Elo+
Solo
Agni
Agni
ZombifiedSaint
Agni
Level 60
God Stats
1W - 1L
1,283 SR
Queue Stats
51W - 63L
1,308 Elo+
Party 2
Danzaburou
Danzaburou
fujie12
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 57L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
7,383
671
6,612
10,376
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
MoneyBagBlood
Hachiman
9
2 / 5 / 2
6,939
631
3,619
9,977
3,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
TSD157
Sylvanus
9
1 / 5 / 1
6,603
600
2,443
11,142
6,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ILordofLightI
Cabrakan
15
15 / 0 / 2
10,426
948
13,599
7,015
5,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 3 / 13
8,296
754
7,592
4,945
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fujie12
Danzaburou
11
1 / 2 / 11
8,130
739
7,046
6,510
2,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Cabrakan
ILordofLightI
Cabrakan
15
0
2
16
L
Hachiman
MoneyBagBlood
Hachiman
2
5
2
0.6
L
Sylvanus
TSD157
Sylvanus
1
5
1
0.3
W
2
3
13
2.83
W
Danzaburou
fujie12
Danzaburou
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,674
Damage
28,237
31,495
Taken
18,470
13,066
Mitigated
9,419
3,411
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,612
163
0
126
10,376
3,263
0
5,075
4,915
22,447
0
W
Cabrakan
ILordofLightI
Cabrakan
13,599
1,382
0
1,399
7,015
5,305
144
2,821
4,121
44,713
0
L
Hachiman
MoneyBagBlood
Hachiman
3,619
1,719
0
0
9,977
3,612
0
7,545
2,172
0
11,022
L
Sylvanus
TSD157
Sylvanus
2,443
558
1,595
1,690
11,142
6,191
0
7,637
3,189
10,972
0
W
7,592
175
0
177
4,945
1,844
227
2,717
2,116
18,499
0
W
Danzaburou
fujie12
Danzaburou
7,046
2,794
391
1,941
6,510
2,270
92
3,671
2,659
0
26,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
26,852
85
Minions Killed
164
1
Camps Cleared
9
510,902
Distance Traveled
608,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,383
671
51
5
1
168,476
3
W
Cabrakan
10,426
948
77
7
6
219,391
3
L
Hachiman
6,939
631
13
1
0
183,206
2
L
Sylvanus
6,603
600
21
2
0
159,220
3
W
Agni
8,296
754
40
4
1
210,556
1
W
Danzaburou
8,130
739
47
4
2
178,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role