Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bilyan9
King Arthur
Level 25
God Stats
1W - 0L
1,576 SR
Queue Stats
29W - 22L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Bochi958
Kukulkan
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
250W - 224L
1,494 Elo+
Party 1
Artemis
Artemis
LILwanton07
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
PMink4
Tsukuyomi
Level 125
God Stats
1W - 1L
1,313 SR
Queue Stats
62W - 61L
1,395 Elo+
Solo
Team Averages
Level 68
1,478 SR
1,513 Elo+

VS

Team Averages
Level 81
1,594 SR
1,385 Elo+
Jormungandr
Jormungandr
DragonsWrath182
Jormungandr
Level 28
God Stats
3W - 2L
1,743 SR
Queue Stats
73W - 87L
1,472 Elo+
Solo
The Morrigan
The Morrigan
ExecutedJoko
The Morrigan
Level 160
God Stats
5W - 3L
1,612 SR
Queue Stats
837W - 895L
1,293 Elo+
Solo
Danzaburou
Danzaburou
JAG7368
Danzaburou
Level 122
God Stats
32W - 28L
1,326 SR
Queue Stats
1,150W - 1,256L
1,377 Elo+
Solo
Mulan
Mulan
fixrrrr
Mulan
Level 27
God Stats
0W - 1L
1,731 SR
Queue Stats
12W - 26L
1,305 Elo+
Solo
Susano
Susano
gaminglemon096
Susano
Level 66
God Stats
2W - 3L
1,558 SR
Queue Stats
149W - 145L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
5 / 5 / 23
13,219
826
15,604
30,864
41,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Bilyan9
King Arthur
19
7 / 5 / 13
12,098
756
8,280
20,317
23,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Bochi958
Kukulkan
20
11 / 4 / 14
13,201
825
24,385
11,778
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
LILwanton07
Artemis
14
5 / 6 / 7
10,148
634
9,373
11,655
5,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
PMink4
Tsukuyomi
19
2 / 6 / 22
11,870
742
8,036
17,968
11,061
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonsWrath182
Jormungandr
20
5 / 4 / 19
12,756
797
18,088
16,693
19,344
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
ExecutedJoko
The Morrigan
19
4 / 5 / 16
12,237
765
13,318
12,467
5,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JAG7368
Danzaburou
20
8 / 5 / 8
12,577
786
14,250
11,540
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
fixrrrr
Mulan
12
0 / 8 / 8
8,808
551
3,447
11,272
6,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 8 / 11
12,881
805
21,069
21,711
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
87
30
Kills
25
26
Deaths
30
79
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
5
23
3.3
W
King Arthur
Bilyan9
King Arthur
7
5
13
2.7
W
Kukulkan
Bochi958
Kukulkan
11
4
14
4.5
L
Jormungandr
DragonsWrath182
Jormungandr
5
4
19
3.63
L
The Morrigan
ExecutedJoko
The Morrigan
4
5
16
2.4
L
Danzaburou
JAG7368
Danzaburou
8
5
8
2.4
W
Artemis
LILwanton07
Artemis
5
6
7
1.42
W
Tsukuyomi
PMink4
Tsukuyomi
2
6
22
2.17
L
Mulan
fixrrrr
Mulan
0
8
8
0.5
L
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,678
Damage
70,172
92,582
Taken
73,683
88,951
Mitigated
46,009
24,352
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
15,604
3,854
2,345
6,969
30,864
41,708
901
7,429
23,435
30,365
0
W
King Arthur
Bilyan9
King Arthur
8,280
1,021
931
3,881
20,317
23,784
394
6,397
12,496
0
30,423
W
Kukulkan
Bochi958
Kukulkan
24,385
1,839
1,234
1,049
11,778
6,646
1,273
5,592
6,186
75,755
0
L
Jormungandr
DragonsWrath182
Jormungandr
18,088
3,580
971
2,437
16,693
19,344
570
8,005
8,688
41,419
0
L
The Morrigan
ExecutedJoko
The Morrigan
13,318
2,158
3,654
3,629
12,467
5,106
745
6,378
6,089
32,582
72
L
Danzaburou
JAG7368
Danzaburou
14,250
4,561
1,723
2,060
11,540
5,654
1,326
5,949
5,591
0
25,411
W
Artemis
LILwanton07
Artemis
9,373
3,054
837
1,641
11,655
5,752
957
5,148
6,507
0
21,988
W
Tsukuyomi
PMink4
Tsukuyomi
8,036
1,891
2,015
3,450
17,968
11,061
2,044
6,768
11,200
0
25,710
L
Mulan
fixrrrr
Mulan
3,447
462
336
188
11,272
6,830
0
8,233
3,039
0
6,515
L
21,069
3,229
1,054
6,321
21,711
9,075
638
11,424
10,287
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,536
Gold Earned
59,259
187
Minions Killed
144
0
Camps Cleared
0
1,293,286
Distance Traveled
1,096,051
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,219
826
27
2
0
278,813
0
W
King Arthur
12,098
756
31
2
0
299,052
1
W
Kukulkan
13,201
825
85
5
0
241,539
0
L
Jormungandr
12,756
797
51
3
0
237,936
0
L
The Morrigan
12,237
765
36
2
0
227,912
2
L
Danzaburou
12,577
786
23
1
0
233,527
1
W
Artemis
10,148
634
17
1
0
182,369
0
W
Tsukuyomi
11,870
742
27
2
0
291,513
2
L
Mulan
8,808
551
6
0
0
144,311
4
L
Susano
12,881
805
28
2
0
252,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role