Player Matchup

Pele
Pele
BigBossDH
Pele
Level 18
God Stats
12W - 8L
1,471 SR
Queue Stats
19W - 29L
1,263 Elo+
Party 1
Anubis
Anubis
D_HeRo_q
Anubis
Level 28
God Stats
129W - 143L
1,519 SR
Queue Stats
178W - 237L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
PragmaticSan
Danzaburou
Level 29
God Stats
3W - 3L
1,416 SR
Queue Stats
51W - 68L
1,285 Elo+
Solo
Ah Puch
Ah Puch
TZSTOOP
Ah Puch
Level 29
God Stats
1W - 0L
1,238 SR
Queue Stats
119W - 150L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
sb3ksa
Kukulkan
Level 18
God Stats
27W - 32L
1,168 SR
Queue Stats
32W - 51L
1,227 Elo+
Party 1
Team Averages
Level 24
1,362 SR
1,314 Elo+

VS

Team Averages
Level 16
1,454 SR
1,283 Elo+
Hel
Hel
DahliaTS
Hel
Level 28
God Stats
7W - 6L
1,589 SR
Queue Stats
59W - 70L
1,336 Elo+
Solo
Fenrir
Fenrir
Der1anur
Fenrir
Level 2
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 5L
1,271 Elo+
Solo
Discordia
Discordia
ODxBrasi
Discordia
Level 20
God Stats
3W - 8L
1,374 SR
Queue Stats
54W - 78L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
rugby24732
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,192 Elo+
Solo
Persephone
Persephone
vazelinka1
Persephone
Level 22
God Stats
7W - 7L
1,493 SR
Queue Stats
11W - 19L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
11 / 2 / 10
12,853
559
15,342
15,952
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
D_HeRo_q
Anubis
17
3 / 3 / 9
11,209
487
12,462
16,646
7,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PragmaticSan
Danzaburou
19
14 / 6 / 5
12,761
555
18,249
15,773
6,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TZSTOOP
Ah Puch
18
5 / 1 / 4
11,676
508
15,991
8,777
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
sb3ksa
Kukulkan
16
2 / 2 / 8
10,112
440
6,465
7,249
2,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,225
445
5,924
24,427
26,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Der1anur
Fenrir
8
2 / 4 / 0
7,547
328
2,174
6,691
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
ODxBrasi
Discordia
15
2 / 8 / 5
9,859
429
11,640
14,409
5,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
rugby24732
Gilgamesh
17
5 / 8 / 1
11,169
486
6,629
21,225
16,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
vazelinka1
Persephone
16
4 / 9 / 1
11,011
479
15,114
21,328
6,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
35
Kills
14
14
Deaths
35
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
11
2
10
8
W
Anubis
D_HeRo_q
Anubis
3
3
9
2.5
L
1
6
5
0.58
L
Fenrir
Der1anur
Fenrir
2
4
0
0.5
L
Discordia
ODxBrasi
Discordia
2
8
5
0.56
W
Danzaburou
PragmaticSan
Danzaburou
14
6
5
2.75
W
Ah Puch
TZSTOOP
Ah Puch
5
1
4
7
L
Gilgamesh
rugby24732
Gilgamesh
5
8
1
0.69
W
Kukulkan
sb3ksa
Kukulkan
2
2
8
3
L
Persephone
vazelinka1
Persephone
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,509
Damage
41,481
64,397
Taken
88,080
27,298
Mitigated
55,988
14,584
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,342
4,496
0
1,426
15,952
6,505
0
7,186
8,766
0
89,779
W
Anubis
D_HeRo_q
Anubis
12,462
275
0
8,868
16,646
7,954
754
8,568
8,078
80,680
0
L
5,924
354
2,403
6,068
24,427
26,119
88
14,385
10,042
39,809
0
L
Fenrir
Der1anur
Fenrir
2,174
678
0
954
6,691
1,632
0
1,247
5,444
0
18,090
L
Discordia
ODxBrasi
Discordia
11,640
494
0
2,198
14,409
5,206
0
3,564
10,845
51,212
0
W
Danzaburou
PragmaticSan
Danzaburou
18,249
11,639
127
1,661
15,773
6,623
5,992
7,015
8,758
0
72,499
W
Ah Puch
TZSTOOP
Ah Puch
15,991
489
0
1,994
8,777
3,636
1,046
4,833
3,944
58,493
0
L
Gilgamesh
rugby24732
Gilgamesh
6,629
1,717
0
2,021
21,225
16,933
0
5,897
15,328
0
50,923
W
Kukulkan
sb3ksa
Kukulkan
6,465
394
0
508
7,249
2,580
720
5,335
1,914
47,108
0
L
Persephone
vazelinka1
Persephone
15,114
599
0
4,383
21,328
6,098
212
10,072
11,247
68,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
49,811
535
Minions Killed
411
0
Camps Cleared
0
2,084,678
Distance Traveled
1,741,279
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,853
559
110
5
0
499,494
3
W
Anubis
11,209
487
101
4
0
385,095
1
L
Hel
10,225
445
79
3
0
426,640
3
L
Fenrir
7,547
328
41
2
0
171,248
0
L
Discordia
9,859
429
70
3
0
384,065
3
W
Danzaburou
12,761
555
120
5
0
356,650
3
W
Ah Puch
11,676
508
114
5
0
376,577
4
L
Gilgamesh
11,169
486
104
5
0
355,084
3
W
Kukulkan
10,112
440
90
4
0
466,862
0
L
Persephone
11,011
479
117
5
0
404,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role