Player Matchup

Charybdis
Charybdis
Arch2078
Charybdis
Level 157
God Stats
11W - 27L
1,236 SR
Queue Stats
1,514W - 1,884L
1,315 Elo+
Solo
Xing Tian
Xing Tian
HARLEY-Bomber
Xing Tian
Level 20
God Stats
2W - 1L
1,458 SR
Queue Stats
32W - 55L
1,132 Elo+
Solo
Anubis
Anubis
NWFINEST-ALZ
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,665 Elo+
Solo
Team Averages
Level 68
1,398 SR
1,371 Elo+

VS

Team Averages
Level 88
1,556 SR
1,441 Elo+
Aphrodite
Aphrodite
Albertojl24
Aphrodite
Level 104
God Stats
12W - 13L
1,685 SR
Queue Stats
225W - 307L
1,365 Elo+
Solo
Neith
Neith
MackeyBledi
Neith
Level 143
God Stats
3W - 5L
1,483 SR
Queue Stats
525W - 545L
1,458 Elo+
Solo
Ravana
Ravana
RazarMark
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arch2078
Charybdis
20
10 / 7 / 8
17,794
712
26,971
24,930
8,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
HARLEY-Bomber
Xing Tian
18
5 / 5 / 8
15,793
632
15,290
31,811
25,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
20
6 / 4 / 13
16,493
660
23,209
20,975
9,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Albertojl24
Aphrodite
19
3 / 6 / 12
16,022
641
15,967
30,977
15,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 2
17,453
698
38,775
28,027
9,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ravana
RazarMark
Ravana
14
0 / 10 / 8
13,630
545
3,081
16,189
8,304
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
21
Kills
16
16
Deaths
21
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Albertojl24
Aphrodite
3
6
12
1.5
W
Charybdis
Arch2078
Charybdis
10
7
8
2
W
Xing Tian
HARLEY-Bomber
Xing Tian
5
5
8
1.8
L
13
5
2
2.8
W
Anubis
6
4
13
3.13
L
Ravana
RazarMark
Ravana
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,470
Damage
57,823
77,716
Taken
75,193
43,136
Mitigated
33,303
17,432
Healing
34,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Albertojl24
Aphrodite
15,967
624
9,181
20,844
30,977
15,254
577
16,651
14,326
56,454
0
W
Charybdis
Arch2078
Charybdis
26,971
14,663
91
5,760
24,930
8,455
2,799
7,434
17,496
0
93,262
W
Xing Tian
HARLEY-Bomber
Xing Tian
15,290
648
0
3,614
31,811
25,452
205
7,428
24,383
39,650
0
L
38,775
16,155
0
3,876
28,027
9,745
2,730
14,655
13,372
0
109,799
W
Anubis
23,209
471
0
7,967
20,975
9,229
148
3,294
17,681
93,333
0
L
Ravana
RazarMark
Ravana
3,081
547
0
988
16,189
8,304
0
8,155
8,034
0
8,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
47,105
263
Minions Killed
230
9
Camps Cleared
11
1,181,415
Distance Traveled
1,193,868
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,022
641
78
3
5
455,599
1
W
Charybdis
17,794
712
111
4
5
376,762
0
W
Xing Tian
15,793
632
27
1
4
405,930
0
L
Neith
17,453
698
144
6
4
394,471
1
W
Anubis
16,493
660
125
5
0
398,723
0
L
Ravana
13,630
545
8
0
2
343,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role