Player Matchup

Gilgamesh
Gilgamesh
GoingInWet
Gilgamesh
Level 159
God Stats
3W - 2L
1,591 SR
Queue Stats
244W - 244L
1,587 Elo+
Solo
Hel
Hel
Mihaicuvalor
Hel
Level 160
God Stats
7W - 3L
1,811 SR
Queue Stats
408W - 303L
1,546 Elo+
Solo
Agni
Agni
Spoxik01
Agni
Level 158
God Stats
1W - 4L
1,477 SR
Queue Stats
141W - 162L
1,549 Elo+
Solo
Athena
Athena
archoo25
Athena
Level 129
God Stats
7W - 2L
1,725 SR
Queue Stats
319W - 323L
1,553 Elo+
Solo
Kukulkan
Kukulkan
jerrard098
Kukulkan
Level 108
God Stats
8W - 3L
1,419 SR
Queue Stats
283W - 278L
1,568 Elo+
Solo
Team Averages
Level 143
1,605 SR
1,561 Elo+

VS

Team Averages
Level 148
1,627 SR
1,537 Elo+
Ra
Ra
AvantiC
Ra
Level 139
God Stats
5W - 3L
1,593 SR
Queue Stats
346W - 349L
1,547 Elo+
Solo
Medusa
Medusa
Dark_Econ
Medusa
Level 159
God Stats
17W - 15L
1,633 SR
Queue Stats
1,528W - 1,597L
1,523 Elo+
Solo
Cernunnos
Cernunnos
RafinhoZola
Cernunnos
Level 129
God Stats
3W - 2L
1,717 SR
Queue Stats
74W - 75L
1,518 Elo+
Solo
Athena
Athena
bnsus-_-
Athena
Level 160
God Stats
3W - 6L
1,557 SR
Queue Stats
303W - 339L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
thinkquikly
Sun Wukong
Level 151
God Stats
0W - 3L
1,634 SR
Queue Stats
40W - 59L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoingInWet
Gilgamesh
16
7 / 6 / 14
10,781
770
16,607
27,815
32,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 1 / 15
11,834
845
11,969
20,247
12,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
19
3 / 2 / 21
10,971
784
22,212
18,760
11,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
archoo25
Athena
17
3 / 3 / 22
11,048
789
11,067
26,543
39,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
jerrard098
Kukulkan
20
8 / 3 / 16
12,723
909
20,340
14,837
9,656
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,229
731
14,974
10,757
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Dark_Econ
Medusa
18
7 / 5 / 5
10,636
760
20,388
16,015
7,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
RafinhoZola
Cernunnos
16
2 / 8 / 6
9,290
664
22,418
17,629
6,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
bnsus-_-
Athena
17
0 / 6 / 10
9,013
644
9,064
23,404
33,347
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
thinkquikly
Sun Wukong
15
1 / 7 / 7
8,860
633
19,014
19,449
28,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
31
Kills
13
15
Deaths
31
88
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Medusa
Dark_Econ
Medusa
7
5
5
1.9
W
Gilgamesh
GoingInWet
Gilgamesh
7
6
14
2.33
W
10
1
15
17.5
L
Cernunnos
RafinhoZola
Cernunnos
2
8
6
0.63
W
Agni
3
2
21
6.75
W
Athena
archoo25
Athena
3
3
22
4.67
L
Athena
bnsus-_-
Athena
0
6
10
0.83
W
Kukulkan
jerrard098
Kukulkan
8
3
16
5.33
L
Sun Wukong
thinkquikly
Sun Wukong
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,195
Damage
85,858
108,202
Taken
87,254
104,929
Mitigated
79,776
66,728
Healing
28,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,974
781
8,299
3,232
10,757
4,124
126
7,440
3,091
47,299
0
L
Medusa
Dark_Econ
Medusa
20,388
5,610
2,732
2,487
16,015
7,903
0
12,782
3,142
0
37,206
W
Gilgamesh
GoingInWet
Gilgamesh
16,607
1,648
1,776
5,930
27,815
32,108
548
4,867
22,948
4,995
17,726
W
11,969
867
31,308
15,661
20,247
12,077
1,527
6,268
13,979
22,254
0
L
Cernunnos
RafinhoZola
Cernunnos
22,418
6,380
1,166
1,713
17,629
6,140
0
15,841
1,737
0
35,947
W
Agni
22,212
2,909
893
3,385
18,760
11,939
2,210
5,035
13,725
44,807
0
W
Athena
archoo25
Athena
11,067
2,425
397
2,403
26,543
39,149
181
4,764
21,779
16,448
0
L
Athena
bnsus-_-
Athena
9,064
2,765
891
2,343
23,404
33,347
0
17,812
5,164
18,245
0
W
Kukulkan
jerrard098
Kukulkan
20,340
1,973
2,624
2,351
14,837
9,656
1,669
3,104
11,733
56,199
0
L
Sun Wukong
thinkquikly
Sun Wukong
19,014
3,461
1,917
3,973
19,449
28,262
0
13,763
5,129
0
26,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,357
Gold Earned
48,028
168
Minions Killed
158
0
Camps Cleared
0
1,428,472
Distance Traveled
1,214,866
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,229
731
69
5
0
306,306
4
L
Medusa
10,636
760
28
2
0
219,913
1
W
Gilgamesh
10,781
770
13
1
0
273,011
4
W
Hel
11,834
845
24
2
0
322,654
0
L
Cernunnos
9,290
664
38
3
0
204,157
1
W
Agni
10,971
784
34
2
0
260,798
2
W
Athena
11,048
789
6
0
0
297,217
0
L
Athena
9,013
644
9
1
0
224,450
0
W
Kukulkan
12,723
909
91
7
0
274,792
5
L
Sun Wukong
8,860
633
14
1
0
260,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role