Player Matchup

Chiron
Chiron
Thîccbaddîez
Chiron
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
433W - 362L
1,571 Elo+
Party 2
Odin
Odin
VitaSnake
Odin
Level 28
God Stats
93W - 61L
1,606 SR
Queue Stats
324W - 211L
1,521 Elo+
Party 2
Fenrir
Fenrir
WaifuBeater51
Fenrir
Level 17
God Stats
23W - 15L
1,337 SR
Queue Stats
81W - 74L
1,494 Elo+
Party 2
Zeus
Zeus
ornghalp
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,747 Elo+
Solo
Ymir
Ymir
slothlord16
Ymir
Level 24
God Stats
4W - 5L
1,331 SR
Queue Stats
183W - 78L
1,603 Elo+
Party 2
Team Averages
Level 36
1,455 SR
1,587 Elo+

VS

Team Averages
Level 26
1,512 SR
1,635 Elo+
Freya
Freya
LordHuhu
Freya
Level 25
God Stats
4W - 1L
1,520 SR
Queue Stats
58W - 35L
1,564 Elo+
Solo
Nike
Nike
Riichy_Senpai
Nike
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 27L
1,684 Elo+
Party 1
Heimdallr
Heimdallr
Shioory_Sempai
Heimdallr
Level 27
God Stats
16W - 5L
1,860 SR
Queue Stats
87W - 40L
1,712 Elo+
Party 1
Kali
Kali
Spoit_Senpai
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 24L
1,707 Elo+
Party 1
Ra
Ra
Zerowar1773
Ra
Level 28
God Stats
1W - 2L
1,182 SR
Queue Stats
153W - 191L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,806
528
5,465
6,801
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
1 / 3 / 0
5,607
510
4,620
8,456
4,539
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 1
5,312
483
3,299
8,174
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
6 / 6 / 1
6,511
592
6,465
6,726
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 3 / 2
5,336
485
3,391
7,952
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
LordHuhu
Freya
12
4 / 4 / 7
6,935
630
4,284
8,476
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 3
7,447
677
6,869
8,911
5,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Shioory_Sempai
Heimdallr
13
1 / 1 / 3
6,839
622
3,618
5,207
1,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
10 / 1 / 6
8,074
734
7,689
8,217
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 8
6,370
579
3,576
7,704
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
10
Kills
21
21
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
LordHuhu
Freya
4
4
7
1.88
W
4
1
3
5.5
W
Heimdallr
Shioory_Sempai
Heimdallr
1
1
3
2.5
W
10
1
6
13
L
1
3
1
0.5
L
Odin
1
3
0
0.33
L
0
6
1
0.08
W
2
3
8
2
L
Zeus
6
6
1
1.08
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
26,036
38,109
Taken
38,515
13,573
Mitigated
19,398
4,525
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
LordHuhu
Freya
4,284
1,522
0
3,431
8,476
3,072
66
3,053
5,423
32,076
0
W
6,869
922
0
2,859
8,911
5,720
200
1,222
7,307
5,070
40,278
W
Heimdallr
Shioory_Sempai
Heimdallr
3,618
1,887
0
2,385
5,207
1,564
0
310
4,897
0
44,192
W
7,689
4,095
0
3,683
8,217
3,831
0
2,053
6,036
0
40,549
L
5,465
1,852
426
1,730
6,801
1,893
62
1,204
5,597
0
38,559
L
Odin
4,620
1,282
0
1,372
8,456
4,539
0
1,175
7,145
0
24,999
L
3,299
1,245
0
227
8,174
2,087
0
626
7,501
0
28,549
W
3,576
529
468
2,704
7,704
5,211
562
3,283
4,377
23,585
0
L
Zeus
6,465
2,576
0
270
6,726
1,601
0
2,139
4,540
22,730
0
L
3,391
568
0
500
7,952
3,453
0
3,576
4,242
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
35,665
248
Minions Killed
357
0
Camps Cleared
0
999,772
Distance Traveled
1,137,308
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,935
630
61
6
0
221,171
2
W
Nike
7,447
677
107
10
0
237,628
3
W
Heimdallr
6,839
622
84
8
0
210,572
7
W
Kali
8,074
734
72
7
0
261,508
2
L
Chiron
5,806
528
71
6
0
200,687
1
L
Odin
5,607
510
61
6
0
230,191
2
L
Fenrir
5,312
483
54
5
0
196,787
0
W
Ra
6,370
579
33
3
0
206,429
0
L
Zeus
6,511
592
51
5
0
181,089
0
L
Ymir
5,336
485
11
1
0
191,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role