Player Matchup

Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond III
ahmyo24
Nu Wa
Diamond III
Level 160
God Stats
27W - 18L
1,717 SR
Queue Stats
1,157W - 1,175L
2,059 MMR
Solo
Osiris
Osiris
Diamond IV
bigQoQ
Osiris
Diamond IV
Level 105
God Stats
1W - 1L
1,641 SR
Queue Stats
123W - 108L
2,064 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
mecha_cortaa
Heimdallr
Platinum IV
Level 45
God Stats
9W - 3L
1,546 SR
Queue Stats
50W - 40L
1,868 MMR
Party 1
Ymir
Ymir
Platinum I
rollermikeangel
Ymir
Platinum I
Level 160
God Stats
8W - 4L
1,891 SR
Queue Stats
156W - 145L
2,060 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,659 SR
1,910 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,535 SR
1,896 MMR
Hun Batz
Hun Batz
Diamond IV
 
Hun Batz
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Fadedsix
Gilgamesh
Platinum II
Level 127
God Stats
0W - 1L
1,497 SR
Queue Stats
42W - 28L
2,036 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
PREM1UMZ
Cernunnos
Diamond V
Level 123
God Stats
70W - 47L
1,723 SR
Queue Stats
260W - 218L
2,054 MMR
Solo
Khepri
Khepri
Platinum II
RofleShannon
Khepri
Platinum II
Level 143
God Stats
1W - 2L
1,208 SR
Queue Stats
43W - 29L
1,996 MMR
Party 2
Chang'e
Chang'e
Platinum III
blinny82
Chang'e
Platinum III
Level 82
God Stats
10W - 5L
1,749 SR
Queue Stats
349W - 365L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 4
8,765
584
5,580
9,106
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
ahmyo24
Nu Wa
15
4 / 2 / 6
9,200
613
8,995
5,269
2,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
bigQoQ
Osiris
15
5 / 1 / 5
9,342
623
8,139
10,938
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
mecha_cortaa
Heimdallr
17
6 / 1 / 3
10,092
673
8,118
11,666
4,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 9
8,249
550
2,503
8,557
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KaliMorgan Le FayOdinAthena

VS

Bans
TiamatPersephoneLokiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 2 / 2
6,527
435
4,003
6,478
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Fadedsix
Gilgamesh
12
0 / 3 / 0
6,531
435
3,550
10,562
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
PREM1UMZ
Cernunnos
13
1 / 7 / 0
7,652
510
8,340
11,702
3,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 4 / 2
6,067
404
2,209
9,578
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
blinny82
Chang'e
10
3 / 3 / 1
6,686
446
3,184
7,279
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
6
6
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
4
4
L
Hun Batz
 
Hun Batz
2
2
2
1.5
L
Gilgamesh
Fadedsix
Gilgamesh
0
3
0
0
L
Cernunnos
PREM1UMZ
Cernunnos
1
7
0
0.14
L
Khepri
0
4
2
0.25
W
Nu Wa
ahmyo24
Nu Wa
4
2
6
3.5
W
Osiris
bigQoQ
Osiris
5
1
5
7.5
L
Chang'e
blinny82
Chang'e
3
3
1
1.17
W
Heimdallr
mecha_cortaa
Heimdallr
6
1
3
7.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
21,286
45,536
Taken
45,599
26,137
Mitigated
22,020
18,902
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,580
2,007
733
4,198
9,106
5,618
164
1,271
7,255
30,283
8,033
L
Hun Batz
 
Hun Batz
4,003
1,827
0
250
6,478
1,685
0
1,140
5,338
0
30,285
L
Gilgamesh
Fadedsix
Gilgamesh
3,550
383
0
3,250
10,562
7,610
0
5,158
5,404
0
35,407
L
Cernunnos
PREM1UMZ
Cernunnos
8,340
3,416
0
2,190
11,702
3,255
0
1,958
9,744
0
58,742
L
Khepri
2,209
423
0
1,087
9,578
7,451
0
2,874
6,704
18,130
0
W
Nu Wa
ahmyo24
Nu Wa
8,995
1,854
0
1,978
5,269
2,100
165
2,184
3,085
57,880
0
W
Osiris
bigQoQ
Osiris
8,139
3,446
0
3,251
10,938
8,165
0
2,371
8,522
0
70,263
L
Chang'e
blinny82
Chang'e
3,184
114
349
2,201
7,279
2,019
396
4,929
2,350
29,132
0
W
Heimdallr
mecha_cortaa
Heimdallr
8,118
4,507
0
6,555
11,666
4,947
2,608
521
11,145
0
83,703
W
2,503
288
0
2,187
8,557
5,307
0
2,587
5,933
14,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
33,463
439
Minions Killed
337
0
Camps Cleared
0
1,445,154
Distance Traveled
1,271,214
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,765
584
76
5
0
274,265
2
L
Hun Batz
6,527
435
66
4
0
169,645
1
L
Gilgamesh
6,531
435
67
4
0
289,544
4
L
Cernunnos
7,652
510
113
8
0
259,255
4
L
Khepri
6,067
404
21
1
0
319,301
2
W
Nu Wa
9,200
613
88
6
0
264,890
3
W
Osiris
9,342
623
106
7
0
345,266
2
L
Chang'e
6,686
446
70
5
0
233,469
1
W
Heimdallr
10,092
673
146
10
0
264,158
4
W
Ymir
8,249
550
23
2
0
296,575
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role