Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OGN illusion
Neith
Level 55
God Stats
5W - 10L
1,427 SR
Queue Stats
15W - 27L
1,297 Elo+
Party 1
Vamana
Vamana
Rainbow Wolf
Vamana
Level 157
God Stats
11W - 15L
1,682 SR
Queue Stats
669W - 554L
1,656 Elo+
Party 2
Bellona
Bellona
iLikeCatsDotCom
Bellona
Level 68
God Stats
26W - 19L
1,602 SR
Queue Stats
38W - 31L
1,523 Elo+
Solo
Team Averages
Level 84
1,542 SR
1,495 Elo+

VS

Team Averages
Level 91
1,556 SR
1,659 Elo+
Janus
Janus
MON3Y3NOM
Janus
Level 82
God Stats
15W - 7L
1,639 SR
Queue Stats
396W - 260L
1,580 Elo+
Party 3
Olorun
Olorun
RaginDiabetic
Olorun
Level 88
God Stats
1W - 1L
1,294 SR
Queue Stats
748W - 349L
1,691 Elo+
Party 3
Osiris
Osiris
ToHighToAim
Osiris
Level 29
God Stats
5W - 0L
1,620 SR
Queue Stats
272W - 60L
1,874 Elo+
Party 3
Horus
Horus
heinzosmashum125
Horus
Level 143
God Stats
26W - 11L
1,641 SR
Queue Stats
587W - 350L
1,692 Elo+
Party 3
Anubis
Anubis
umaaad15
Anubis
Level 111
God Stats
16W - 11L
1,588 SR
Queue Stats
237W - 241L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 2
4,834
483
3,425
7,603
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
 
Poseidon
8
1 / 5 / 0
4,743
474
2,126
5,244
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 6 / 1
4,373
437
3,523
5,545
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
9
2 / 4 / 1
5,640
564
3,940
7,314
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 0
5,322
532
5,212
7,199
4,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MON3Y3NOM
Janus
11
5 / 1 / 2
6,338
634
3,520
2,806
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,341
634
5,536
7,711
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
10
8 / 1 / 4
6,700
670
5,790
6,096
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 7
5,362
536
2,084
7,869
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
umaaad15
Anubis
12
3 / 1 / 5
6,943
694
6,228
7,948
4,411
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
21
21
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
Poseidon
 
Poseidon
1
5
0
0.2
W
Janus
MON3Y3NOM
Janus
5
1
2
6
L
0
6
1
0.08
W
5
0
3
6.5
L
Vamana
2
4
1
0.63
W
Osiris
8
1
4
10
W
0
2
7
1.75
L
1
3
0
0.33
W
Anubis
umaaad15
Anubis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
23,158
32,905
Taken
32,430
14,488
Mitigated
15,144
6,657
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,425
276
0
2,158
7,603
4,809
0
3,411
4,124
13,643
0
L
Poseidon
 
Poseidon
2,126
158
0
853
5,244
1,205
0
2,297
2,813
14,981
0
W
Janus
MON3Y3NOM
Janus
3,520
346
0
756
2,806
714
0
598
2,132
29,055
0
L
3,523
1,535
0
479
5,545
1,654
0
3,330
2,215
0
16,402
W
5,536
3,072
334
5,550
7,711
2,364
520
1,587
6,124
37,155
0
L
Vamana
3,940
1,779
0
1,559
7,314
2,759
0
2,522
4,762
0
25,744
W
Osiris
5,790
2,861
0
1,483
6,096
3,696
0
752
5,224
0
34,619
W
2,084
1,052
412
2,774
7,869
3,959
0
1,674
6,025
0
6,311
L
5,212
2,274
0
1,608
7,199
4,061
0
3,492
3,707
0
26,737
W
Anubis
umaaad15
Anubis
6,228
351
0
5,272
7,948
4,411
0
574
7,374
39,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
31,684
199
Minions Killed
287
0
Camps Cleared
0
925,926
Distance Traveled
943,341
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,834
483
20
2
0
177,825
0
L
Poseidon
4,743
474
40
4
0
182,372
3
W
Janus
6,338
634
62
6
0
203,188
2
L
Neith
4,373
437
28
3
0
161,995
0
W
Olorun
6,341
634
65
7
0
163,627
1
L
Vamana
5,640
564
49
5
0
207,899
0
W
Osiris
6,700
670
56
6
0
233,528
0
W
Horus
5,362
536
11
1
0
185,871
4
L
Bellona
5,322
532
62
6
0
195,835
3
W
Anubis
6,943
694
93
9
0
157,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role