Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
RoSaPaRksFR
Pele
Level 26
God Stats
1W - 0L
1,626 SR
Queue Stats
43W - 44L
1,508 Elo+
Solo
Jormungandr
Jormungandr
WaTTsEMG
Jormungandr
Level 159
God Stats
13W - 15L
1,391 SR
Queue Stats
583W - 623L
1,440 Elo+
Party 1
Artio
Artio
WaTTsHole
Artio
Level 160
God Stats
6W - 7L
1,434 SR
Queue Stats
628W - 670L
1,466 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,483 Elo+

VS

Team Averages
Level 41
1,522 SR
1,495 Elo+
Vulcan
Vulcan
AngealValentine
Vulcan
Level 118
God Stats
5W - 4L
1,609 SR
Queue Stats
322W - 322L
1,416 Elo+
Solo
Nike
Nike
Hubcap95554
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
NoFoxxGaming
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 2
Tyr
Tyr
WeeklongPit9525
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
sl33zee
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
8 / 1 / 22
9,547
955
7,710
6,963
2,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
 
Chaac
12
7 / 5 / 18
8,511
851
7,201
11,910
7,353
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
19 / 4 / 13
11,303
1,130
18,804
13,703
6,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
WaTTsEMG
Jormungandr
17
12 / 0 / 29
10,327
1,033
14,558
12,026
6,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artio
WaTTsHole
Artio
13
0 / 2 / 32
8,679
868
2,348
10,589
9,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
9,520
952
17,677
6,927
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 10 / 6
6,560
656
5,028
15,051
7,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 12 / 2
5,986
599
2,496
10,627
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 12 / 4
6,458
646
3,543
12,610
8,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
sl33zee
Amaterasu
13
1 / 8 / 7
7,039
704
3,311
14,777
11,191
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
29
46
Kills
8
12
Deaths
46
114
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
22
19
W
Chaac
 
Chaac
7
5
18
3.2
L
7
4
2
2
L
0
10
6
0.3
L
0
12
2
0.08
W
19
4
13
6.38
W
Jormungandr
WaTTsEMG
Jormungandr
12
0
29
26.5
W
Artio
WaTTsHole
Artio
0
2
32
8
L
0
12
4
0.17
L
Amaterasu
sl33zee
Amaterasu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
32,055
55,191
Taken
59,992
32,754
Mitigated
31,505
20,643
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,710
1,812
2,190
2,367
6,963
2,843
1,267
3,328
3,635
0
13,369
W
Chaac
 
Chaac
7,201
1,049
150
2,707
11,910
7,353
784
4,114
6,596
0
12,112
L
17,677
7,893
311
738
6,927
2,752
0
2,492
4,361
36,112
0
L
5,028
687
0
243
15,051
7,398
0
3,130
11,921
0
8,244
L
2,496
343
612
121
10,627
2,101
0
2,162
8,465
5,088
0
W
18,804
5,819
724
3,942
13,703
6,280
567
3,574
9,109
0
37,055
W
Jormungandr
WaTTsEMG
Jormungandr
14,558
2,361
244
3,018
12,026
6,384
712
6,061
5,965
33,589
0
W
Artio
WaTTsHole
Artio
2,348
104
1,679
3,622
10,589
9,894
979
3,096
7,493
5,459
0
L
3,543
735
0
0
12,610
8,063
0
5,567
6,755
0
5,398
L
Amaterasu
sl33zee
Amaterasu
3,311
1,134
0
1,207
14,777
11,191
0
3,555
10,446
0
8,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,367
Gold Earned
35,563
106
Minions Killed
54
0
Camps Cleared
0
1,036,531
Distance Traveled
783,386
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,547
955
10
1
0
212,900
4
W
Chaac
8,511
851
10
1
0
197,958
0
L
Vulcan
9,520
952
40
4
0
192,957
0
L
Nike
6,560
656
2
0
0
169,481
1
L
Eset
5,986
599
7
1
0
124,598
0
W
Pele
11,303
1,130
35
4
0
202,799
0
W
Jormungandr
10,327
1,033
44
4
0
227,243
0
W
Artio
8,679
868
7
1
0
195,631
0
L
Tyr
6,458
646
1
0
0
136,237
0
L
Amaterasu
7,039
704
4
0
0
160,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role