Player Matchup

Olorun
Olorun
MaruZabi
Olorun
Level 18
God Stats
20W - 24L
1,351 SR
Queue Stats
232W - 296L
1,082 Elo+
Party 1
Fenrir
Fenrir
NeroEris
Fenrir
Level 21
God Stats
3W - 9L
1,716 SR
Queue Stats
233W - 324L
1,129 Elo+
Party 1
Ymir
Ymir
Sephe11
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,307 Elo+
Solo
Zeus
Zeus
Skar001
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,068 Elo+
Party 1
Merlin
Merlin
franky0841
Merlin
Level 25
God Stats
4W - 4L
1,449 SR
Queue Stats
43W - 55L
1,367 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,191 Elo+

VS

Team Averages
Level 14
1,525 SR
1,259 Elo+
Olorun
Olorun
Biksas
Olorun
Level 18
God Stats
58W - 50L
1,448 SR
Queue Stats
101W - 102L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RageOredit
Ah Muzen Cab
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
999 Elo+
Solo
Chaac
Chaac
StifMaister
Chaac
Level 29
God Stats
5W - 0L
1,676 SR
Queue Stats
21W - 18L
1,350 Elo+
Solo
Ymir
Ymir
XxXMARBLEXxX
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
suli786
Gilgamesh
Level 15
God Stats
27W - 22L
1,500 SR
Queue Stats
94W - 114L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MaruZabi
Olorun
10
2 / 4 / 0
6,215
518
2,544
5,963
1,755
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NeroEris
Fenrir
8
1 / 3 / 2
5,579
465
2,431
7,894
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Sephe11
Ymir
6
0 / 5 / 2
4,510
376
1,036
6,195
3,444
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Skar001
Zeus
8
1 / 7 / 1
5,622
469
4,256
6,416
1,341
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
franky0841
Merlin
5
1 / 4 / 1
4,770
398
1,707
3,313
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biksas
Olorun
3
0 / 0 / 0
4,216
351
0
30
8
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
RageOredit
Ah Muzen Cab
11
9 / 0 / 5
7,357
613
8,700
2,893
926
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
9 / 0 / 1
7,244
604
4,220
6,204
4,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 1 / 10
5,952
496
3,066
7,487
4,029
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
suli786
Gilgamesh
9
2 / 4 / 2
5,555
463
3,107
6,485
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
22
23
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
Biksas
Olorun
0
0
0
0
L
Olorun
MaruZabi
Olorun
2
4
0
0.5
L
Fenrir
NeroEris
Fenrir
1
3
2
0.67
W
Ah Muzen Cab
RageOredit
Ah Muzen Cab
9
0
5
11.5
L
Ymir
Sephe11
Ymir
0
5
2
0.2
L
Zeus
Skar001
Zeus
1
7
1
0.21
W
9
0
1
9.5
W
2
1
10
7
L
Merlin
franky0841
Merlin
1
4
1
0.38
W
Gilgamesh
suli786
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,974
Damage
19,093
29,781
Taken
23,099
9,617
Mitigated
12,587
2,632
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Biksas
Olorun
0
0
0
17
30
8
559
0
30
2,535
213
L
Olorun
MaruZabi
Olorun
2,544
455
88
674
5,963
1,755
1,612
730
5,233
29,186
0
L
Fenrir
NeroEris
Fenrir
2,431
927
0
829
7,894
2,294
0
593
7,301
0
28,476
W
Ah Muzen Cab
RageOredit
Ah Muzen Cab
8,700
5,256
0
1,908
2,893
926
172
733
2,160
0
38,621
L
Ymir
Sephe11
Ymir
1,036
254
247
291
6,195
3,444
100
686
5,509
3,326
0
L
Zeus
Skar001
Zeus
4,256
1,987
0
503
6,416
1,341
87
1,330
5,086
22,040
0
W
4,220
723
0
1,451
6,204
4,791
981
1,984
4,220
4,791
24,300
W
3,066
1,462
0
250
7,487
4,029
0
5,290
2,197
10,473
0
L
Merlin
franky0841
Merlin
1,707
263
0
0
3,313
783
0
372
2,941
11,246
0
W
Gilgamesh
suli786
Gilgamesh
3,107
944
0
1,033
6,485
2,833
0
1,536
4,949
21
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
30,324
192
Minions Killed
169
0
Camps Cleared
0
898,517
Distance Traveled
955,173
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,216
351
7
1
0
65,685
0
L
Olorun
6,215
518
63
5
0
169,149
0
L
Fenrir
5,579
465
49
4
0
227,543
0
W
Ah Muzen Cab
7,357
613
61
5
0
230,354
3
L
Ymir
4,510
376
6
1
0
183,743
2
L
Zeus
5,622
469
48
4
0
188,631
0
W
Chaac
7,244
604
44
4
0
222,375
0
W
Ymir
5,952
496
14
1
0
239,841
3
L
Merlin
4,770
398
26
2
0
129,451
0
W
Gilgamesh
5,555
463
43
4
0
196,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role