Player Matchup

Medusa
Medusa
Pickkel
Medusa
Level 67
God Stats
6W - 2L
1,450 SR
Queue Stats
88W - 36L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
TheGoldenSaint
Nu Wa
Level 122
God Stats
10W - 5L
1,684 SR
Queue Stats
87W - 35L
1,713 Elo+
Party 1
Ymir
Ymir
krungfou
Ymir
Level 25
God Stats
7W - 1L
1,607 SR
Queue Stats
81W - 29L
1,709 Elo+
Party 1
Team Averages
Level 71
1,580 SR
1,712 Elo+

VS

Team Averages
Level 81
1,516 SR
1,415 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ACG1k
Izanami
Level 26
God Stats
1W - 5L
1,452 SR
Queue Stats
2W - 8L
1,223 Elo+
Solo
Artemis
Artemis
Ill Rex lll
Artemis
Level 90
God Stats
0W - 1L
1,595 SR
Queue Stats
296W - 171L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pickkel
Medusa
11
3 / 0 / 7
7,585
759
8,040
7,257
3,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 0 / 5
8,502
850
10,205
6,767
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
11
2 / 2 / 10
8,037
804
3,683
9,920
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 4 / 0
6,347
635
5,702
9,268
3,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ACG1k
Izanami
8
0 / 5 / 1
5,760
576
3,407
7,101
1,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Ill Rex lll
Artemis
9
0 / 5 / 1
5,759
576
8,617
7,535
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
0
0.5
L
Izanami
ACG1k
Izanami
0
5
1
0.1
L
Artemis
Ill Rex lll
Artemis
0
5
1
0.1
W
Medusa
Pickkel
Medusa
3
0
7
6.5
W
9
0
5
11.5
W
Ymir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
17,726
23,944
Taken
23,904
18,071
Mitigated
7,388
6,930
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,702
4,216
69
2,768
9,268
3,005
0
6,292
2,976
0
24,488
L
Izanami
ACG1k
Izanami
3,407
2,650
0
0
7,101
1,790
0
3,269
3,832
0
12,677
L
Artemis
Ill Rex lll
Artemis
8,617
3,905
310
1,412
7,535
2,593
0
4,456
3,079
0
23,895
W
Medusa
Pickkel
Medusa
8,040
3,026
0
1,654
7,257
3,069
1,651
104
7,153
0
28,857
W
10,205
2,723
88
2,560
6,767
2,845
535
104
6,663
35,030
0
W
Ymir
3,683
656
0
2,628
9,920
12,157
468
0
9,920
6,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
17,866
99
Minions Killed
109
4
Camps Cleared
3
559,125
Distance Traveled
437,477
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,347
635
44
4
3
135,807
2
L
Izanami
5,760
576
28
3
0
157,977
1
L
Artemis
5,759
576
37
4
0
143,693
1
W
Medusa
7,585
759
45
5
3
211,396
3
W
Nu Wa
8,502
850
47
5
1
168,531
2
W
Ymir
8,037
804
7
1
0
179,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role