Player Matchup

Ymir
Ymir
DeeJoe19
Ymir
Level 69
God Stats
24W - 12L
1,553 SR
Queue Stats
936W - 1,017L
1,337 Elo+
Solo
Nemesis
Nemesis
Gwaen
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,243 Elo+
Solo
Cthulhu
Cthulhu
LILwanton07
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,584 Elo+
Solo
Ganesha
Ganesha
OINKIMUS SWINE
Ganesha
Level 145
God Stats
1W - 0L
1,426 SR
Queue Stats
4W - 6L
1,381 Elo+
Solo
Hades
Hades
SLINGBLADE19881
Hades
Level 119
God Stats
11W - 6L
1,837 SR
Queue Stats
530W - 543L
1,383 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,386 Elo+

VS

Team Averages
Level 69
1,406 SR
1,307 Elo+
Serqet
Serqet
ColossalCar7714
Serqet
Level 107
God Stats
1W - 2L
1,448 SR
Queue Stats
195W - 243L
1,312 Elo+
Solo
Merlin
Merlin
Kaitiereg
Merlin
Level 69
God Stats
0W - 4L
1,221 SR
Queue Stats
29W - 35L
1,318 Elo+
Solo
Eset
Eset
Otto Von Doom
Eset
Level 97
God Stats
1W - 5L
1,360 SR
Queue Stats
246W - 288L
1,333 Elo+
Party 1
Hachiman
Hachiman
TimMe87
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 112L
1,289 Elo+
Party 1
Kali
Kali
lbsarcangel
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
9 / 4 / 24
14,064
827
15,758
24,239
29,387
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Gwaen
Nemesis
20
21 / 4 / 20
15,013
883
18,700
22,481
13,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
LILwanton07
Cthulhu
14
3 / 7 / 12
11,267
663
10,039
18,850
16,190
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 26
10,947
644
10,203
15,175
19,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 4 / 15
15,183
893
24,013
17,525
11,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 12
11,469
675
8,150
15,556
8,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Kaitiereg
Merlin
20
7 / 9 / 9
13,295
782
19,859
22,114
13,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 10 / 11
12,250
721
17,145
16,612
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TimMe87
Hachiman
16
1 / 11 / 8
9,796
576
10,815
19,565
6,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 11 / 8
12,127
713
12,782
18,039
7,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
68
49
Kills
20
23
Deaths
50
97
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
9
12
1.11
W
Ymir
9
4
24
5.25
W
Nemesis
Gwaen
Nemesis
21
4
20
7.75
L
Merlin
Kaitiereg
Merlin
7
9
9
1.28
W
Cthulhu
LILwanton07
Cthulhu
3
7
12
1.29
W
0
4
26
3.25
L
4
10
11
0.95
W
16
4
15
5.88
L
Hachiman
TimMe87
Hachiman
1
11
8
0.45
L
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,713
Damage
68,751
98,270
Taken
91,886
90,108
Mitigated
41,003
37,116
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,150
3,409
456
892
15,556
8,179
0
11,679
3,877
0
15,653
W
Ymir
15,758
1,997
3,206
4,264
24,239
29,387
910
8,711
15,528
35,242
0
W
Nemesis
Gwaen
Nemesis
18,700
7,398
0
6,851
22,481
13,954
1,251
8,147
13,777
0
28,100
L
Merlin
Kaitiereg
Merlin
19,859
3,327
363
3,783
22,114
13,334
0
15,093
7,021
40,331
0
W
Cthulhu
LILwanton07
Cthulhu
10,039
615
1,349
4,356
18,850
16,190
786
7,973
10,593
18,444
0
W
10,203
1,141
1,632
4,585
15,175
19,135
788
4,711
10,464
12,755
0
L
17,145
1,396
1,497
3,290
16,612
5,846
0
10,419
6,193
37,890
0
W
24,013
1,873
2,779
8,094
17,525
11,442
2,479
7,462
10,063
54,287
0
L
Hachiman
TimMe87
Hachiman
10,815
5,177
1,188
2,036
19,565
6,259
0
10,961
8,604
0
25,444
L
12,782
4,835
144
1,648
18,039
7,385
0
11,861
6,178
0
20,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,474
Gold Earned
58,937
132
Minions Killed
122
0
Camps Cleared
0
1,365,850
Distance Traveled
1,187,788
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,469
675
9
1
0
248,809
0
W
Ymir
14,064
827
36
2
0
270,017
2
W
Nemesis
15,013
883
9
1
0
321,649
0
L
Merlin
13,295
782
45
3
0
232,771
0
W
Cthulhu
11,267
663
16
1
0
245,546
0
W
Ganesha
10,947
644
0
0
0
266,017
1
L
Eset
12,250
721
29
2
0
224,223
1
W
Hades
15,183
893
71
4
0
262,621
0
L
Hachiman
9,796
576
22
1
0
246,881
0
L
Kali
12,127
713
17
1
0
235,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role