Player Matchup

Odin
Odin
JINKEZ
Odin
Level 84
God Stats
11W - 5L
1,680 SR
Queue Stats
441W - 403L
1,503 Elo+
Solo
Hera
Hera
LUOVEN
Hera
Level 128
God Stats
8W - 7L
1,656 SR
Queue Stats
406W - 411L
1,344 Elo+
Solo
Fenrir
Fenrir
Mr Squibb x94x
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 87L
1,121 Elo+
Party 1
Jing Wei
Jing Wei
Nadein5
Jing Wei
Level 116
God Stats
5W - 1L
1,467 SR
Queue Stats
158W - 131L
1,410 Elo+
Solo
Neith
Neith
Nimpimpom
Neith
Level 66
God Stats
5W - 5L
1,331 SR
Queue Stats
187W - 196L
1,316 Elo+
Party 1
Team Averages
Level 82
1,527 SR
1,339 Elo+

VS

Team Averages
Level 96
1,553 SR
1,455 Elo+
He Bo
He Bo
 
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ImProOkaz
Olorun
Level 149
God Stats
4W - 5L
1,603 SR
Queue Stats
616W - 644L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarcoAurellio1
Cu Chulainn
Level 126
God Stats
1W - 2L
1,664 SR
Queue Stats
222W - 225L
1,368 Elo+
Solo
Chiron
Chiron
SayumiReiko
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Solo
Set
Set
bulavko
Set
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 137L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JINKEZ
Odin
20
6 / 3 / 27
13,463
841
16,132
28,330
34,964
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
LUOVEN
Hera
19
6 / 4 / 19
12,253
766
16,361
15,061
12,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 5 / 22
12,531
783
13,436
24,412
23,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Nadein5
Jing Wei
20
8 / 4 / 22
12,974
811
26,084
18,711
10,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Nimpimpom
Neith
20
13 / 3 / 15
13,340
834
23,610
15,459
8,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 10 / 4
10,661
666
15,402
18,824
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ImProOkaz
Olorun
19
1 / 6 / 8
10,937
684
13,850
19,778
10,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MarcoAurellio1
Cu Chulainn
16
3 / 10 / 10
10,287
643
11,288
30,728
34,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
17
1 / 6 / 7
10,331
646
14,712
15,429
7,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Set
20
10 / 8 / 4
13,089
818
18,006
22,666
11,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
51
40
Kills
18
19
Deaths
40
105
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
10
4
0.5
L
Olorun
ImProOkaz
Olorun
1
6
8
0.83
W
Odin
JINKEZ
Odin
6
3
27
6.5
W
Hera
LUOVEN
Hera
6
4
19
3.88
L
Cu Chulainn
MarcoAurellio1
Cu Chulainn
3
10
10
0.8
W
7
5
22
3.6
W
Jing Wei
Nadein5
Jing Wei
8
4
22
4.75
W
Neith
Nimpimpom
Neith
13
3
15
6.83
L
Chiron
1
6
7
0.75
L
Set
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,623
Damage
73,258
101,973
Taken
107,425
90,606
Mitigated
71,690
45,561
Healing
32,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,402
972
929
3,003
18,824
7,899
1,007
2,627
16,197
31,205
0
L
Olorun
ImProOkaz
Olorun
13,850
4,952
4,381
8,236
19,778
10,289
733
2,891
16,887
32,295
0
W
Odin
JINKEZ
Odin
16,132
2,165
3,610
11,577
28,330
34,964
300
6,720
21,610
0
25,254
W
Hera
LUOVEN
Hera
16,361
4,467
2,697
4,810
15,061
12,410
454
4,301
10,760
36,829
0
L
Cu Chulainn
MarcoAurellio1
Cu Chulainn
11,288
3,582
626
3,768
30,728
34,292
24
4,707
26,021
0
16,168
W
13,436
2,686
0
5,748
24,412
23,925
1,080
6,939
17,473
1,356
18,646
W
Jing Wei
Nadein5
Jing Wei
26,084
23,009
2,587
8,031
18,711
10,494
1,663
5,754
12,957
0
54,787
W
Neith
Nimpimpom
Neith
23,610
11,382
1,590
4,911
15,459
8,813
2,090
5,538
9,921
0
45,437
L
Chiron
14,712
3,575
2,300
3,515
15,429
7,384
1,100
2,205
13,206
0
32,272
L
Set
18,006
7,056
656
5,205
22,666
11,826
736
4,692
17,974
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,561
Gold Earned
55,305
164
Minions Killed
141
0
Camps Cleared
0
1,478,689
Distance Traveled
1,200,842
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,661
666
34
2
0
216,715
0
L
Olorun
10,937
684
39
2
0
250,424
0
W
Odin
13,463
841
9
1
0
345,127
0
W
Hera
12,253
766
38
2
0
266,350
1
L
Cu Chulainn
10,287
643
7
0
0
235,373
0
W
Fenrir
12,531
783
13
1
0
319,480
4
W
Jing Wei
12,974
811
60
4
0
274,450
0
W
Neith
13,340
834
44
3
0
273,282
0
L
Chiron
10,331
646
34
2
0
247,385
0
L
Set
13,089
818
27
2
0
250,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role