Player Matchup

Pele
Pele
Gold II
 
Pele
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum I
Gingerguygamer3
Hera
Platinum I
Level 119
God Stats
17W - 13L
1,691 SR
Queue Stats
227W - 213L
1,866 MMR
Solo
Achilles
Achilles
Platinum V
mvilla
Achilles
Platinum V
Level 149
God Stats
14W - 18L
1,575 SR
Queue Stats
440W - 441L
1,720 MMR
Solo
Ymir
Ymir
Platinum IV
xDiSa
Ymir
Platinum IV
Level 123
God Stats
3W - 0L
1,548 SR
Queue Stats
217W - 203L
1,674 MMR
Solo
Izanami
Izanami
Gold II
xunshine
Izanami
Gold II
Level 159
God Stats
32W - 25L
1,573 SR
Queue Stats
285W - 270L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,577 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,486 SR
1,623 MMR
Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
AdiodE
Khepri
Gold II
Level 109
God Stats
2W - 3L
1,488 SR
Queue Stats
150W - 149L
1,611 MMR
Solo
Hercules
Hercules
Platinum V
BichlerSt
Hercules
Platinum V
Level 58
God Stats
0W - 4L
1,327 SR
Queue Stats
45W - 33L
1,843 MMR
Solo
Kukulkan
Kukulkan
Gold III
sergiocarran
Kukulkan
Gold III
Level 159
God Stats
112W - 88L
1,616 SR
Queue Stats
691W - 715L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 1 / 2
6,023
602
4,059
6,166
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 3
5,918
592
4,361
3,294
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
mvilla
Achilles
10
1 / 0 / 0
6,056
606
4,050
5,439
3,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
xDiSa
Ymir
9
2 / 1 / 8
5,741
574
2,952
5,932
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xunshine
Izanami
11
5 / 0 / 2
6,681
668
6,108
4,930
1,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatMorgan Le FayOsirisGilgameshAthena

VS

Bans
PersephoneAnhurBaba YagaOdinRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 0
5,016
502
4,070
6,447
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
 
Erlang Shen
6
0 / 4 / 1
4,526
453
2,728
7,004
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
AdiodE
Khepri
7
1 / 3 / 0
4,334
433
2,043
7,132
2,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
BichlerSt
Hercules
11
1 / 1 / 0
6,176
618
2,905
5,862
2,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
sergiocarran
Kukulkan
9
0 / 2 / 0
5,324
532
1,829
4,259
1,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
L
Artemis
 
Artemis
0
3
0
0
L
Erlang Shen
 
Erlang Shen
0
4
1
0.13
L
Khepri
AdiodE
Khepri
1
3
0
0.33
L
Hercules
BichlerSt
Hercules
1
1
0
1
W
1
0
3
2.5
W
Achilles
mvilla
Achilles
1
0
0
1
L
Kukulkan
sergiocarran
Kukulkan
0
2
0
0
W
Ymir
xDiSa
Ymir
2
1
8
6
W
Izanami
xunshine
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
13,575
25,761
Taken
30,704
10,129
Mitigated
11,427
8,335
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,059
961
0
862
6,166
1,688
0
1,526
4,640
0
31,489
L
Artemis
 
Artemis
4,070
1,975
0
2,152
6,447
1,633
0
488
5,887
0
28,824
L
Erlang Shen
 
Erlang Shen
2,728
1,162
0
1,906
7,004
3,052
0
1,884
5,120
0
20,395
L
Khepri
AdiodE
Khepri
2,043
165
30
870
7,132
2,900
0
3,032
3,999
9,147
0
L
Hercules
BichlerSt
Hercules
2,905
1,663
0
2,341
5,862
2,266
0
0
5,602
0
35,362
W
4,361
1,287
0
720
3,294
852
0
847
2,447
40,122
0
W
Achilles
mvilla
Achilles
4,050
1,468
0
2,990
5,439
3,275
0
0
5,439
336
30,089
L
Kukulkan
sergiocarran
Kukulkan
1,829
106
0
475
4,259
1,576
0
1,699
2,523
39,683
0
W
Ymir
xDiSa
Ymir
2,952
884
0
933
5,932
2,948
0
1,061
4,871
16,716
0
W
Izanami
xunshine
Izanami
6,108
4,111
0
2,830
4,930
1,366
0
438
4,492
0
46,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
25,376
334
Minions Killed
297
0
Camps Cleared
0
987,487
Distance Traveled
913,975
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,023
602
64
6
0
223,043
2
L
Artemis
5,016
502
62
6
0
165,579
2
L
Erlang Shen
4,526
453
39
4
0
166,866
1
L
Khepri
4,334
433
9
1
0
196,477
3
L
Hercules
6,176
618
94
9
0
207,054
2
W
Hera
5,918
592
81
8
0
201,589
5
W
Achilles
6,056
606
70
7
0
206,945
1
L
Kukulkan
5,324
532
93
9
0
177,999
3
W
Ymir
5,741
574
32
3
0
178,191
5
W
Izanami
6,681
668
87
9
0
177,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role