Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AlkoStas
Chaac
Level 99
God Stats
14W - 7L
1,449 SR
Queue Stats
92W - 102L
1,354 Elo+
Party 2
Hades
Hades
IAlekseyI
Hades
Level 106
God Stats
19W - 23L
1,400 SR
Queue Stats
897W - 1,027L
1,412 Elo+
Solo
Loki
Loki
event208lucky
Loki
Level 127
God Stats
52W - 39L
1,559 SR
Queue Stats
755W - 773L
1,417 Elo+
Solo
Odin
Odin
tigerclaws1245
Odin
Level 69
God Stats
3W - 1L
1,405 SR
Queue Stats
233W - 270L
1,398 Elo+
Solo
Team Averages
Level 101
1,463 SR
1,416 Elo+

VS

Team Averages
Level 65
1,468 SR
1,354 Elo+
Erlang Shen
Erlang Shen
Myth-Orpheus
Erlang Shen
Level 56
God Stats
8W - 8L
1,509 SR
Queue Stats
167W - 190L
1,362 Elo+
Party 1
Tyr
Tyr
SonOfSleipnir
Tyr
Level 66
God Stats
0W - 3L
1,219 SR
Queue Stats
193W - 258L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
YASIS_ANDY
Nu Wa
Level 66
God Stats
12W - 7L
1,411 SR
Queue Stats
90W - 95L
1,274 Elo+
Solo
Heimdallr
Heimdallr
jlcheno
Heimdallr
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 167L
1,385 Elo+
Solo
Cabrakan
Cabrakan
peppa2233
Cabrakan
Level 62
God Stats
1W - 2L
1,700 SR
Queue Stats
50W - 72L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 5 / 0
10,398
547
12,545
15,744
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
AlkoStas
Chaac
13
0 / 7 / 9
8,440
444
6,231
18,805
8,765
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
IAlekseyI
Hades
19
11 / 0 / 1
11,991
631
17,325
15,967
9,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 6
9,477
499
7,626
14,533
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 4
9,651
508
10,599
10,563
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Myth-Orpheus
Erlang Shen
13
2 / 7 / 7
8,494
447
8,603
16,473
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 3 / 3
8,813
464
5,942
13,760
8,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
15
3 / 3 / 2
9,323
491
9,833
9,383
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
jlcheno
Heimdallr
14
7 / 4 / 2
8,758
461
9,132
12,626
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
peppa2233
Cabrakan
12
4 / 9 / 6
8,035
423
11,658
18,299
9,828
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
26
Kills
17
18
Deaths
26
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
5
0
2
W
Chaac
AlkoStas
Chaac
0
7
9
0.64
W
Hades
IAlekseyI
Hades
11
0
1
11.5
L
Erlang Shen
Myth-Orpheus
Erlang Shen
2
7
7
0.79
L
1
3
3
0.83
L
Nu Wa
3
3
2
1.33
W
3
5
6
1.2
L
Heimdallr
jlcheno
Heimdallr
7
4
2
2
L
Cabrakan
peppa2233
Cabrakan
4
9
6
0.78
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,326
Damage
45,168
75,612
Taken
70,541
37,799
Mitigated
34,017
31,994
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,545
5,454
0
7,380
15,744
5,110
345
5,255
10,489
71,737
0
W
Chaac
AlkoStas
Chaac
6,231
1,353
66
4,609
18,805
8,765
182
5,785
13,020
0
37,173
W
Hades
IAlekseyI
Hades
17,325
927
131
10,128
15,967
9,595
1,062
7,112
8,855
112,081
0
L
Erlang Shen
Myth-Orpheus
Erlang Shen
8,603
4,925
0
3,935
16,473
8,506
0
5,476
10,722
0
46,433
L
5,942
816
0
5,004
13,760
8,629
624
735
12,049
0
39,835
L
Nu Wa
9,833
3,828
0
714
9,383
2,899
1,124
5,985
3,351
53,015
0
W
7,626
2,045
272
5,954
14,533
5,262
716
1,529
13,004
0
54,448
L
Heimdallr
jlcheno
Heimdallr
9,132
3,061
0
4,107
12,626
4,155
693
7,844
4,782
0
38,537
L
Cabrakan
peppa2233
Cabrakan
11,658
1,400
248
2,138
18,299
9,828
418
11,324
6,975
34,927
0
W
10,599
1,305
0
3,454
10,563
9,067
709
2,256
8,307
5,783
44,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,957
Gold Earned
43,423
548
Minions Killed
353
0
Camps Cleared
0
1,741,674
Distance Traveled
1,638,139
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,398
547
96
5
0
319,988
0
W
Chaac
8,440
444
49
3
0
368,569
1
W
Hades
11,991
631
212
11
0
346,734
1
L
Erlang Shen
8,494
447
71
4
0
348,421
1
L
Tyr
8,813
464
91
5
0
366,408
0
L
Nu Wa
9,323
491
91
5
0
309,213
4
W
Loki
9,477
499
98
5
0
359,268
5
L
Heimdallr
8,758
461
59
3
0
331,885
3
L
Cabrakan
8,035
423
41
2
0
282,212
4
W
Odin
9,651
508
93
5
0
347,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role