Player Matchup

Khepri
Khepri
 
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BugConnoisseur
Fenrir
Level 34
God Stats
5W - 5L
1,825 SR
Queue Stats
91W - 91L
1,564 Elo+
Party 3
Hades
Hades
DerKapitänZurSee
Hades
Level 27
God Stats
18W - 20L
1,471 SR
Queue Stats
28W - 29L
1,468 Elo+
Party 1
Athena
Athena
GoodGodHeals
Athena
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 82L
1,419 Elo+
Solo
Medusa
Medusa
eataduckymustu
Medusa
Level 25
God Stats
3W - 3L
1,363 SR
Queue Stats
45W - 45L
1,417 Elo+
Party 3
Team Averages
Level 24
1,532 SR
1,474 Elo+

VS

Team Averages
Level 18
1,533 SR
1,537 Elo+
Osiris
Osiris
Deluxe64
Osiris
Level 24
God Stats
3W - 7L
1,253 SR
Queue Stats
40W - 57L
1,323 Elo+
Solo
Fenrir
Fenrir
DrisNika
Fenrir
Level 19
God Stats
2W - 2L
1,885 SR
Queue Stats
2W - 2L
1,766 Elo+
Party 2
Danzaburou
Danzaburou
Hechicero999
Danzaburou
Level 29
God Stats
0W - 1L
1,404 SR
Queue Stats
25W - 27L
1,421 Elo+
Solo
Cerberus
Cerberus
Toxicarinho
Cerberus
Level 13
God Stats
0W - 5L
1,240 SR
Queue Stats
46W - 39L
1,411 Elo+
Solo
Izanami
Izanami
denchip8
Izanami
Level 3
God Stats
2W - 1L
1,885 SR
Queue Stats
2W - 2L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 8
5,235
524
1,541
5,586
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
8 / 1 / 3
6,526
653
4,761
5,200
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 1 / 4
6,005
601
4,992
4,967
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
11
7 / 0 / 10
6,762
676
8,612
7,499
3,500
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
6 / 0 / 1
5,504
550
7,864
4,181
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deluxe64
Osiris
6
0 / 5 / 1
4,378
438
1,026
6,795
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
DrisNika
Fenrir
6
0 / 5 / 3
4,317
432
2,435
6,413
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Hechicero999
Danzaburou
7
1 / 4 / 0
4,601
460
2,674
5,388
1,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Toxicarinho
Cerberus
6
0 / 5 / 0
4,315
432
3,068
10,792
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
denchip8
Izanami
9
2 / 6 / 1
5,402
540
4,054
7,621
2,368
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
25
Kills
3
3
Deaths
25
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
8
4
W
8
1
3
9.5
L
Osiris
Deluxe64
Osiris
0
5
1
0.1
W
4
1
4
6
L
Fenrir
DrisNika
Fenrir
0
5
3
0.3
W
Athena
7
0
10
12
L
Danzaburou
Hechicero999
Danzaburou
1
4
0
0.25
L
Cerberus
Toxicarinho
Cerberus
0
5
0
0
L
Izanami
denchip8
Izanami
2
6
1
0.42
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
13,257
27,433
Taken
37,009
11,933
Mitigated
13,053
8,623
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,541
134
0
889
5,586
3,632
133
1,150
4,436
9,105
0
W
4,761
1,202
0
989
5,200
1,598
17
211
4,986
0
30,489
L
Osiris
Deluxe64
Osiris
1,026
616
0
1,631
6,795
3,156
0
3,710
3,085
0
11,671
W
4,992
399
95
2,109
4,967
1,965
1,042
177
4,667
24,785
0
L
Fenrir
DrisNika
Fenrir
2,435
626
161
988
6,413
1,719
0
2,444
3,969
0
11,602
W
Athena
8,612
2,858
0
3,559
7,499
3,500
394
432
7,067
34,533
0
L
Danzaburou
Hechicero999
Danzaburou
2,674
1,170
294
1,161
5,388
1,388
0
2,116
3,272
0
13,556
L
Cerberus
Toxicarinho
Cerberus
3,068
373
0
1,366
10,792
4,422
0
2,739
8,053
13,196
0
L
Izanami
denchip8
Izanami
4,054
2,784
0
1,258
7,621
2,368
0
4,136
3,485
0
29,730
W
7,864
3,605
0
982
4,181
1,238
352
1,098
3,083
0
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
23,013
204
Minions Killed
156
0
Camps Cleared
0
980,883
Distance Traveled
882,120
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,235
524
18
2
0
196,614
2
W
Fenrir
6,526
653
52
5
0
198,817
1
L
Osiris
4,378
438
27
3
0
184,194
0
W
Hades
6,005
601
46
5
0
185,427
4
L
Fenrir
4,317
432
20
2
0
197,306
1
W
Athena
6,762
676
51
5
0
223,843
2
L
Danzaburou
4,601
460
33
3
0
154,604
0
L
Cerberus
4,315
432
22
2
0
173,341
2
L
Izanami
5,402
540
54
5
0
172,675
2
W
Medusa
5,504
550
37
4
0
176,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role